Player Matchup

Ravana
Ravana
BSNCosmeticMOTE
Ravana
Level 61
God Stats
2W - 4L
1,484 SR
Queue Stats
122W - 128L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FrozenInsulin
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,300 SR
Queue Stats
199W - 176L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
RedMamaShii
Nu Wa
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,404 Elo+
Party 2
Cerberus
Cerberus
SoulReaperAzazel
Cerberus
Level 57
God Stats
10W - 18L
1,659 SR
Queue Stats
145W - 212L
1,390 Elo+
Solo
Hercules
Hercules
TitanSparky
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 137L
1,332 Elo+
Party 2
Team Averages
Level 88
1,488 SR
1,409 Elo+

VS

Team Averages
Level 85
1,509 SR
1,552 Elo+
Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BlackLungHomiej
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 16L
1,644 Elo+
Party 1
Ymir
Ymir
Nozomu_Ai
Ymir
Level 88
God Stats
11W - 6L
1,559 SR
Queue Stats
56W - 61L
1,395 Elo+
Solo
Kukulkan
Kukulkan
SushiHeaven209
Kukulkan
Level 65
God Stats
9W - 5L
1,488 SR
Queue Stats
24W - 17L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,598
460
1,947
4,905
1,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
FrozenInsulin
Ah Muzen Cab
8
0 / 3 / 0
4,850
485
2,909
7,204
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
4,561
456
1,571
4,006
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,137
414
1,763
7,190
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TitanSparky
Hercules
8
0 / 1 / 0
4,543
454
1,487
5,871
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
6 / 0 / 1
6,684
668
9,427
6,329
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
 
King Arthur
11
1 / 0 / 1
6,033
603
4,226
6,224
2,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 2
5,708
571
2,740
5,727
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 0 / 4
5,763
576
610
4,468
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
10
2 / 0 / 4
5,697
570
2,741
2,355
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
1
6.5
W
King Arthur
 
King Arthur
1
0
1
1.5
L
0
1
0
0
W
2
0
2
3
L
Ah Muzen Cab
FrozenInsulin
Ah Muzen Cab
0
3
0
0
W
Ymir
0
0
4
2
L
0
2
0
0
L
0
4
0
0
W
Kukulkan
2
0
4
4
L
Hercules
TitanSparky
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,677
Damage
19,744
29,176
Taken
25,103
10,794
Mitigated
10,535
11,259
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,427
5,124
0
3,593
6,329
1,514
1,010
1,395
4,934
0
34,040
W
King Arthur
 
King Arthur
4,226
794
0
1,625
6,224
2,640
799
84
5,968
0
32,381
L
1,947
558
0
1,809
4,905
1,461
0
676
4,211
0
21,691
W
2,740
1,498
0
2,317
5,727
3,238
0
507
5,220
0
30,527
L
Ah Muzen Cab
FrozenInsulin
Ah Muzen Cab
2,909
1,168
0
3,291
7,204
1,881
0
621
6,565
0
28,586
W
Ymir
610
0
0
1,333
4,468
2,550
140
546
3,897
17,873
0
L
1,571
226
99
1,302
4,006
1,044
0
1,208
2,648
18,317
0
L
1,763
0
234
2,680
7,190
1,906
98
478
6,688
8,868
0
W
Kukulkan
2,741
235
414
714
2,355
593
367
802
1,553
29,693
0
L
Hercules
TitanSparky
Hercules
1,487
302
0
1,844
5,871
4,502
0
120
5,713
0
15,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,689
Gold Earned
29,885
199
Minions Killed
279
0
Camps Cleared
0
900,653
Distance Traveled
957,815
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,684
668
69
7
0
172,169
0
W
King Arthur
6,033
603
68
7
0
207,075
0
L
Ravana
4,598
460
51
5
0
204,098
1
W
Kali
5,708
571
51
5
0
210,699
2
L
Ah Muzen Cab
4,850
485
60
6
0
157,766
2
W
Ymir
5,763
576
29
3
0
166,633
5
L
Nu Wa
4,561
456
33
3
0
144,240
1
L
Cerberus
4,137
414
22
2
0
194,668
1
W
Kukulkan
5,697
570
62
6
0
201,239
2
L
Hercules
4,543
454
33
3
0
199,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role