Player Matchup

Cthulhu
Cthulhu
AlbionAsgard
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,015 Elo+
Solo
Chernobog
Chernobog
FRAN6784335
Chernobog
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 13L
1,674 Elo+
Solo
Merlin
Merlin
GreekPoutsa68
Merlin
Level 20
God Stats
4W - 2L
1,624 SR
Queue Stats
10W - 15L
1,325 Elo+
Solo
Artemis
Artemis
LeVieuxRaleur
Artemis
Level 22
God Stats
129W - 93L
1,553 SR
Queue Stats
161W - 151L
1,397 Elo+
Solo
Tiamat
Tiamat
zReVeNGe_GoDz
Tiamat
Level 12
God Stats
2W - 3L
1,563 SR
Queue Stats
80W - 72L
1,405 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,363 Elo+

VS

Team Averages
Level 13
1,458 SR
1,395 Elo+
He Bo
He Bo
MR_SULTAN78
He Bo
Level 30
God Stats
2W - 4L
1,682 SR
Queue Stats
19W - 28L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Mamdoh-F
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,331 Elo+
Party 1
Thor
Thor
moutzik
Thor
Level 18
God Stats
5W - 4L
1,295 SR
Queue Stats
88W - 80L
1,478 Elo+
Solo
Artemis
Artemis
o-50-T3ESH-SNEEN
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,331 Elo+
Party 1
Loki
Loki
pasodeposarnom
Loki
Level 12
God Stats
3W - 0L
1,311 SR
Queue Stats
9W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlbionAsgard
Cthulhu
16
0 / 10 / 4
10,074
916
4,686
19,861
16,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
FRAN6784335
Chernobog
16
3 / 14 / 2
10,940
995
7,939
21,027
8,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

15
0 / 6 / 2
9,443
858
2,235
10,231
4,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
17
1 / 6 / 4
10,712
974
8,953
14,206
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 12 / 4
11,379
1,034
14,283
24,543
16,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 22
14,901
1,355
34,866
13,135
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mamdoh-F
Cthulhu
13
0 / 1 / 1
8,776
798
460
805
243
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
moutzik
Thor
20
10 / 3 / 20
13,111
1,192
12,869
12,573
5,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 19
13,275
1,207
17,801
7,519
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 0 / 29
12,906
1,173
17,931
11,190
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
7
Kills
48
48
Deaths
7
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlbionAsgard
Cthulhu
0
10
4
0.2
L
Chernobog
FRAN6784335
Chernobog
3
14
2
0.29
L
0
6
2
0.17
L
Artemis
1
6
4
0.5
W
22
2
22
16.5
W
Cthulhu
Mamdoh-F
Cthulhu
0
1
1
0.5
W
Thor
moutzik
Thor
10
3
20
6.67
W
10
1
19
19.5
W
6
0
29
20.5
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
83,927
89,868
Taken
45,222
50,720
Mitigated
19,040
1,828
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlbionAsgard
Cthulhu
4,686
916
0
0
19,861
16,179
0
5,047
14,814
11,152
0
L
Chernobog
FRAN6784335
Chernobog
7,939
6,013
0
0
21,027
8,404
0
9,093
11,108
0
26,407
L
2,235
509
0
0
10,231
4,565
0
5,593
4,638
7,563
0
L
Artemis
8,953
3,860
0
0
14,206
5,336
0
6,337
7,869
0
37,556
W
34,866
2,402
0
4,181
13,135
5,299
0
6,900
6,235
49,796
0
W
Cthulhu
Mamdoh-F
Cthulhu
460
30
0
0
805
243
0
259
546
570
0
W
Thor
moutzik
Thor
12,869
2,114
195
572
12,573
5,564
0
4,734
7,839
0
35,362
W
17,801
12,624
0
500
7,519
3,405
0
3,610
3,909
0
34,706
W
17,931
7,085
0
1,383
11,190
4,529
0
5,701
5,489
0
30,355
L
14,283
2,428
0
1,828
24,543
16,236
0
9,256
15,287
28,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
62,969
141
Minions Killed
174
5
Camps Cleared
5
866,830
Distance Traveled
879,116
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,074
916
18
2
1
153,553
1
L
Chernobog
10,940
995
40
4
0
185,793
1
L
Merlin
9,443
858
11
1
0
142,356
0
L
Artemis
10,712
974
38
3
1
179,171
1
W
He Bo
14,901
1,355
48
4
4
224,089
0
W
Cthulhu
8,776
798
0
0
0
20,268
0
W
Thor
13,111
1,192
49
4
0
182,572
0
W
Artemis
13,275
1,207
46
4
1
206,207
1
W
Loki
12,906
1,173
31
3
0
245,980
0
L
Tiamat
11,379
1,034
34
3
3
205,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role