Player Matchup

Nemesis
Nemesis
CaptainHalunke
Nemesis
Level 20
God Stats
15W - 13L
1,435 SR
Queue Stats
49W - 42L
1,405 Elo+
Solo
Izanami
Izanami
Weita
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
new-37829592
Nu Wa
Level 23
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 3L
1,183 Elo+
Solo
Ymir
Ymir
rapidcrane
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Mulan
Mulan
zzctth
Mulan
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 9L
1,334 Elo+
Solo
Team Averages
Level 11
1,444 SR
1,323 Elo+

VS

Team Averages
Level 40
1,498 SR
1,459 Elo+
Aphrodite
Aphrodite
Argnaras
Aphrodite
Level 11
God Stats
3W - 2L
1,386 SR
Queue Stats
15W - 18L
1,158 Elo+
Solo
Ra
Ra
KeLL20
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,770 Elo+
Solo
Thor
Thor
ViPDaG
Thor
Level 17
God Stats
1W - 1L
1,606 SR
Queue Stats
5W - 5L
1,364 Elo+
Solo
Guan Yu
Guan Yu
fdsfe
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
一方仝行
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,870
554
4,214
9,258
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Weita
Izanami
10
0 / 6 / 2
6,445
403
2,925
8,800
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 3
8,571
536
7,774
8,214
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 1
7,341
459
3,717
12,814
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
zzctth
Mulan
13
2 / 6 / 3
7,002
438
6,011
13,279
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Argnaras
Aphrodite
13
1 / 3 / 6
8,365
523
5,897
9,039
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
15
6 / 2 / 1
9,172
573
10,259
7,606
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
ViPDaG
Thor
3
0 / 1 / 0
5,087
318
269
2,517
582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
fdsfe
Guan Yu
13
6 / 3 / 3
8,437
527
6,818
8,650
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
15
7 / 3 / 1
8,956
560
11,262
17,424
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
20
21
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Argnaras
Aphrodite
1
3
6
1.33
L
4
1
4
6
W
Ra
6
2
1
3.25
W
Thor
ViPDaG
Thor
0
1
0
0
L
Izanami
Weita
Izanami
0
6
2
0.17
W
Guan Yu
fdsfe
Guan Yu
6
3
3
2.5
L
4
3
3
1.83
L
2
5
1
0.5
L
Mulan
zzctth
Mulan
2
6
3
0.58
W
Hou Yi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
34,505
52,365
Taken
45,236
25,734
Mitigated
19,417
6,927
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Argnaras
Aphrodite
5,897
1,789
3,036
4,539
9,039
4,205
1,704
1,022
7,892
30,633
0
L
4,214
1,904
0
2,098
9,258
3,458
0
1,161
8,097
0
60,438
W
Ra
10,259
852
248
3,197
7,606
2,762
838
4,313
3,293
57,293
0
W
Thor
ViPDaG
Thor
269
155
0
93
2,517
582
0
1,078
1,439
0
1,904
L
Izanami
Weita
Izanami
2,925
2,035
0
1,339
8,800
2,035
680
2,070
6,430
0
26,283
W
Guan Yu
fdsfe
Guan Yu
6,818
1,442
125
1,458
8,650
5,392
786
3,295
5,355
0
26,990
L
7,774
1,366
0
1,549
8,214
2,937
2,165
5,828
2,386
43,235
0
L
3,717
1,288
0
576
12,814
7,923
351
2,695
9,923
26,182
0
L
Mulan
zzctth
Mulan
6,011
1,072
0
1,365
13,279
9,381
0
4,402
8,877
0
27,873
W
Hou Yi
11,262
7,049
0
7,756
17,424
6,476
4,469
1,783
15,441
0
59,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,229
Gold Earned
40,017
324
Minions Killed
293
0
Camps Cleared
0
1,287,878
Distance Traveled
1,140,883
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,365
523
44
3
0
220,231
0
L
Nemesis
8,870
554
100
6
0
292,561
2
W
Ra
9,172
573
103
6
0
296,402
0
W
Thor
5,087
318
5
0
0
53,586
0
L
Izanami
6,445
403
47
3
0
231,355
1
W
Guan Yu
8,437
527
40
3
0
344,172
0
L
Nu Wa
8,571
536
95
6
0
270,148
0
L
Ymir
7,341
459
44
3
0
247,015
3
L
Mulan
7,002
438
38
2
0
246,799
2
W
Hou Yi
8,956
560
101
6
0
226,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role