Player Matchup

Hercules
Hercules
FOEdom
Hercules
Level 19
God Stats
2W - 2L
1,538 SR
Queue Stats
6W - 8L
1,221 Elo+
Party 1
Scylla
Scylla
GTR_FLANGU3R
Scylla
Level 20
God Stats
7W - 6L
1,537 SR
Queue Stats
97W - 97L
1,334 Elo+
Solo
Ah Puch
Ah Puch
ItsC1ips3
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,195 Elo+
Party 1
Sun Wukong
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
Level 27
God Stats
39W - 25L
1,275 SR
Queue Stats
52W - 41L
1,168 Elo+
Solo
Thor
Thor
mydopenuts
Thor
Level 3
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,234 Elo+

VS

Team Averages
Level 13
1,547 SR
1,304 Elo+
Osiris
Osiris
Fereventcat
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Slither680
Yemoja
Level 23
God Stats
0W - 1L
1,762 SR
Queue Stats
103W - 93L
1,310 Elo+
Solo
Tiamat
Tiamat
binx1e
Tiamat
Level 27
God Stats
13W - 11L
1,473 SR
Queue Stats
291W - 294L
1,383 Elo+
Solo
Achilles
Achilles
deoxusx
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,023 Elo+
Party 2
Raijin
Raijin
drakendex
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOEdom
Hercules
20
16 / 0 / 10
13,837
532
20,898
22,654
28,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
19
11 / 3 / 7
13,088
503
20,182
13,749
5,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
ItsC1ips3
Ah Puch
17
7 / 5 / 11
12,100
465
12,121
15,063
5,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
19
10 / 0 / 10
13,228
509
15,695
24,444
24,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 9
10,819
416
5,499
13,590
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 12 / 1
8,208
316
2,388
13,836
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Slither680
Yemoja
16
0 / 3 / 1
9,979
384
5,909
18,068
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
binx1e
Tiamat
18
7 / 10 / 2
12,015
462
26,303
21,646
13,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
deoxusx
Achilles
16
1 / 8 / 2
10,090
388
9,295
23,724
14,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
drakendex
Raijin
12
1 / 12 / 0
8,429
324
6,816
19,760
12,507
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
45
Kills
10
11
Deaths
45
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
FOEdom
Hercules
16
0
10
21
L
Osiris
1
12
1
0.13
W
Scylla
11
3
7
4.83
W
Ah Puch
ItsC1ips3
Ah Puch
7
5
11
2.5
W
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
10
0
10
15
L
Yemoja
Slither680
Yemoja
0
3
1
0.17
L
Tiamat
binx1e
Tiamat
7
10
2
0.8
L
Achilles
deoxusx
Achilles
1
8
2
0.25
L
Raijin
drakendex
Raijin
1
12
0
0.08
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,395
Damage
50,711
89,500
Taken
97,034
69,317
Mitigated
64,690
31,562
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FOEdom
Hercules
20,898
7,976
139
13,472
22,654
28,944
1,859
8,101
14,239
0
75,024
L
Osiris
2,388
1,578
0
232
13,836
8,364
0
4,705
8,931
0
18,374
W
Scylla
20,182
1,133
0
3,747
13,749
5,456
2,255
8,959
4,268
65,927
0
W
Ah Puch
ItsC1ips3
Ah Puch
12,121
1,269
0
1,772
15,063
5,558
1,548
9,104
5,403
43,393
0
W
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
15,695
3,258
0
12,432
24,444
24,248
3,371
5,082
19,118
0
70,648
L
Yemoja
Slither680
Yemoja
5,909
404
244
700
18,068
15,680
300
7,021
10,815
43,660
0
L
Tiamat
binx1e
Tiamat
26,303
2,043
429
4,320
21,646
13,812
84
11,854
9,725
69,928
0
L
Achilles
deoxusx
Achilles
9,295
3,238
0
4,003
23,724
14,327
0
3,045
20,504
0
67,439
L
Raijin
drakendex
Raijin
6,816
1,336
0
425
19,760
12,507
225
5,678
13,957
30,166
0
W
5,499
1,864
0
0
13,590
5,111
212
6,142
7,144
0
36,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,072
Gold Earned
48,721
476
Minions Killed
396
0
Camps Cleared
0
2,563,523
Distance Traveled
1,825,544
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,837
532
106
4
0
565,740
0
L
Osiris
8,208
316
50
2
0
212,145
1
W
Scylla
13,088
503
122
5
0
476,461
2
W
Ah Puch
12,100
465
62
2
0
425,679
3
W
Sun Wukong
13,228
509
118
5
0
555,190
3
L
Yemoja
9,979
384
68
3
0
465,310
0
L
Tiamat
12,015
462
114
4
0
395,848
0
L
Achilles
10,090
388
118
5
0
403,679
0
L
Raijin
8,429
324
46
2
0
348,562
3
W
Thor
10,819
416
68
3
0
540,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role