Player Matchup

Sylvanus
Sylvanus
Dumoi
Sylvanus
Level 22
God Stats
19W - 11L
1,393 SR
Queue Stats
91W - 99L
1,342 Elo+
Solo
Merlin
Merlin
Hejlia
Merlin
Level 15
God Stats
3W - 7L
1,180 SR
Queue Stats
78W - 68L
1,203 Elo+
Party 1
Danzaburou
Danzaburou
IAmFiZiX
Danzaburou
Level 25
God Stats
5W - 5L
1,430 SR
Queue Stats
126W - 100L
1,508 Elo+
Solo
Horus
Horus
VS0UR
Horus
Level 29
God Stats
18W - 13L
1,534 SR
Queue Stats
58W - 77L
1,391 Elo+
Solo
King Arthur
King Arthur
Waterwar2000
King Arthur
Level 6
God Stats
25W - 25L
1,215 SR
Queue Stats
153W - 154L
1,064 Elo+
Party 1
Team Averages
Level 19
1,350 SR
1,302 Elo+

VS

Team Averages
Level 18
1,512 SR
1,423 Elo+
Bacchus
Bacchus
NipzMcgee
Bacchus
Level 17
God Stats
6W - 2L
1,839 SR
Queue Stats
27W - 24L
1,522 Elo+
Party 2
The Morrigan
The Morrigan
Stongy11
The Morrigan
Level 27
God Stats
3W - 11L
1,170 SR
Queue Stats
81W - 95L
1,399 Elo+
Solo
Cupid
Cupid
Toddfrommarket
Cupid
Level 28
God Stats
61W - 56L
1,572 SR
Queue Stats
130W - 141L
1,425 Elo+
Party 2
Kali
Kali
dskjbdskd
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dudu1994
Guan Yu
Level 15
God Stats
0W - 2L
1,478 SR
Queue Stats
13W - 23L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dumoi
Sylvanus
9
1 / 1 / 0
5,933
456
1,536
8,101
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Hejlia
Merlin
12
3 / 1 / 0
7,290
561
4,919
4,201
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
IAmFiZiX
Danzaburou
11
3 / 0 / 1
7,035
541
5,075
6,285
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
VS0UR
Horus
10
1 / 0 / 4
6,813
524
1,849
5,300
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Waterwar2000
King Arthur
9
2 / 0 / 2
5,942
457
3,101
3,704
2,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NipzMcgee
Bacchus
8
0 / 1 / 0
5,471
421
2,715
5,120
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Stongy11
The Morrigan
10
2 / 1 / 0
6,233
479
1,566
6,138
1,939
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,760
366
2,885
5,541
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kali
6
0 / 3 / 1
4,709
362
292
6,106
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
dudu1994
Guan Yu
10
0 / 4 / 0
5,436
418
1,732
6,888
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dumoi
Sylvanus
1
1
0
1
W
Merlin
Hejlia
Merlin
3
1
0
3
W
Danzaburou
IAmFiZiX
Danzaburou
3
0
1
3.5
L
Bacchus
NipzMcgee
Bacchus
0
1
0
0
L
The Morrigan
Stongy11
The Morrigan
2
1
0
2
L
0
3
0
0
W
Horus
VS0UR
Horus
1
0
4
3
W
King Arthur
Waterwar2000
King Arthur
2
0
2
3
L
Kali
0
3
1
0.17
L
Guan Yu
dudu1994
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
9,190
27,591
Taken
29,793
14,391
Mitigated
12,054
12,068
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dumoi
Sylvanus
1,536
689
596
2,750
8,101
5,443
549
604
7,409
17,787
10,709
W
Merlin
Hejlia
Merlin
4,919
384
0
450
4,201
1,465
588
578
3,623
39,852
0
W
Danzaburou
IAmFiZiX
Danzaburou
5,075
1,397
0
4,271
6,285
2,158
651
1,376
4,909
0
40,635
L
Bacchus
NipzMcgee
Bacchus
2,715
0
0
1,199
5,120
2,851
0
0
5,120
12,285
0
L
The Morrigan
Stongy11
The Morrigan
1,566
154
0
880
6,138
1,939
141
3,789
1,971
28,255
779
L
2,885
968
284
2,193
5,541
938
0
0
5,541
0
19,913
W
Horus
VS0UR
Horus
1,849
888
1,125
2,876
5,300
3,061
15
1,499
3,801
0
15,663
W
King Arthur
Waterwar2000
King Arthur
3,101
606
0
0
3,704
2,264
240
0
3,557
0
18,656
L
Kali
292
159
0
1,062
6,106
1,695
0
1,029
4,999
0
14,884
L
Guan Yu
dudu1994
Guan Yu
1,732
204
0
903
6,888
4,631
119
1,011
5,839
0
15,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
26,609
275
Minions Killed
173
0
Camps Cleared
0
1,125,201
Distance Traveled
1,118,153
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,933
456
60
5
0
218,686
0
W
Merlin
7,290
561
92
7
0
238,506
0
W
Danzaburou
7,035
541
77
6
0
190,387
1
L
Bacchus
5,471
421
22
2
0
241,575
1
L
The Morrigan
6,233
479
66
5
0
239,038
0
L
Cupid
4,760
366
26
2
0
202,310
4
W
Horus
6,813
524
21
2
0
242,487
4
W
King Arthur
5,942
457
25
2
0
235,135
1
L
Kali
4,709
362
21
2
0
212,916
2
L
Guan Yu
5,436
418
38
3
0
222,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role