Player Matchup

Medusa
Medusa
DeathBlower1
Medusa
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 106L
1,614 Elo+
Party 1
Tiamat
Tiamat
Yo Itz Fork
Tiamat
Level 111
God Stats
2W - 4L
1,276 SR
Queue Stats
43W - 34L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
xDARKTWINKIEx
Amaterasu
Level 86
God Stats
6W - 3L
1,618 SR
Queue Stats
240W - 175L
1,529 Elo+
Party 1
Team Averages
Level 90
1,465 SR
1,484 Elo+

VS

Team Averages
Level 23
1,504 SR
1,591 Elo+
Xing Tian
Xing Tian
A Goupy Banana
Xing Tian
Level 21
God Stats
22W - 12L
1,714 SR
Queue Stats
104W - 41L
1,692 Elo+
Solo
Thanatos
Thanatos
MAGICAL-MKC71
Thanatos
Level 27
God Stats
1W - 2L
1,281 SR
Queue Stats
5W - 14L
1,237 Elo+
Solo
Thoth
Thoth
OathToShuyin
Thoth
Level 20
God Stats
2W - 2L
1,518 SR
Queue Stats
272W - 56L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 8 / 1
8,035
618
5,840
10,686
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
10
0 / 4 / 1
7,214
555
3,769
9,121
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
xDARKTWINKIEx
Amaterasu
11
2 / 3 / 1
7,507
577
3,100
9,750
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A Goupy Banana
Xing Tian
14
5 / 0 / 10
10,434
803
8,301
11,544
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MAGICAL-MKC71
Thanatos
11
3 / 4 / 8
8,564
659
3,356
6,955
2,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 0 / 8
10,149
781
13,590
5,178
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
15
15
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
A Goupy Banana
Xing Tian
5
0
10
10
L
Medusa
2
8
1
0.31
W
Thanatos
MAGICAL-MKC71
Thanatos
3
4
8
1.75
W
7
0
8
11
L
Tiamat
0
4
1
0.13
L
Amaterasu
xDARKTWINKIEx
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
25,247
29,557
Taken
23,677
11,705
Mitigated
18,991
4,657
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
A Goupy Banana
Xing Tian
8,301
714
0
2,450
11,544
14,714
194
1,590
9,954
39,465
0
L
Medusa
5,840
1,906
0
1,214
10,686
3,023
0
7,470
2,886
0
26,258
W
Thanatos
MAGICAL-MKC71
Thanatos
3,356
799
0
2,966
6,955
2,449
143
1,139
5,816
0
12,634
W
13,590
666
0
2,118
5,178
1,828
2,504
952
4,226
64,852
0
L
Tiamat
3,769
1,007
0
2,216
9,121
5,550
0
6,635
2,313
28,107
1,981
L
Amaterasu
xDARKTWINKIEx
Amaterasu
3,100
1,110
0
1,227
9,750
3,132
0
7,167
2,403
0
8,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,756
Gold Earned
29,147
118
Minions Killed
188
0
Camps Cleared
0
683,667
Distance Traveled
716,629
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,434
803
51
4
0
267,707
6
L
Medusa
8,035
618
41
3
0
216,418
3
W
Thanatos
8,564
659
17
1
0
214,548
0
W
Thoth
10,149
781
120
9
0
234,374
3
L
Tiamat
7,214
555
60
5
0
213,129
2
L
Amaterasu
7,507
577
17
1
0
254,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role