Player Matchup

Amaterasu
Amaterasu
Gedo55
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
OneHitAsura
Fenrir
Level 15
God Stats
0W - 4L
1,311 SR
Queue Stats
11W - 20L
1,626 Elo+
Party 1
Sol
Sol
SursBy
Sol
Level 38
God Stats
1W - 3L
1,418 SR
Queue Stats
4W - 9L
1,548 Elo+
Solo
Athena
Athena
Zero4Senpai
Athena
Level 39
God Stats
3W - 7L
1,391 SR
Queue Stats
97W - 144L
1,350 Elo+
Party 1
Anhur
Anhur
ttv-silly_liely
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 318L
1,400 Elo+
Party 1
Team Averages
Level 52
1,424 SR
1,485 Elo+

VS

Team Averages
Level 64
1,510 SR
1,448 Elo+
Guan Yu
Guan Yu
Sour diesel6307
Guan Yu
Level 15
God Stats
3W - 3L
1,633 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 2
Hades
Hades
V3LVET1146
Hades
Level 29
God Stats
6W - 2L
1,675 SR
Queue Stats
21W - 26L
1,364 Elo+
Party 3
Thanatos
Thanatos
bdubtr34
Thanatos
Level 69
God Stats
13W - 15L
1,577 SR
Queue Stats
131W - 131L
1,428 Elo+
Party 3
Izanami
Izanami
pickletickle308
Izanami
Level 83
God Stats
14W - 13L
1,451 SR
Queue Stats
586W - 587L
1,441 Elo+
Party 2
Ares
Ares
trippy hippy620
Ares
Level 123
God Stats
7W - 8L
1,215 SR
Queue Stats
375W - 369L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gedo55
Amaterasu
16
5 / 5 / 2
9,723
540
12,595
21,056
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
1 / 7 / 3
8,308
462
5,462
17,244
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
SursBy
Sol
14
3 / 5 / 3
9,062
503
12,128
14,680
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
12
0 / 3 / 4
7,839
436
3,440
21,114
9,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 7 / 1
7,684
427
7,992
13,224
3,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,384
521
6,644
13,736
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
16
7 / 2 / 5
10,300
572
15,708
17,519
10,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
bdubtr34
Thanatos
18
6 / 3 / 6
10,986
610
11,829
15,663
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 7
9,521
529
13,383
10,905
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 2 / 8
11,089
616
16,560
15,421
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
27
27
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Gedo55
Amaterasu
5
5
2
1.2
L
Fenrir
1
7
3
0.36
W
0
3
1
0.17
L
Sol
SursBy
Sol
3
5
3
0.9
W
Hades
7
2
5
4.75
L
Athena
0
3
4
0.67
W
Thanatos
bdubtr34
Thanatos
6
3
6
3
W
5
2
7
4.25
W
9
2
8
6.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
64,124
87,318
Taken
73,244
32,192
Mitigated
50,998
26,916
Healing
36,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Gedo55
Amaterasu
12,595
5,683
768
9,937
21,056
8,799
667
5,978
14,667
0
52,508
L
Fenrir
5,462
1,478
0
4,376
17,244
5,686
0
5,789
11,432
0
48,758
W
6,644
494
100
3,392
13,736
14,587
1,387
308
13,428
0
46,814
L
Sol
SursBy
Sol
12,128
4,396
0
4,103
14,680
4,667
0
7,472
7,183
46,396
0
W
Hades
15,708
2,152
445
10,637
17,519
10,271
533
9,078
8,441
66,341
0
L
Athena
3,440
651
418
4,557
21,114
9,423
30
9,901
11,213
17,660
0
W
Thanatos
bdubtr34
Thanatos
11,829
4,488
0
16,383
15,663
5,959
0
2,073
13,590
0
76,863
W
13,383
10,170
0
4,597
10,905
4,419
5,287
1,082
9,823
0
76,500
W
16,560
1,317
0
1,440
15,421
15,762
523
3,027
12,394
41,888
0
L
7,992
4,388
0
2,757
13,224
3,617
237
3,128
10,046
0
40,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
51,280
346
Minions Killed
501
0
Camps Cleared
0
1,662,828
Distance Traveled
1,682,028
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,723
540
97
5
0
360,401
1
L
Fenrir
8,308
462
88
5
0
326,517
2
W
Guan Yu
9,384
521
104
6
0
347,510
0
L
Sol
9,062
503
67
4
0
311,657
0
W
Hades
10,300
572
115
6
0
312,399
0
L
Athena
7,839
436
25
1
0
356,984
4
W
Thanatos
10,986
610
123
7
0
367,899
2
W
Izanami
9,521
529
122
7
0
304,682
2
W
Ares
11,089
616
37
2
0
349,538
5
L
Anhur
7,684
427
69
4
0
307,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role