Player Matchup

Cthulhu
Cthulhu
IlIlllIIllll
Cthulhu
Level 122
God Stats
8W - 5L
1,647 SR
Queue Stats
162W - 173L
1,523 Elo+
Party 1
Thoth
Thoth
IllusiveDemise
Thoth
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NeedsStrings
Cupid
Level 157
God Stats
2W - 0L
1,764 SR
Queue Stats
188W - 202L
1,577 Elo+
Party 1
Nike
Nike
OzoneNZ
Nike
Level 139
God Stats
17W - 16L
1,500 SR
Queue Stats
557W - 563L
1,550 Elo+
Solo
Loki
Loki
SleepToken
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,481 Elo+
Party 1
Team Averages
Level 140
1,582 SR
1,526 Elo+

VS

Team Averages
Level 100
1,385 SR
1,386 Elo+
Anubis
Anubis
BigDaddyCheese93
Anubis
Level 113
God Stats
5W - 10L
1,214 SR
Queue Stats
402W - 548L
1,424 Elo+
Party 3
Cupid
Cupid
Cal_don123
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 121L
1,322 Elo+
Party 3
King Arthur
King Arthur
KnightBAYBAY
King Arthur
Level 160
God Stats
4W - 8L
1,211 SR
Queue Stats
319W - 360L
1,484 Elo+
Party 2
Nemesis
Nemesis
LunaraAutumn
Nemesis
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
102W - 65L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
RTMFS_SKINNYNINJ
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlIlllIIllll
Cthulhu
14
1 / 0 / 14
8,176
481
6,735
9,457
5,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 1 / 4
9,933
584
9,907
5,391
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 0 / 2
10,641
626
9,709
8,838
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
OzoneNZ
Nike
17
3 / 1 / 5
10,280
605
8,601
13,584
7,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 6
9,766
574
5,634
9,567
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
6,982
411
3,985
11,021
5,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
12
0 / 4 / 1
7,075
416
1,833
8,795
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
KnightBAYBAY
King Arthur
12
0 / 4 / 1
7,382
434
5,578
12,772
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LunaraAutumn
Nemesis
15
3 / 3 / 1
8,939
526
9,400
14,008
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,322
372
1,666
8,431
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
23
Kills
4
4
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Cupid
0
4
1
0.13
W
Cthulhu
IlIlllIIllll
Cthulhu
1
0
14
8
W
7
1
4
9
L
King Arthur
KnightBAYBAY
King Arthur
0
4
1
0.13
L
Nemesis
LunaraAutumn
Nemesis
3
3
1
1.17
W
9
0
2
10
W
Nike
OzoneNZ
Nike
3
1
5
5.5
L
0
4
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
22,462
46,837
Taken
55,027
21,781
Mitigated
24,141
19,579
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
46
0
2,334
11,021
5,306
0
4,890
5,969
44,275
0
L
Cupid
1,833
463
91
2,985
8,795
2,643
0
1,284
7,511
0
31,855
W
Cthulhu
IlIlllIIllll
Cthulhu
6,735
702
1,049
1,542
9,457
5,367
0
2,025
7,432
28,380
0
W
9,907
252
0
968
5,391
1,789
928
890
4,501
61,382
0
L
King Arthur
KnightBAYBAY
King Arthur
5,578
713
0
3,877
12,772
7,555
25
1,497
11,178
0
37,730
L
Nemesis
LunaraAutumn
Nemesis
9,400
3,859
0
1,705
14,008
5,125
0
4,181
9,689
0
68,454
W
9,709
6,090
0
5,263
8,838
3,718
2,563
172
8,666
0
76,864
W
Nike
OzoneNZ
Nike
8,601
1,533
0
5,649
13,584
7,445
0
1,406
11,564
0
67,118
L
1,666
90
0
780
8,431
3,512
0
4,273
4,038
16,128
0
W
5,634
1,597
0
5,108
9,567
3,462
216
1,158
8,359
0
71,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,796
Gold Earned
36,700
563
Minions Killed
387
0
Camps Cleared
0
1,756,257
Distance Traveled
1,578,712
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,982
411
81
5
0
267,687
4
L
Cupid
7,075
416
72
4
0
289,280
4
W
Cthulhu
8,176
481
34
2
0
385,760
8
W
Thoth
9,933
584
122
7
0
333,547
0
L
King Arthur
7,382
434
84
5
0
315,837
7
L
Nemesis
8,939
526
117
7
0
356,531
3
W
Cupid
10,641
626
144
8
0
332,449
4
W
Nike
10,280
605
137
8
0
323,768
4
L
Cthulhu
6,322
372
33
2
0
349,377
5
W
Loki
9,766
574
126
7
0
380,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role