Player Matchup

Kali
Kali
DG4LL
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
MaxiPiazza
Neith
Level 8
God Stats
8W - 13L
1,280 SR
Queue Stats
19W - 31L
1,264 Elo+
Solo
Ra
Ra
fluffyslayer43
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
high-winter5
Arachne
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
willinger99
Guan Yu
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Team Averages
Level 5
1,407 SR
1,399 Elo+

VS

Team Averages
Level 20
1,478 SR
1,351 Elo+
Danzaburou
Danzaburou
GOD_NETT
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 90L
1,330 Elo+
Solo
Fenrir
Fenrir
Narko642169
Fenrir
Level 24
God Stats
15W - 13L
1,441 SR
Queue Stats
60W - 78L
1,325 Elo+
Solo
Anubis
Anubis
PUR3-_-3VIL007
Anubis
Level 16
God Stats
4W - 6L
1,363 SR
Queue Stats
21W - 26L
1,151 Elo+
Solo
Guan Yu
Guan Yu
Tixzhh
Guan Yu
Level 28
God Stats
28W - 20L
1,588 SR
Queue Stats
38W - 29L
1,449 Elo+
Solo
Ares
Ares
jadorade
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DG4LL
Kali
8
1 / 8 / 0
5,764
412
1,873
10,293
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
12
3 / 7 / 1
7,238
517
5,317
10,207
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 11 / 0
5,041
360
1,154
7,346
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
high-winter5
Arachne
12
5 / 4 / 1
8,388
599
8,719
9,969
4,132
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
willinger99
Guan Yu
11
0 / 4 / 3
6,417
458
2,410
8,650
5,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOD_NETT
Danzaburou
14
3 / 3 / 5
8,241
589
5,114
10,057
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
5 / 0 / 3
7,776
555
3,020
5,963
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
11 / 2 / 4
8,191
585
6,904
6,522
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Tixzhh
Guan Yu
13
8 / 1 / 5
8,148
582
10,469
8,262
7,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
6 / 3 / 11
8,051
575
5,353
9,160
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
9
Kills
33
34
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
DG4LL
Kali
1
8
0
0.13
W
Danzaburou
GOD_NETT
Danzaburou
3
3
5
1.83
L
Neith
3
7
1
0.5
W
Fenrir
5
0
3
6.5
W
11
2
4
6.5
W
Guan Yu
Tixzhh
Guan Yu
8
1
5
10.5
L
0
11
0
0
L
Arachne
high-winter5
Arachne
5
4
1
1.38
W
Ares
6
3
11
3.83
L
Guan Yu
willinger99
Guan Yu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
30,860
46,465
Taken
39,964
16,573
Mitigated
23,307
6,842
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
DG4LL
Kali
1,873
400
159
984
10,293
3,012
0
1,995
8,298
0
8,637
W
Danzaburou
GOD_NETT
Danzaburou
5,114
3,451
207
1,835
10,057
5,697
2,058
0
9,940
0
53,451
L
Neith
5,317
2,960
0
2,175
10,207
2,812
553
2,945
7,262
0
36,032
W
Fenrir
3,020
501
0
3,861
5,963
2,202
0
0
5,963
0
43,743
W
6,904
668
0
2,236
6,522
2,952
562
720
5,752
32,883
0
W
Guan Yu
Tixzhh
Guan Yu
10,469
1,010
209
2,871
8,262
7,383
818
187
7,900
0
42,255
L
1,154
138
0
0
7,346
1,239
22
2,751
4,595
10,375
0
L
Arachne
high-winter5
Arachne
8,719
7,169
0
2,222
9,969
4,132
0
3,358
6,611
0
27,253
W
Ares
5,353
444
0
250
9,160
5,073
563
247
8,800
17,201
0
L
Guan Yu
willinger99
Guan Yu
2,410
508
364
938
8,650
5,378
99
1,208
7,442
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
40,407
201
Minions Killed
321
0
Camps Cleared
0
1,138,696
Distance Traveled
1,232,207
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,764
412
16
1
0
230,491
3
W
Danzaburou
8,241
589
93
7
0
220,804
0
L
Neith
7,238
517
74
5
0
214,419
1
W
Fenrir
7,776
555
87
6
0
277,632
0
W
Anubis
8,191
585
59
4
0
190,457
0
W
Guan Yu
8,148
582
68
5
0
283,370
3
L
Ra
5,041
360
18
1
0
211,542
0
L
Arachne
8,388
599
40
3
0
253,771
0
W
Ares
8,051
575
14
1
0
259,944
0
L
Guan Yu
6,417
458
53
4
0
228,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role