Player Matchup

Fenrir
Fenrir
Silver I
Buggle2005
Fenrir
Silver I
Level 88
God Stats
36W - 23L
1,477 SR
Queue Stats
123W - 120L
1,552 MMR
Party 1
Anhur
Anhur
Gold III
Huggie oRo
Anhur
Gold III
Level 102
God Stats
3W - 5L
1,598 SR
Queue Stats
431W - 436L
1,503 MMR
Solo
Athena
Athena
Silver I
ICADDY_05
Athena
Silver I
Level 78
God Stats
6W - 4L
1,540 SR
Queue Stats
123W - 119L
1,552 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
MyNooNooSquare
Sun Wukong
Gold III
Level 148
God Stats
4W - 5L
1,680 SR
Queue Stats
31W - 32L
1,540 MMR
Solo
Janus
Janus
Silver II
midorfeedm9
Janus
Silver II
Level 126
God Stats
4W - 5L
1,300 SR
Queue Stats
241W - 246L
1,549 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,519 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,524 SR
1,539 MMR
Poseidon
Poseidon
Gold III
CaZeShAdOw94
Poseidon
Gold III
Level 147
God Stats
8W - 9L
1,500 SR
Queue Stats
329W - 331L
1,572 MMR
Solo
Nemesis
Nemesis
Gold III
EndMyLifeNoww
Nemesis
Gold III
Level 65
God Stats
70W - 43L
1,643 SR
Queue Stats
438W - 441L
1,573 MMR
Solo
Hercules
Hercules
Platinum V
Grazion
Hercules
Platinum V
Level 149
God Stats
5W - 3L
1,422 SR
Queue Stats
150W - 159L
1,508 MMR
Solo
Artio
Artio
Gold V
No_1_Death_
Artio
Gold V
Level 123
God Stats
6W - 4L
1,499 SR
Queue Stats
49W - 44L
1,493 MMR
Solo
Danzaburou
Danzaburou
Gold III
xTequlia
Danzaburou
Gold III
Level 153
God Stats
4W - 4L
1,557 SR
Queue Stats
119W - 101L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buggle2005
Fenrir
18
5 / 5 / 3
12,241
510
8,647
21,052
12,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
19
1 / 10 / 1
10,993
458
5,494
22,232
8,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
ICADDY_05
Athena
16
2 / 11 / 4
10,786
449
9,920
26,539
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MyNooNooSquare
Sun Wukong
20
1 / 4 / 2
12,378
516
15,330
24,674
17,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 4 / 3
11,493
479
13,464
12,390
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuBastetAphroditeTsukuyomiArachne

VS

Bans
ScyllaApolloCu ChulainnTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CaZeShAdOw94
Poseidon
20
6 / 2 / 7
14,427
601
13,465
14,922
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
8 / 3 / 8
13,517
563
15,855
18,357
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Grazion
Hercules
18
6 / 2 / 14
13,369
557
14,327
21,348
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 1 / 7
14,441
602
17,574
22,131
21,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
xTequlia
Danzaburou
20
11 / 3 / 8
16,147
673
16,159
16,798
7,498
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
33
34
Deaths
11
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Buggle2005
Fenrir
5
5
3
1.3
W
Poseidon
CaZeShAdOw94
Poseidon
6
2
7
4.75
W
Nemesis
8
3
8
4
W
Hercules
Grazion
Hercules
6
2
14
6.5
L
Anhur
1
10
1
0.15
L
Athena
ICADDY_05
Athena
2
11
4
0.36
L
Sun Wukong
MyNooNooSquare
Sun Wukong
1
4
2
0.5
W
2
1
7
5.5
L
2
4
3
0.88
W
Danzaburou
xTequlia
Danzaburou
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,855
Damage
77,380
106,887
Taken
93,556
64,149
Mitigated
62,722
28,705
Healing
39,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Buggle2005
Fenrir
8,647
2,567
0
7,304
21,052
12,475
0
7,895
13,157
0
63,984
W
Poseidon
CaZeShAdOw94
Poseidon
13,465
1,182
111
5,956
14,922
5,587
1,019
5,628
9,294
124,511
0
W
Nemesis
15,855
8,462
0
5,857
18,357
8,770
1,152
2,786
15,571
0
116,919
W
Hercules
Grazion
Hercules
14,327
2,688
0
8,447
21,348
19,347
62
8,260
13,088
9,967
31,534
L
Anhur
5,494
2,543
0
7,149
22,232
8,594
286
2,451
19,781
0
72,377
L
Athena
ICADDY_05
Athena
9,920
2,484
0
2,226
26,539
21,578
0
6,528
20,011
51,629
0
L
Sun Wukong
MyNooNooSquare
Sun Wukong
15,330
3,355
0
11,482
24,674
17,028
0
14,044
10,630
0
94,799
W
17,574
2,278
806
14,189
22,131
21,520
0
2,238
19,893
95,585
0
L
13,464
894
0
544
12,390
4,474
0
3,804
8,586
95,036
0
W
Danzaburou
xTequlia
Danzaburou
16,159
9,898
0
3,866
16,798
7,498
9,119
6,561
10,237
0
108,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,891
Gold Earned
71,901
648
Minions Killed
735
0
Camps Cleared
0
2,137,092
Distance Traveled
2,331,321
10
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,241
510
105
4
0
445,327
1
W
Poseidon
14,427
601
186
8
0
479,797
7
W
Nemesis
13,517
563
123
5
0
490,003
9
W
Hercules
13,369
557
43
2
0
496,607
7
L
Anhur
10,993
458
118
5
0
362,950
3
L
Athena
10,786
449
85
4
0
445,879
3
L
Sun Wukong
12,378
516
178
7
0
380,337
2
W
Artio
14,441
602
195
8
0
463,342
6
L
Janus
11,493
479
162
7
0
502,599
1
W
Danzaburou
16,147
673
188
8
0
401,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role