Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Off Killah
Anubis
Level 28
God Stats
10W - 3L
1,693 SR
Queue Stats
29W - 21L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Rouge_Ninja92
Sun Wukong
Level 16
God Stats
50W - 43L
1,344 SR
Queue Stats
57W - 49L
1,241 Elo+
Solo
Tiamat
Tiamat
YEEYEEMAN
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Bellona
Bellona
koki_thebest899
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,114 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,386 Elo+

VS

Team Averages
Level 15
1,416 SR
1,334 Elo+
Serqet
Serqet
ComboX99
Serqet
Level 29
God Stats
4W - 4L
1,163 SR
Queue Stats
472W - 496L
1,362 Elo+
Solo
Danzaburou
Danzaburou
SameShiru
Danzaburou
Level 17
God Stats
8W - 13L
1,416 SR
Queue Stats
245W - 267L
1,405 Elo+
Solo
Nemesis
Nemesis
Scrat1971
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,086 Elo+
Solo
Artemis
Artemis
dosefordays
Artemis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 52L
1,447 Elo+
Solo
Geb
Geb
gallant_coulomb1
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
18 / 4 / 13
14,221
1,293
31,546
12,908
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Off Killah
Anubis
18
9 / 0 / 9
12,365
1,124
10,403
4,407
2,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Rouge_Ninja92
Sun Wukong
18
2 / 0 / 15
11,309
1,028
10,637
7,452
4,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
YEEYEEMAN
Tiamat
18
3 / 1 / 17
10,847
986
10,698
7,192
9,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 5 / 9
9,867
897
2,295
8,759
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

316

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ComboX99
Serqet
16
3 / 4 / 5
10,399
945
6,152
13,296
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SameShiru
Danzaburou
16
5 / 9 / 4
11,648
1,059
12,492
19,192
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Scrat1971
Nemesis
14
0 / 6 / 2
8,881
807
1,671
11,381
3,112
Artemis
dosefordays
Artemis
15
2 / 5 / 4
9,716
883
8,707
10,932
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 9 / 4
9,366
851
1,962
19,585
10,023
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
33
Kills
10
10
Deaths
33
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
18
4
13
6.13
L
Serqet
ComboX99
Serqet
3
4
5
1.38
W
Anubis
Off Killah
Anubis
9
0
9
13.5
W
Sun Wukong
Rouge_Ninja92
Sun Wukong
2
0
15
9.5
L
Danzaburou
SameShiru
Danzaburou
5
9
4
0.78
L
Nemesis
Scrat1971
Nemesis
0
6
2
0.17
W
Tiamat
YEEYEEMAN
Tiamat
3
1
17
11.5
L
Artemis
dosefordays
Artemis
2
5
4
0.8
L
0
9
4
0.22
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,579
Damage
30,984
40,718
Taken
74,386
29,023
Mitigated
30,266
6,935
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
31,546
8,385
0
1,689
12,908
6,024
0
580
11,852
0
41,244
L
Serqet
ComboX99
Serqet
6,152
2,313
0
243
13,296
6,038
0
3,792
9,404
0
10,139
W
Anubis
Off Killah
Anubis
10,403
905
780
2,831
4,407
2,601
0
395
3,724
39,054
0
W
Sun Wukong
Rouge_Ninja92
Sun Wukong
10,637
2,249
0
303
7,452
4,913
0
270
7,002
0
29,345
L
Danzaburou
SameShiru
Danzaburou
12,492
6,002
0
1,468
19,192
6,997
0
6,054
13,063
0
38,583
L
Nemesis
Scrat1971
Nemesis
1,671
105
0
510
11,381
3,112
0
3,609
7,722
0
3,536
W
Tiamat
YEEYEEMAN
Tiamat
10,698
1,271
0
980
7,192
9,285
0
458
6,536
24,281
0
L
Artemis
dosefordays
Artemis
8,707
4,160
0
890
10,932
4,096
0
2,241
8,691
0
15,195
L
1,962
547
0
28
19,585
10,023
0
5,405
14,105
12,395
0
W
2,295
736
0
352
8,759
6,200
0
259
7,942
0
5,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,609
Gold Earned
50,010
188
Minions Killed
108
4
Camps Cleared
0
1,002,982
Distance Traveled
775,135
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,221
1,293
19
2
0
220,079
2
L
Serqet
10,399
945
18
2
0
212,286
3
W
Anubis
12,365
1,124
70
6
4
199,202
1
W
Sun Wukong
11,309
1,028
52
5
0
227,535
1
L
Danzaburou
11,648
1,059
63
6
0
172,443
0
L
Nemesis
8,881
807
4
0
0
147,107
0
W
Tiamat
10,847
986
34
3
0
211,360
1
L
Artemis
9,716
883
11
1
0
106,207
2
L
Geb
9,366
851
12
1
0
137,092
0
W
Bellona
9,867
897
13
1
0
144,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role