Player Matchup

Ares
Ares
H2o No Name
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Snake_HL851008
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
TheRedSladic
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
lava_astado
Set
Level 16
God Stats
3W - 7L
1,393 SR
Queue Stats
21W - 33L
1,178 Elo+
Solo
Kukulkan
Kukulkan
swish-novel08
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 5
1,479 SR
1,436 Elo+

VS

Team Averages
Level 24
1,492 SR
1,376 Elo+
Erlang Shen
Erlang Shen
Abizzcus
Erlang Shen
Level 24
God Stats
25W - 27L
1,340 SR
Queue Stats
162W - 238L
1,270 Elo+
Solo
Apollo
Apollo
BananaBoned
Apollo
Level 18
God Stats
22W - 14L
1,579 SR
Queue Stats
35W - 36L
1,407 Elo+
Solo
Tiamat
Tiamat
DR1ZZT17
Tiamat
Level 25
God Stats
1W - 1L
1,210 SR
Queue Stats
22W - 18L
1,400 Elo+
Solo
Yemoja
Yemoja
FlamingSausages
Yemoja
Level 28
God Stats
16W - 11L
1,566 SR
Queue Stats
186W - 214L
1,417 Elo+
Solo
Hades
Hades
Lucifernum
Hades
Level 27
God Stats
27W - 10L
1,766 SR
Queue Stats
888W - 850L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 1
4,853
347
1,562
17,574
7,630
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 7 / 0
5,021
359
4,421
10,486
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 5 / 0
6,402
457
6,518
9,026
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 1
6,905
493
5,113
8,094
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
swish-novel08
Kukulkan
3
0 / 5 / 0
4,361
312
493
2,990
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Abizzcus
Erlang Shen
13
3 / 3 / 5
8,267
591
3,650
10,488
4,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
14
7 / 1 / 4
9,091
649
7,687
9,936
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
DR1ZZT17
Tiamat
14
12 / 0 / 5
9,433
674
11,448
5,976
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 4
7,939
567
3,519
7,213
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
12
9 / 3 / 9
8,618
616
7,545
7,884
3,760
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
6
Kills
32
32
Deaths
7
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Abizzcus
Erlang Shen
3
3
5
1.83
W
Apollo
7
1
4
9
W
Tiamat
DR1ZZT17
Tiamat
12
0
5
14.5
W
1
0
4
3
L
0
11
1
0.05
W
Hades
9
3
9
4.5
L
1
7
0
0.14
L
2
5
0
0.4
L
3
4
1
0.88
L
Kukulkan
swish-novel08
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,107
Damage
33,849
48,170
Taken
41,497
23,463
Mitigated
17,526
3,653
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Abizzcus
Erlang Shen
3,650
2,715
0
3,569
10,488
4,197
182
266
10,197
0
41,795
W
Apollo
7,687
4,136
0
3,704
9,936
3,532
3,716
257
9,529
0
49,751
W
Tiamat
DR1ZZT17
Tiamat
11,448
2,505
501
3,828
5,976
3,082
5,506
803
5,088
46,519
0
W
3,519
809
1,117
5,113
7,213
2,955
2,746
196
7,017
30,162
0
L
1,562
420
0
424
17,574
7,630
0
8,188
9,106
7,149
0
W
Hades
7,545
1,507
672
1,807
7,884
3,760
2,212
533
7,251
21,888
0
L
4,421
1,325
0
450
10,486
6,846
0
5,964
4,394
0
10,369
L
6,518
3,108
0
2,328
9,026
3,222
0
2,952
6,074
0
25,925
L
5,113
2,092
0
451
8,094
4,957
0
2,874
5,116
0
38,250
L
Kukulkan
swish-novel08
Kukulkan
493
72
0
0
2,990
808
0
1,874
968
5,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
43,348
129
Minions Killed
354
0
Camps Cleared
0
926,596
Distance Traveled
1,141,128
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,267
591
82
6
0
202,724
0
W
Apollo
9,091
649
84
6
0
268,798
0
W
Tiamat
9,433
674
103
7
0
239,794
2
W
Yemoja
7,939
567
59
4
0
187,807
0
L
Ares
4,853
347
13
1
0
208,649
0
W
Hades
8,618
616
26
2
0
242,005
1
L
Bellona
5,021
359
16
1
0
196,178
1
L
Neith
6,402
457
40
3
0
190,541
0
L
Set
6,905
493
57
4
0
241,167
0
L
Kukulkan
4,361
312
3
0
0
90,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role