Player Matchup

Ao Kuang
Ao Kuang
BapeFreestylez-
Ao Kuang
Level 54
God Stats
22W - 20L
1,509 SR
Queue Stats
202W - 248L
1,384 Elo+
Solo
Artemis
Artemis
Jahulu
Artemis
Level 29
God Stats
9W - 2L
1,703 SR
Queue Stats
78W - 84L
1,464 Elo+
Party 2
Chaac
Chaac
jahulu3
Chaac
Level 39
God Stats
7W - 9L
1,644 SR
Queue Stats
22W - 34L
1,336 Elo+
Party 2
Merlin
Merlin
stonneer
Merlin
Level 44
God Stats
9W - 13L
1,546 SR
Queue Stats
208W - 198L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
x12thSkeme
Tsukuyomi
Level 117
God Stats
3W - 1L
1,592 SR
Queue Stats
8W - 4L
1,666 Elo+
Solo
Team Averages
Level 57
1,599 SR
1,440 Elo+

VS

Team Averages
Level 51
1,447 SR
1,272 Elo+
Sobek
Sobek
OlBarkeye
Sobek
Level 115
God Stats
1W - 2L
1,314 SR
Queue Stats
396W - 391L
1,395 Elo+
Solo
Raijin
Raijin
WJVxFrame
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,164 Elo+
Party 1
Sun Wukong
Sun Wukong
WJVxMonkey
Sun Wukong
Level 27
God Stats
8W - 5L
1,622 SR
Queue Stats
23W - 33L
1,306 Elo+
Party 1
Hun Batz
Hun Batz
WJVxPain
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,223 Elo+
Party 1
Neith
Neith
WJVxTonY
Neith
Level 22
God Stats
2W - 7L
1,298 SR
Queue Stats
10W - 25L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
8 / 6 / 10
15,820
527
28,214
44,211
24,654
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Jahulu
Artemis
20
4 / 5 / 11
14,880
496
19,642
17,776
7,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
jahulu3
Chaac
20
6 / 2 / 15
15,284
509
25,171
30,290
45,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
stonneer
Merlin
20
16 / 4 / 7
18,486
616
28,864
22,319
10,227
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
x12thSkeme
Tsukuyomi
20
21 / 4 / 9
16,457
549
26,659
28,240
14,762
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OlBarkeye
Sobek
19
3 / 8 / 11
13,773
459
16,077
44,281
47,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
WJVxFrame
Raijin
18
2 / 18 / 5
12,205
407
12,039
23,532
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WJVxMonkey
Sun Wukong
20
3 / 10 / 2
12,786
426
21,060
33,032
26,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
WJVxPain
Hun Batz
20
13 / 10 / 4
16,814
560
32,459
32,653
14,633
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
WJVxTonY
Neith
18
0 / 10 / 3
12,088
403
7,727
21,074
8,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
55
Kills
21
21
Deaths
56
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
6
10
2.17
W
Artemis
Jahulu
Artemis
4
5
11
1.9
L
Sobek
OlBarkeye
Sobek
3
8
11
1.06
L
Raijin
WJVxFrame
Raijin
2
18
5
0.25
L
Sun Wukong
WJVxMonkey
Sun Wukong
3
10
2
0.4
L
Hun Batz
WJVxPain
Hun Batz
13
10
4
1.5
L
Neith
WJVxTonY
Neith
0
10
3
0.15
W
Chaac
jahulu3
Chaac
6
2
15
6.75
W
Merlin
stonneer
Merlin
16
4
7
4.88
W
Tsukuyomi
x12thSkeme
Tsukuyomi
21
4
9
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,550
Damage
89,362
142,836
Taken
154,572
102,209
Mitigated
105,457
63,134
Healing
34,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
28,214
7,863
0
18,723
44,211
24,654
691
5,788
35,410
69,988
0
W
Artemis
Jahulu
Artemis
19,642
10,542
1,764
6,700
17,776
7,170
9,674
5,757
11,969
0
93,079
L
Sobek
OlBarkeye
Sobek
16,077
1,266
0
15,206
44,281
47,940
0
12,048
31,390
41,043
0
L
Raijin
WJVxFrame
Raijin
12,039
1,033
0
1,005
23,532
8,066
885
12,360
10,801
58,168
0
L
Sun Wukong
WJVxMonkey
Sun Wukong
21,060
6,664
0
9,609
33,032
26,047
192
17,642
15,039
0
77,297
L
Hun Batz
WJVxPain
Hun Batz
32,459
14,596
0
6,461
32,653
14,633
119
12,362
19,994
0
111,176
L
Neith
WJVxTonY
Neith
7,727
3,475
0
2,131
21,074
8,771
1,346
2,403
18,382
0
78,224
W
Chaac
jahulu3
Chaac
25,171
5,596
1,114
15,089
30,290
45,396
608
6,804
23,344
1,141
105,682
W
Merlin
stonneer
Merlin
28,864
2,236
450
8,159
22,319
10,227
3,571
7,747
14,522
151,482
0
W
Tsukuyomi
x12thSkeme
Tsukuyomi
26,659
8,015
1,672
9,463
28,240
14,762
1,878
6,905
21,292
0
102,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,927
Gold Earned
67,666
694
Minions Killed
510
0
Camps Cleared
0
2,691,369
Distance Traveled
2,307,195
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,820
527
67
2
0
503,032
0
W
Artemis
14,880
496
148
5
0
492,404
0
L
Sobek
13,773
459
42
1
0
466,891
4
L
Raijin
12,205
407
82
3
0
463,653
0
L
Sun Wukong
12,786
426
98
3
0
476,839
1
L
Hun Batz
16,814
560
165
6
0
533,386
3
L
Neith
12,088
403
123
4
0
366,426
0
W
Chaac
15,284
509
136
5
0
609,922
0
W
Merlin
18,486
616
227
8
0
509,834
4
W
Tsukuyomi
16,457
549
116
4
0
576,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role