Player Matchup

Jormungandr
Jormungandr
DawnofKills
Jormungandr
Level 124
God Stats
5W - 6L
1,731 SR
Queue Stats
129W - 106L
1,786 Elo+
Party 1
Cernunnos
Cernunnos
Delcasy
Cernunnos
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 3
Chaac
Chaac
Jusstn
Chaac
Level 126
God Stats
12W - 8L
1,818 SR
Queue Stats
411W - 376L
1,565 Elo+
Party 1
Ares
Ares
SLothMorT
Ares
Level 72
God Stats
1W - 0L
1,723 SR
Queue Stats
102W - 80L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
hellphone
Kukulkan
Level 157
God Stats
8W - 3L
1,285 SR
Queue Stats
223W - 243L
1,500 Elo+
Party 3
Team Averages
Level 123
1,611 SR
1,560 Elo+

VS

Team Averages
Level 118
1,454 SR
1,412 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Angel4killin
Chaac
Level 104
God Stats
1W - 1L
1,269 SR
Queue Stats
92W - 84L
1,486 Elo+
Party 2
Raijin
Raijin
Felina GR
Raijin
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 263L
1,414 Elo+
Solo
Anhur
Anhur
Wavy Ceeze
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,188 Elo+
Party 2
Cerberus
Cerberus
virtueone
Cerberus
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 343L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawnofKills
Jormungandr
15
6 / 4 / 13
10,230
853
13,421
17,321
16,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Delcasy
Cernunnos
17
5 / 2 / 17
10,050
838
12,708
16,452
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jusstn
Chaac
19
13 / 1 / 15
10,995
916
16,109
26,270
21,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
16
3 / 3 / 20
9,685
807
10,673
19,490
17,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
hellphone
Kukulkan
16
2 / 2 / 14
9,646
804
15,781
9,310
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 4 / 9
8,848
737
12,508
15,507
14,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 4
9,846
821
15,217
19,849
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Felina GR
Raijin
13
2 / 9 / 5
8,325
694
7,960
13,248
4,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
1 / 5 / 8
8,267
689
13,079
11,701
4,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
virtueone
Cerberus
14
2 / 7 / 4
7,924
660
9,520
17,547
16,441
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
29
Kills
12
12
Deaths
29
79
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
9
1.63
L
5
4
4
1.75
W
Jormungandr
DawnofKills
Jormungandr
6
4
13
3.13
W
Cernunnos
Delcasy
Cernunnos
5
2
17
6.75
L
Raijin
Felina GR
Raijin
2
9
5
0.5
W
Chaac
Jusstn
Chaac
13
1
15
20.5
W
Ares
3
3
20
4.33
L
Anhur
1
5
8
1
W
Kukulkan
hellphone
Kukulkan
2
2
14
4.5
L
Cerberus
virtueone
Cerberus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,692
Damage
58,284
88,843
Taken
77,852
68,786
Mitigated
54,121
38,088
Healing
27,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,508
160
477
3,656
15,507
14,479
297
8,564
6,496
22,414
0
L
15,217
3,295
1,086
8,866
19,849
13,479
528
9,039
10,367
0
26,206
W
Jormungandr
DawnofKills
Jormungandr
13,421
2,234
1,801
2,125
17,321
16,607
278
4,486
12,835
24,236
0
W
Cernunnos
Delcasy
Cernunnos
12,708
6,293
1,692
4,395
16,452
8,737
3,465
6,421
10,031
0
32,591
L
Raijin
Felina GR
Raijin
7,960
1,355
702
2,358
13,248
4,971
182
5,649
7,346
12,875
0
W
Chaac
Jusstn
Chaac
16,109
2,509
3,969
14,252
26,270
21,270
299
7,308
18,962
0
22,157
W
Ares
10,673
238
2,084
3,949
19,490
17,106
437
7,635
10,415
14,219
0
L
Anhur
13,079
5,503
631
3,044
11,701
4,751
503
6,042
5,374
0
25,336
W
Kukulkan
hellphone
Kukulkan
15,781
942
2,304
1,517
9,310
5,066
571
4,138
5,172
33,915
0
L
Cerberus
virtueone
Cerberus
9,520
556
1,987
4,958
17,547
16,441
162
9,579
7,666
17,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
43,210
121
Minions Killed
103
0
Camps Cleared
0
1,111,341
Distance Traveled
908,338
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,848
737
15
1
0
204,848
3
L
Chaac
9,846
821
25
2
0
220,619
1
W
Jormungandr
10,230
853
18
2
0
193,670
0
W
Cernunnos
10,050
838
36
3
0
194,812
0
L
Raijin
8,325
694
12
1
0
131,439
0
W
Chaac
10,995
916
9
1
0
233,879
1
W
Ares
9,685
807
9
1
0
233,223
0
L
Anhur
8,267
689
26
2
0
168,189
0
W
Kukulkan
9,646
804
49
4
0
255,757
0
L
Cerberus
7,924
660
25
2
0
183,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role