Player Matchup

Danzaburou
Danzaburou
MARCELXRD
Danzaburou
Level 48
God Stats
60W - 66L
1,338 SR
Queue Stats
207W - 264L
1,289 Elo+
Party 1
Apollo
Apollo
NS BATE15HON
Apollo
Level 67
God Stats
28W - 37L
1,428 SR
Queue Stats
220W - 235L
1,288 Elo+
Party 1
Neith
Neith
RebelSM
Neith
Level 49
God Stats
3W - 2L
1,484 SR
Queue Stats
313W - 332L
1,496 Elo+
Solo
Tiamat
Tiamat
YeomanShip
Tiamat
Level 29
God Stats
14W - 16L
1,416 SR
Queue Stats
68W - 111L
1,272 Elo+
Party 1
Yemoja
Yemoja
eljulytac
Yemoja
Level 30
God Stats
14W - 39L
1,273 SR
Queue Stats
51W - 85L
1,316 Elo+
Party 1
Team Averages
Level 45
1,388 SR
1,332 Elo+

VS

Team Averages
Level 42
1,539 SR
1,347 Elo+
Danzaburou
Danzaburou
ImpatientEnd
Danzaburou
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 99L
1,246 Elo+
Party 2
Artio
Artio
YungSwavy_
Artio
Level 59
God Stats
1W - 2L
1,311 SR
Queue Stats
40W - 73L
1,303 Elo+
Party 2
Tiamat
Tiamat
Zenku0010
Tiamat
Level 29
God Stats
17W - 16L
1,478 SR
Queue Stats
41W - 54L
1,360 Elo+
Party 2
Cernunnos
Cernunnos
joeshepp11
Cernunnos
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
197W - 280L
1,227 Elo+
Party 2
Tsukuyomi
Tsukuyomi
prokiller1234589
Tsukuyomi
Level 49
God Stats
39W - 26L
1,675 SR
Queue Stats
318W - 280L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MARCELXRD
Danzaburou
19
11 / 2 / 8
12,626
574
21,042
17,197
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
18
11 / 1 / 5
12,104
550
17,495
15,633
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
RebelSM
Neith
16
8 / 1 / 10
10,710
487
16,634
16,871
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
YeomanShip
Tiamat
15
3 / 3 / 8
9,479
431
6,765
14,493
8,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
eljulytac
Yemoja
15
1 / 1 / 19
10,772
490
7,615
14,043
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImpatientEnd
Danzaburou
12
1 / 9 / 1
8,421
383
7,389
15,066
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
0 / 10 / 2
8,069
367
9,577
27,908
15,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Zenku0010
Tiamat
16
4 / 4 / 3
10,674
485
20,289
16,111
13,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
joeshepp11
Cernunnos
16
1 / 9 / 0
9,985
454
4,856
15,483
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
16
2 / 2 / 2
9,861
448
10,696
12,598
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
34
Kills
8
8
Deaths
34
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ImpatientEnd
Danzaburou
1
9
1
0.17
W
Danzaburou
MARCELXRD
Danzaburou
11
2
8
7.5
W
Apollo
11
1
5
13.5
W
Neith
RebelSM
Neith
8
1
10
13
W
Tiamat
YeomanShip
Tiamat
3
3
8
2.33
L
Artio
0
10
2
0.1
L
Tiamat
Zenku0010
Tiamat
4
4
3
1.38
W
Yemoja
eljulytac
Yemoja
1
1
19
10.5
L
Cernunnos
joeshepp11
Cernunnos
1
9
0
0.11
L
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,551
Damage
52,807
78,237
Taken
87,166
43,981
Mitigated
48,762
27,988
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ImpatientEnd
Danzaburou
7,389
2,958
0
2,538
15,066
5,360
109
2,839
12,227
0
31,537
W
Danzaburou
MARCELXRD
Danzaburou
21,042
9,948
0
8,745
17,197
8,476
5,641
5,141
11,507
0
97,635
W
Apollo
17,495
9,854
0
1,120
15,633
6,745
3,880
3,989
11,306
0
73,814
W
Neith
RebelSM
Neith
16,634
7,319
0
6,452
16,871
6,317
1,802
5,936
10,519
0
52,815
W
Tiamat
YeomanShip
Tiamat
6,765
116
0
4,591
14,493
8,680
510
7,553
6,207
31,709
0
L
Artio
9,577
38
1,055
6,349
27,908
15,138
46
5,883
22,025
40,746
0
L
Tiamat
Zenku0010
Tiamat
20,289
1,819
401
6,543
16,111
13,157
2,410
3,379
12,732
67,895
0
W
Yemoja
eljulytac
Yemoja
7,615
758
3,134
3,946
14,043
13,763
399
5,013
8,482
29,827
0
L
Cernunnos
joeshepp11
Cernunnos
4,856
1,828
0
1,886
15,483
10,523
2,566
302
15,181
0
50,696
L
Tsukuyomi
10,696
2,320
0
4,916
12,598
4,584
0
1,977
10,621
0
72,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,691
Gold Earned
47,010
489
Minions Killed
476
0
Camps Cleared
0
2,064,602
Distance Traveled
1,857,907
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,421
383
54
2
0
354,004
1
W
Danzaburou
12,626
574
156
7
0
407,934
4
W
Apollo
12,104
550
143
7
0
447,992
0
W
Neith
10,710
487
81
4
0
396,035
2
W
Tiamat
9,479
431
64
3
0
402,916
0
L
Artio
8,069
367
76
3
0
371,434
0
L
Tiamat
10,674
485
106
5
0
370,191
3
W
Yemoja
10,772
490
45
2
0
409,725
1
L
Cernunnos
9,985
454
120
5
0
333,074
0
L
Tsukuyomi
9,861
448
120
5
0
429,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role