Player Matchup

Izanami
Izanami
Delcasy
Izanami
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,472 Elo+
Party 2
Ares
Ares
LordFungi
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,524 Elo+
Party 2
Khepri
Khepri
Magnatoss
Khepri
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,558 Elo+
Party 2
Terra
Terra
WildMrsWeazel
Terra
Level 102
God Stats
9W - 4L
1,500 SR
Queue Stats
364W - 336L
1,525 Elo+
Solo
Zeus
Zeus
hellphone
Zeus
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
223W - 243L
1,509 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,518 Elo+

VS

Team Averages
Level 122
1,513 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GodOnAWheel
Bastet
Level 116
God Stats
18W - 19L
1,566 SR
Queue Stats
612W - 609L
1,613 Elo+
Party 1
Zeus
Zeus
Polypropylene
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SMITE888
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
YasGawd
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Delcasy
Izanami
15
4 / 1 / 16
8,612
861
4,912
11,517
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
14
3 / 3 / 18
8,973
897
7,478
15,364
19,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Magnatoss
Khepri
15
3 / 1 / 18
9,093
909
5,943
14,518
17,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 1 / 15
8,993
899
2,946
7,906
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
17
10 / 0 / 13
9,912
991
16,748
6,194
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 4
6,724
672
9,424
4,873
1,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
3 / 4 / 2
7,417
742
6,923
9,939
3,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
6,611
661
10,203
6,852
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
13
0 / 7 / 3
7,135
714
7,606
10,796
3,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
YasGawd
Tiamat
13
2 / 6 / 3
6,884
688
7,802
8,807
6,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
24
Kills
6
6
Deaths
24
80
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
4
1
W
Izanami
Delcasy
Izanami
4
1
16
12
L
Bastet
3
4
2
1
W
Ares
3
3
18
4
W
Khepri
Magnatoss
Khepri
3
1
18
12
L
1
5
1
0.3
L
Rama
0
7
3
0.21
W
4
1
15
11.5
L
Tiamat
YasGawd
Tiamat
2
6
3
0.58
W
Zeus
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
41,958
55,499
Taken
41,267
55,720
Mitigated
18,472
31,803
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,424
460
64
367
4,873
1,776
0
4,265
504
22,816
0
W
Izanami
Delcasy
Izanami
4,912
2,793
2,663
3,250
11,517
6,722
4,039
4,800
6,717
0
22,947
L
Bastet
6,923
903
116
762
9,939
3,598
0
6,593
3,125
0
9,275
W
Ares
7,478
712
3,682
2,915
15,364
19,654
16
7,641
7,723
11,580
0
W
Khepri
Magnatoss
Khepri
5,943
381
563
2,066
14,518
17,330
207
6,820
7,698
9,659
0
L
10,203
692
905
1,097
6,852
2,540
0
5,783
855
20,375
0
L
Rama
7,606
3,840
1,288
1,713
10,796
3,804
0
8,726
1,817
0
17,534
W
2,946
874
10,288
3,293
7,906
7,834
83
4,602
3,304
6,573
0
L
Tiamat
YasGawd
Tiamat
7,802
1,468
0
996
8,807
6,754
0
6,725
1,851
11,338
0
W
Zeus
16,748
913
1,742
1,341
6,194
4,180
381
3,566
2,628
33,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,583
Gold Earned
34,771
124
Minions Killed
77
0
Camps Cleared
0
961,444
Distance Traveled
786,361
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,724
672
23
2
0
172,440
0
W
Izanami
8,612
861
48
5
0
166,216
1
L
Bastet
7,417
742
2
0
0
200,899
0
W
Ares
8,973
897
4
0
0
196,444
0
W
Khepri
9,093
909
9
1
0
184,885
0
L
Zeus
6,611
661
17
2
0
124,213
1
L
Rama
7,135
714
25
3
0
137,573
1
W
Terra
8,993
899
11
1
0
201,687
0
L
Tiamat
6,884
688
10
1
0
151,236
0
W
Zeus
9,912
991
52
5
0
212,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role