Player Matchup

Danzaburou
Danzaburou
ChiefRocka 206
Danzaburou
Level 160
God Stats
17W - 7L
1,714 SR
Queue Stats
258W - 269L
1,368 Elo+
Party 1
Chang'e
Chang'e
Deafened_Silence
Chang'e
Level 82
God Stats
26W - 28L
1,401 SR
Queue Stats
53W - 72L
1,330 Elo+
Solo
Neith
Neith
ENTENSE2o6
Neith
Level 159
God Stats
12W - 6L
1,714 SR
Queue Stats
536W - 549L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NcCk CHRONIC707
Tsukuyomi
Level 118
God Stats
16W - 18L
1,391 SR
Queue Stats
166W - 179L
1,403 Elo+
Solo
Hades
Hades
black king369
Hades
Level 68
God Stats
3W - 1L
1,285 SR
Queue Stats
152W - 262L
1,267 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,365 Elo+

VS

Team Averages
Level 54
1,633 SR
1,362 Elo+
Apollo
Apollo
BlackVader42
Apollo
Level 45
God Stats
7W - 7L
1,713 SR
Queue Stats
54W - 71L
1,385 Elo+
Solo
Neith
Neith
Mr-Roman__
Neith
Level 41
God Stats
10W - 21L
1,435 SR
Queue Stats
112W - 179L
1,269 Elo+
Solo
Arachne
Arachne
Scapegoat12710
Arachne
Level 106
God Stats
63W - 42L
1,534 SR
Queue Stats
224W - 221L
1,453 Elo+
Solo
Ares
Ares
mireiaperez2011
Ares
Level 42
God Stats
13W - 10L
1,567 SR
Queue Stats
46W - 83L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
zocalo_opaco
Sun Wukong
Level 36
God Stats
3W - 1L
1,915 SR
Queue Stats
74W - 104L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefRocka 206
Danzaburou
20
14 / 1 / 14
18,062
623
26,430
19,575
9,291
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 6 / 20
15,219
525
20,627
28,377
22,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
6 / 4 / 7
16,527
570
19,975
20,768
10,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
NcCk CHRONIC707
Tsukuyomi
20
4 / 1 / 16
14,279
492
16,796
25,610
11,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 11
14,147
488
23,767
24,693
17,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 8 / 4
11,599
400
7,024
19,436
9,286
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
17
2 / 9 / 6
11,358
392
12,158
18,993
7,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 6 / 6
13,709
473
25,205
32,210
15,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 14 / 7
10,172
351
7,286
31,756
32,599
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
zocalo_opaco
Sun Wukong
20
3 / 2 / 5
14,012
483
19,539
31,808
29,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
39
Kills
16
16
Deaths
39
68
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
8
4
0.38
W
Danzaburou
ChiefRocka 206
Danzaburou
14
1
14
21
W
8
6
20
3
W
Neith
6
4
7
2.38
L
Neith
2
9
6
0.56
W
Tsukuyomi
NcCk CHRONIC707
Tsukuyomi
4
1
16
12
L
9
6
6
2
W
7
4
11
3.13
L
1
14
7
0.32
L
Sun Wukong
zocalo_opaco
Sun Wukong
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,595
Damage
71,212
119,023
Taken
134,203
72,433
Mitigated
94,763
68,748
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,024
4,330
855
2,956
19,436
9,286
849
4,895
14,541
0
63,535
W
Danzaburou
ChiefRocka 206
Danzaburou
26,430
14,252
390
10,382
19,575
9,291
7,630
1,086
18,439
0
160,305
W
20,627
2,743
9,162
13,834
28,377
22,752
1,601
3,526
24,726
51,213
0
W
Neith
19,975
11,183
0
11,003
20,768
10,643
6,749
429
20,089
0
123,996
L
Neith
12,158
5,858
0
2,839
18,993
7,903
843
6,428
12,565
0
57,593
W
Tsukuyomi
NcCk CHRONIC707
Tsukuyomi
16,796
5,379
0
10,615
25,610
11,828
625
752
24,758
0
103,530
L
25,205
16,706
0
11,991
32,210
15,465
1,377
7,697
24,513
0
114,487
W
23,767
3,752
427
12,935
24,693
17,919
1,379
1,493
22,914
75,284
0
L
7,286
386
684
867
31,756
32,599
862
14,671
17,085
37,768
0
L
Sun Wukong
zocalo_opaco
Sun Wukong
19,539
3,287
0
3,855
31,808
29,510
600
10,703
21,105
0
103,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,234
Gold Earned
60,850
719
Minions Killed
515
0
Camps Cleared
0
2,369,329
Distance Traveled
2,486,512
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,599
400
115
4
0
510,561
2
W
Danzaburou
18,062
623
234
8
0
482,029
6
W
Chang'e
15,219
525
66
2
0
477,760
5
W
Neith
16,527
570
193
7
0
379,249
1
L
Neith
11,358
392
75
3
0
440,080
4
W
Tsukuyomi
14,279
492
119
4
0
603,163
0
L
Arachne
13,709
473
129
4
0
543,260
1
W
Hades
14,147
488
107
4
0
427,128
2
L
Ares
10,172
351
47
2
0
447,631
2
L
Sun Wukong
14,012
483
149
5
0
544,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role