Player Matchup

Zeus
Zeus
Animity0204
Zeus
Level 40
God Stats
6W - 1L
1,600 SR
Queue Stats
130W - 161L
1,503 Elo+
Solo
Osiris
Osiris
Ao-No-Destiny
Osiris
Level 145
God Stats
1W - 0L
1,261 SR
Queue Stats
108W - 95L
1,534 Elo+
Party 1
Ymir
Ymir
M00nlight13
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,454 SR
1,512 Elo+

VS

Team Averages
Level 50
1,530 SR
1,547 Elo+
Chiron
Chiron
Mawthulhu
Chiron
Level 28
God Stats
2W - 2L
1,776 SR
Queue Stats
26W - 38L
1,627 Elo+
Party 2
Ymir
Ymir
Nuclear_Fetus
Ymir
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 44L
1,574 Elo+
Party 2
Baba Yaga
Baba Yaga
Paragôn
Baba Yaga
Level 83
God Stats
2W - 12L
1,313 SR
Queue Stats
26W - 42L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 10
11,118
741
15,128
9,349
2,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
10 / 2 / 9
12,454
830
9,942
12,787
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 2 / 13
11,668
778
9,288
12,560
7,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mawthulhu
Chiron
14
5 / 7 / 2
10,866
724
14,218
12,689
4,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 9 / 3
9,229
615
2,874
15,146
11,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Paragôn
Baba Yaga
12
2 / 9 / 3
9,625
642
6,723
15,039
5,538
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
25
Kills
8
8
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
10
2
9
7.25
W
8
2
13
7.25
L
Chiron
Mawthulhu
Chiron
5
7
2
0.86
L
1
9
3
0.28
L
Baba Yaga
Paragôn
Baba Yaga
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
23,815
34,696
Taken
42,874
20,308
Mitigated
21,222
8,156
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,128
2,523
1,028
1,704
9,349
2,676
545
2,248
7,101
53,092
0
W
9,942
3,539
0
3,873
12,787
9,701
788
3,117
9,670
0
41,486
W
9,288
1,930
518
1,033
12,560
7,931
180
4,301
8,259
37,425
0
L
Chiron
Mawthulhu
Chiron
14,218
3,776
414
2,356
12,689
4,056
756
6,966
5,723
0
41,495
L
2,874
540
0
0
15,146
11,628
210
9,547
5,599
10,895
0
L
Baba Yaga
Paragôn
Baba Yaga
6,723
281
0
1,306
15,039
5,538
0
7,961
7,078
31,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
29,720
169
Minions Killed
124
0
Camps Cleared
0
801,200
Distance Traveled
647,235
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,118
741
65
4
0
240,507
0
W
Osiris
12,454
830
43
3
0
297,844
1
W
Ymir
11,668
778
61
4
0
262,849
3
L
Chiron
10,866
724
62
4
0
233,485
3
L
Ymir
9,229
615
15
1
0
193,126
2
L
Baba Yaga
9,625
642
47
3
0
220,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role