Player Matchup

Hel
Hel
Adrianthemkplayr
Hel
Level 17
God Stats
28W - 23L
1,541 SR
Queue Stats
235W - 205L
1,496 Elo+
Party 1
Neith
Neith
Antoine2000
Neith
Level 23
God Stats
96W - 85L
1,502 SR
Queue Stats
245W - 252L
1,529 Elo+
Solo
Mercury
Mercury
RoboKid112
Mercury
Level 20
God Stats
7W - 6L
1,637 SR
Queue Stats
45W - 34L
1,683 Elo+
Solo
Danzaburou
Danzaburou
Sensei-_-Kennith
Danzaburou
Level 18
God Stats
57W - 36L
1,603 SR
Queue Stats
116W - 107L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
TheRainbowCauk
Aphrodite
Level 20
God Stats
126W - 108L
1,540 SR
Queue Stats
150W - 130L
1,481 Elo+
Party 1
Team Averages
Level 20
1,565 SR
1,532 Elo+

VS

Team Averages
Level 9
1,495 SR
1,422 Elo+
Anubis
Anubis
Lorenzooo41
Anubis
Level 6
God Stats
6W - 9L
1,432 SR
Queue Stats
19W - 22L
1,552 Elo+
Solo
Nemesis
Nemesis
OhJeebs
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuannD
Cu Chulainn
Level 17
God Stats
422W - 383L
1,542 SR
Queue Stats
625W - 581L
1,603 Elo+
Solo
King Arthur
King Arthur
brycenem
King Arthur
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 21L
1,500 Elo+
Solo
Ares
Ares
calabria69
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 23
12,531
964
12,303
7,612
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 2 / 17
14,062
1,082
30,046
11,792
4,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
RoboKid112
Mercury
20
4 / 1 / 24
13,756
1,058
15,209
14,348
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Sensei-_-Kennith
Danzaburou
19
11 / 3 / 15
13,751
1,058
29,118
19,584
8,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TheRainbowCauk
Aphrodite
19
5 / 0 / 20
12,254
943
13,418
7,881
4,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 7 / 2
11,910
916
18,106
26,352
18,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
OhJeebs
Nemesis
16
0 / 6 / 5
10,555
812
5,828
14,875
6,704
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
SuannD
Cu Chulainn
18
6 / 11 / 2
13,095
1,007
21,277
35,812
19,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
brycenem
King Arthur
14
0 / 3 / 0
9,630
741
783
5,937
4,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 8 / 4
11,471
882
5,568
26,167
32,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
21
35
Kills
8
8
Deaths
35
99
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
23
8.25
W
10
2
17
9.25
L
Anubis
2
7
2
0.43
L
Nemesis
OhJeebs
Nemesis
0
6
5
0.42
W
Mercury
RoboKid112
Mercury
4
1
24
16
W
Danzaburou
Sensei-_-Kennith
Danzaburou
11
3
15
6.17
L
Cu Chulainn
SuannD
Cu Chulainn
6
11
2
0.64
W
Aphrodite
TheRainbowCauk
Aphrodite
5
0
20
15
L
King Arthur
brycenem
King Arthur
0
3
0
0
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,094
Damage
51,562
61,217
Taken
109,143
35,754
Mitigated
81,467
32,885
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,303
2,146
13,653
4,549
7,612
3,280
0
2,780
4,832
22,676
0
W
30,046
15,638
764
1,642
11,792
4,585
0
5,640
6,152
0
51,616
L
Anubis
18,106
1,431
60
598
26,352
18,267
0
2,554
23,798
52,593
0
L
Nemesis
OhJeebs
Nemesis
5,828
1,272
0
731
14,875
6,704
0
7,836
7,039
0
12,771
W
Mercury
RoboKid112
Mercury
15,209
9,675
0
911
14,348
15,665
0
4,388
9,788
0
39,852
W
Danzaburou
Sensei-_-Kennith
Danzaburou
29,118
16,287
0
2,207
19,584
8,010
0
6,384
13,125
0
42,346
L
Cu Chulainn
SuannD
Cu Chulainn
21,277
6,086
0
3,343
35,812
19,488
0
7,550
28,262
0
44,411
W
Aphrodite
TheRainbowCauk
Aphrodite
13,418
2,714
5,775
3,384
7,881
4,214
0
4,482
3,399
20,883
0
L
King Arthur
brycenem
King Arthur
783
271
0
75
5,937
4,575
0
1,551
4,386
0
2,190
L
5,568
1,351
0
807
26,167
32,433
0
6,230
19,937
19,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,354
Gold Earned
56,661
192
Minions Killed
190
7
Camps Cleared
2
1,233,883
Distance Traveled
824,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,531
964
30
2
0
268,185
0
W
Neith
14,062
1,082
45
3
1
188,683
0
L
Anubis
11,910
916
90
7
0
211,030
0
L
Nemesis
10,555
812
9
1
0
162,830
0
W
Mercury
13,756
1,058
65
5
6
297,588
0
W
Danzaburou
13,751
1,058
29
2
0
213,370
2
L
Cu Chulainn
13,095
1,007
65
5
1
234,759
0
W
Aphrodite
12,254
943
23
2
0
266,057
0
L
King Arthur
9,630
741
1
0
1
57,174
1
L
Ares
11,471
882
25
2
0
158,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role