Player Matchup

Izanami
Izanami
Ahmad63123
Izanami
Level 19
God Stats
46W - 36L
1,532 SR
Queue Stats
92W - 99L
1,423 Elo+
Party 1
Terra
Terra
JAVADXX9
Terra
Level 28
God Stats
5W - 1L
1,815 SR
Queue Stats
88W - 78L
1,430 Elo+
Party 1
Fenrir
Fenrir
Jackzerz
Fenrir
Level 29
God Stats
9W - 8L
1,521 SR
Queue Stats
299W - 305L
1,390 Elo+
Solo
Vamana
Vamana
Muwsie
Vamana
Level 26
God Stats
10W - 17L
1,409 SR
Queue Stats
53W - 57L
1,477 Elo+
Solo
Sol
Sol
dark0ripper
Sol
Level 29
God Stats
8W - 3L
1,625 SR
Queue Stats
90W - 99L
1,545 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,453 Elo+

VS

Team Averages
Level 21
1,493 SR
1,473 Elo+
Baba Yaga
Baba Yaga
APCHHERIY
Baba Yaga
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
124W - 145L
1,581 Elo+
Solo
Neith
Neith
Galadrian
Neith
Level 24
God Stats
1W - 3L
1,727 SR
Queue Stats
15W - 14L
1,710 Elo+
Solo
Tiamat
Tiamat
LeviHUN21
Tiamat
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Thanatos
Thanatos
Smoudinyy
Thanatos
Level 26
God Stats
25W - 31L
1,563 SR
Queue Stats
123W - 119L
1,555 Elo+
Solo
Athena
Athena
new-37829592
Athena
Level 23
God Stats
0W - 1L
1,376 SR
Queue Stats
4W - 3L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahmad63123
Izanami
15
5 / 5 / 4
10,288
490
7,978
14,083
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
JAVADXX9
Terra
11
0 / 1 / 6
8,854
422
2,578
9,683
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Jackzerz
Fenrir
19
11 / 7 / 4
12,369
589
14,222
16,168
8,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
Muwsie
Vamana
19
5 / 1 / 8
11,853
564
11,074
18,085
16,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 1 / 5
12,918
615
13,998
16,741
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
APCHHERIY
Baba Yaga
17
4 / 6 / 1
10,623
506
16,196
13,574
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Galadrian
Neith
14
1 / 7 / 4
8,668
413
9,997
12,391
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
LeviHUN21
Tiamat
13
0 / 6 / 0
8,295
395
4,703
8,912
6,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Smoudinyy
Thanatos
17
9 / 6 / 0
11,128
530
17,854
19,188
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
0 / 6 / 5
8,836
421
2,923
13,716
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
31
Kills
14
15
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
APCHHERIY
Baba Yaga
4
6
1
0.75
W
Izanami
Ahmad63123
Izanami
5
5
4
1.4
L
Neith
Galadrian
Neith
1
7
4
0.43
W
Terra
JAVADXX9
Terra
0
1
6
3
W
Fenrir
Jackzerz
Fenrir
11
7
4
1.86
L
Tiamat
LeviHUN21
Tiamat
0
6
0
0
W
Vamana
Muwsie
Vamana
5
1
8
9
L
Thanatos
Smoudinyy
Thanatos
9
6
0
1.5
W
10
1
5
12.5
L
Athena
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,850
Damage
51,673
74,760
Taken
67,781
41,172
Mitigated
33,217
30,109
Healing
26,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
APCHHERIY
Baba Yaga
16,196
613
0
2,909
13,574
6,163
1,443
3,855
9,719
63,895
0
W
Izanami
Ahmad63123
Izanami
7,978
5,035
918
3,345
14,083
4,765
1,365
4,138
9,945
0
57,736
L
Neith
Galadrian
Neith
9,997
4,167
0
3,667
12,391
3,895
831
3,056
9,335
0
33,242
W
Terra
JAVADXX9
Terra
2,578
405
2,217
4,893
9,683
5,121
34
2,541
7,040
10,384
0
W
Fenrir
Jackzerz
Fenrir
14,222
1,901
0
726
16,168
8,198
987
4,354
11,814
0
79,552
L
Tiamat
LeviHUN21
Tiamat
4,703
689
42
1,855
8,912
6,080
366
1,201
7,711
38,841
0
W
Vamana
Muwsie
Vamana
11,074
5,268
0
6,520
18,085
16,492
1,722
8,009
10,076
0
66,408
L
Thanatos
Smoudinyy
Thanatos
17,854
5,396
753
14,902
19,188
8,473
0
5,209
13,979
0
65,239
W
13,998
5,062
0
11,490
16,741
6,596
8,209
4,780
11,961
99,400
0
L
Athena
2,923
396
0
2,333
13,716
8,606
61
3,255
10,461
23,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
47,550
520
Minions Killed
387
0
Camps Cleared
0
1,771,265
Distance Traveled
1,699,641
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,623
506
101
5
0
340,795
3
W
Izanami
10,288
490
105
5
0
371,825
0
L
Neith
8,668
413
58
3
0
323,811
1
W
Terra
8,854
422
17
1
0
269,329
4
W
Fenrir
12,369
589
110
5
0
381,565
1
L
Tiamat
8,295
395
85
4
0
298,362
3
W
Vamana
11,853
564
133
6
0
383,910
1
L
Thanatos
11,128
530
88
4
0
344,668
3
W
Sol
12,918
615
155
7
0
364,636
1
L
Athena
8,836
421
55
3
0
392,005
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role