Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gamer king 1487
Ah Muzen Cab
Level 38
God Stats
10W - 15L
1,467 SR
Queue Stats
89W - 102L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
JelloSnakkBar
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,253 Elo+
Party 1
Bellona
Bellona
That Guy4636
Bellona
Level 64
God Stats
20W - 13L
1,574 SR
Queue Stats
100W - 97L
1,456 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,368 Elo+

VS

Team Averages
Level 47
1,428 SR
1,370 Elo+
He Bo
He Bo
Pigmaster100198
He Bo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 165L
1,486 Elo+
Solo
The Morrigan
The Morrigan
SpaycePyrit
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,328 Elo+
Solo
Fenrir
Fenrir
epic_dreadnaught
Fenrir
Level 26
God Stats
0W - 4L
1,285 SR
Queue Stats
38W - 54L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gamer king 1487
Ah Muzen Cab
15
4 / 4 / 10
12,376
619
12,542
12,013
6,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
14
1 / 2 / 11
11,556
578
8,903
12,329
14,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
That Guy4636
Bellona
17
12 / 4 / 3
14,985
749
24,131
25,900
20,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 6
12,424
621
13,452
20,938
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
SpaycePyrit
The Morrigan
16
2 / 5 / 6
12,124
606
10,683
10,588
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 4
12,920
646
8,869
20,362
32,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
10
10
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Gamer king 1487
Ah Muzen Cab
4
4
10
2.25
W
Cthulhu
1
2
11
3.25
L
3
9
6
0.67
L
The Morrigan
SpaycePyrit
The Morrigan
2
5
6
1
W
Bellona
That Guy4636
Bellona
12
4
3
3.38
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
33,004
50,242
Taken
51,888
41,673
Mitigated
45,752
12,232
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Gamer king 1487
Ah Muzen Cab
12,542
5,575
0
3,631
12,013
6,370
2,212
7,636
4,229
0
60,705
W
Cthulhu
8,903
830
518
0
12,329
14,944
281
5,104
7,038
21,445
0
L
13,452
1,462
805
7,014
20,938
8,562
383
2,184
18,576
53,643
0
L
The Morrigan
SpaycePyrit
The Morrigan
10,683
2,000
319
1,171
10,588
4,511
613
2,394
7,987
60,303
0
W
Bellona
That Guy4636
Bellona
24,131
15,359
0
8,083
25,900
20,359
899
10,793
14,617
0
94,854
L
8,869
2,925
0
1,152
20,362
32,679
380
4,511
15,501
148
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
37,468
196
Minions Killed
189
0
Camps Cleared
0
1,015,999
Distance Traveled
945,071
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,376
619
66
3
0
303,372
0
W
Cthulhu
11,556
578
37
2
0
319,182
4
L
He Bo
12,424
621
71
4
0
285,397
1
L
The Morrigan
12,124
606
96
5
0
285,449
0
W
Bellona
14,985
749
93
5
0
393,445
2
L
Fenrir
12,920
646
22
1
0
374,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role