Player Matchup

Anubis
Anubis
ALonelyLoser
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Llondryn
Bellona
Level 5
God Stats
2W - 1L
1,725 SR
Queue Stats
8W - 9L
1,517 Elo+
Solo
Izanami
Izanami
Pitero24
Izanami
Level 29
God Stats
28W - 22L
1,675 SR
Queue Stats
103W - 98L
1,580 Elo+
Solo
Arachne
Arachne
chieficek
Arachne
Level 17
God Stats
17W - 8L
1,689 SR
Queue Stats
119W - 110L
1,650 Elo+
Solo
Tiamat
Tiamat
shayan22
Tiamat
Level 7
God Stats
1W - 2L
1,239 SR
Queue Stats
7W - 8L
1,578 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,565 Elo+

VS

Team Averages
Level 23
1,510 SR
1,608 Elo+
Jormungandr
Jormungandr
NumirAsckalan
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
SOKARCA97
King Arthur
Level 27
God Stats
2W - 2L
1,499 SR
Queue Stats
62W - 32L
1,571 Elo+
Solo
Vulcan
Vulcan
XabierEuzkitze
Vulcan
Level 23
God Stats
16W - 10L
1,727 SR
Queue Stats
73W - 72L
1,615 Elo+
Solo
Heimdallr
Heimdallr
bhaggomm
Heimdallr
Level 28
God Stats
1W - 5L
1,324 SR
Queue Stats
152W - 145L
1,590 Elo+
Solo
Nemesis
Nemesis
szhorvath
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 4 / 5
11,741
691
17,184
15,883
9,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Llondryn
Bellona
6
0 / 3 / 1
6,453
380
1,242
3,010
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Pitero24
Izanami
17
4 / 3 / 2
10,744
632
7,095
8,781
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
chieficek
Arachne
18
6 / 1 / 1
11,289
664
8,371
12,717
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
shayan22
Tiamat
14
0 / 2 / 4
9,041
532
3,757
6,462
3,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NumirAsckalan
Jormungandr
14
2 / 6 / 6
8,540
502
7,109
14,882
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SOKARCA97
King Arthur
14
5 / 4 / 0
8,596
506
7,277
15,432
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
4,773
281
0
0
0
Heimdallr
bhaggomm
Heimdallr
14
3 / 4 / 4
8,172
481
6,460
11,769
3,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
szhorvath
Nemesis
12
3 / 6 / 2
8,400
494
4,606
13,129
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
19
Kills
13
13
Deaths
20
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
4
5
2.88
W
Bellona
Llondryn
Bellona
0
3
1
0.17
L
Jormungandr
NumirAsckalan
Jormungandr
2
6
6
0.83
W
Izanami
Pitero24
Izanami
4
3
2
1.67
L
King Arthur
SOKARCA97
King Arthur
5
4
0
1.25
L
0
0
0
0
L
Heimdallr
bhaggomm
Heimdallr
3
4
4
1.25
W
Arachne
chieficek
Arachne
6
1
1
6.5
W
Tiamat
shayan22
Tiamat
0
2
4
1
L
Nemesis
szhorvath
Nemesis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
25,452
46,853
Taken
55,212
23,721
Mitigated
27,446
18,106
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,184
649
0
8,919
15,883
9,390
3,534
2,546
13,187
83,931
0
W
Bellona
Llondryn
Bellona
1,242
455
0
194
3,010
1,598
0
0
2,837
0
5,059
L
Jormungandr
NumirAsckalan
Jormungandr
7,109
2,128
0
4,649
14,882
8,812
0
4,722
10,160
33,228
0
W
Izanami
Pitero24
Izanami
7,095
5,031
0
3,449
8,781
3,193
5,649
1,272
7,509
0
71,991
L
King Arthur
SOKARCA97
King Arthur
7,277
1,351
0
1,862
15,432
10,954
0
6,318
8,941
0
41,232
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
bhaggomm
Heimdallr
6,460
3,273
0
2,852
11,769
3,730
414
5,025
6,744
0
43,439
W
Arachne
chieficek
Arachne
8,371
6,320
0
3,626
12,717
5,821
0
2,724
9,943
0
89,107
W
Tiamat
shayan22
Tiamat
3,757
983
0
1,918
6,462
3,719
2,074
567
5,790
36,641
0
L
Nemesis
szhorvath
Nemesis
4,606
1,234
0
3,582
13,129
3,950
0
4,876
8,253
0
40,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,268
Gold Earned
38,481
509
Minions Killed
283
0
Camps Cleared
0
1,358,560
Distance Traveled
1,253,700
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,741
691
148
9
0
305,747
2
W
Bellona
6,453
380
10
1
0
123,255
0
L
Jormungandr
8,540
502
53
3
0
323,051
3
W
Izanami
10,744
632
109
6
0
272,428
2
L
King Arthur
8,596
506
75
4
0
298,528
1
L
Vulcan
4,773
281
0
0
0
1,349
0
L
Heimdallr
8,172
481
81
5
0
330,292
2
W
Arachne
11,289
664
156
9
0
358,121
1
W
Tiamat
9,041
532
86
5
0
299,009
1
L
Nemesis
8,400
494
74
4
0
300,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role