Player Matchup

Fenrir
Fenrir
Biggest-Toad
Fenrir
Level 18
God Stats
17W - 10L
1,603 SR
Queue Stats
73W - 83L
1,532 Elo+
Solo
Ares
Ares
Gabe the pro180
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,106 Elo+
Party 1
Sun Wukong
Sun Wukong
Schlirnhirn
Sun Wukong
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 4L
1,406 Elo+
Solo
Ra
Ra
Stilts_530
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 162L
1,404 Elo+
Solo
Geb
Geb
capila4019
Geb
Level 5
God Stats
3W - 8L
1,285 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 1
Team Averages
Level 11
1,434 SR
1,336 Elo+

VS

Team Averages
Level 28
1,499 SR
1,469 Elo+
Medusa
Medusa
CyndrellaXO
Medusa
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
175W - 110L
1,500 Elo+
Party 2
Neith
Neith
MK iEdgua
Neith
Level 8
God Stats
1W - 2L
1,103 SR
Queue Stats
10W - 11L
1,426 Elo+
Solo
Serqet
Serqet
PomfSnooki
Serqet
Level 108
God Stats
16W - 11L
1,738 SR
Queue Stats
440W - 285L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
calabria69
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,321 Elo+
Solo
Jing Wei
Jing Wei
softgf4hire
Jing Wei
Level 16
God Stats
57W - 42L
1,652 SR
Queue Stats
263W - 257L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 2 / 0
8,552
777
1,920
2,125
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 16 / 2
11,195
1,018
8,684
32,862
33,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Schlirnhirn
Sun Wukong
15
0 / 11 / 3
8,957
814
11,542
20,412
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 10 / 3
10,312
937
12,873
16,380
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 12 / 3
9,109
828
5,457
18,684
8,810
Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 1 / 24
12,275
1,116
13,563
9,345
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
MK iEdgua
Neith
18
7 / 1 / 22
11,272
1,025
12,696
9,762
4,821
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
PomfSnooki
Serqet
19
13 / 0 / 17
12,703
1,155
12,434
6,950
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
calabria69
Cthulhu
19
2 / 3 / 30
11,331
1,030
10,246
13,472
14,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
softgf4hire
Jing Wei
20
20 / 0 / 25
13,388
1,217
35,028
6,105
2,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
169
5
Kills
51
51
Deaths
5
11
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
0
0.5
W
Medusa
9
1
24
21
L
3
16
2
0.25
W
Neith
MK iEdgua
Neith
7
1
22
18
W
Serqet
PomfSnooki
Serqet
13
0
17
21.5
L
Sun Wukong
Schlirnhirn
Sun Wukong
0
11
3
0.14
L
1
10
3
0.25
W
Cthulhu
calabria69
Cthulhu
2
3
30
5.67
L
0
12
3
0.13
W
Jing Wei
softgf4hire
Jing Wei
20
0
25
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
83,967
90,463
Taken
45,634
66,023
Mitigated
29,018
3,962
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,920
307
0
295
2,125
583
0
0
2,125
0
2,627
W
Medusa
13,563
9,680
0
4,212
9,345
4,010
0
5,819
3,147
0
24,836
L
8,684
2,202
0
506
32,862
33,832
0
2,804
29,758
16,666
0
W
Neith
MK iEdgua
Neith
12,696
7,491
739
2,377
9,762
4,821
0
5,314
4,323
0
26,590
W
Serqet
PomfSnooki
Serqet
12,434
3,575
0
719
6,950
2,849
0
3,691
3,109
0
18,656
L
Sun Wukong
Schlirnhirn
Sun Wukong
11,542
4,765
0
1,540
20,412
14,636
0
3,736
16,110
0
20,397
L
12,873
1,310
1,051
570
16,380
8,162
0
1,331
14,627
54,367
0
W
Cthulhu
calabria69
Cthulhu
10,246
2,089
405
731
13,472
14,665
0
8,096
5,061
28,100
0
L
5,457
904
0
0
18,684
8,810
0
1,600
16,912
11,884
0
W
Jing Wei
softgf4hire
Jing Wei
35,028
33,842
0
2,216
6,105
2,673
0
3,740
2,290
0
54,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
60,969
134
Minions Killed
150
1
Camps Cleared
5
772,857
Distance Traveled
947,687
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,552
777
0
0
0
30,142
0
W
Medusa
12,275
1,116
31
3
0
167,735
0
L
Ares
11,195
1,018
10
1
0
183,182
0
W
Neith
11,272
1,025
27
2
1
169,771
0
W
Serqet
12,703
1,155
23
2
0
212,435
0
L
Sun Wukong
8,957
814
11
1
0
195,850
0
L
Ra
10,312
937
108
10
1
210,258
0
W
Cthulhu
11,331
1,030
29
3
0
179,113
1
L
Geb
9,109
828
5
0
0
153,425
2
W
Jing Wei
13,388
1,217
40
4
4
218,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role