Player Matchup

Mercury
Mercury
Ragnarock187
Mercury
Level 27
God Stats
5W - 5L
1,571 SR
Queue Stats
46W - 46L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Thegoat34jojo
Cthulhu
Level 8
God Stats
6W - 0L
1,766 SR
Queue Stats
70W - 60L
1,435 Elo+
Party 1
Medusa
Medusa
Wasiljeff_2001
Medusa
Level 27
God Stats
25W - 18L
1,650 SR
Queue Stats
269W - 153L
1,750 Elo+
Solo
Ares
Ares
mylifesolo
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,347 Elo+
Party 1
Janus
Janus
nickyourestupeed
Janus
Level 15
God Stats
7W - 8L
1,500 SR
Queue Stats
178W - 146L
1,416 Elo+
Party 1
Team Averages
Level 18
1,597 SR
1,492 Elo+

VS

Team Averages
Level 14
1,446 SR
1,350 Elo+
Discordia
Discordia
Caderader
Discordia
Level 18
God Stats
14W - 18L
1,488 SR
Queue Stats
72W - 80L
1,478 Elo+
Solo
Tiamat
Tiamat
Johnny3029
Tiamat
Level 5
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 5L
1,288 Elo+
Solo
Awilix
Awilix
Reanimatedkitty
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 207L
1,439 Elo+
Solo
Ymir
Ymir
radmehe92
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,335 Elo+
Solo
Jormungandr
Jormungandr
zombiemother
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ragnarock187
Mercury
12
6 / 0 / 6
7,604
585
4,975
6,450
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
9
2 / 1 / 6
6,700
515
2,654
8,043
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
5 / 2 / 4
7,157
551
5,888
8,345
2,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 3
5,668
436
2,707
6,990
2,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
12 / 0 / 1
9,453
727
10,280
5,336
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caderader
Discordia
11
0 / 4 / 0
6,043
465
5,840
7,843
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Johnny3029
Tiamat
8
0 / 7 / 2
5,192
399
1,347
6,467
2,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 1
5,598
431
2,691
10,200
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
1 / 8 / 1
5,536
426
742
9,692
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
zombiemother
Jormungandr
10
3 / 3 / 0
6,019
463
5,346
8,230
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
5
6
Deaths
26
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Caderader
Discordia
0
4
0
0
L
Tiamat
Johnny3029
Tiamat
0
7
2
0.14
W
Mercury
Ragnarock187
Mercury
6
0
6
9
L
1
4
1
0.38
W
Cthulhu
2
1
6
5
W
5
2
4
3.5
W
0
3
3
0.5
W
12
0
1
12.5
L
Ymir
1
8
1
0.19
L
Jormungandr
zombiemother
Jormungandr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
15,966
35,164
Taken
42,432
13,008
Mitigated
18,014
5,523
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Caderader
Discordia
5,840
57
0
750
7,843
2,511
0
2,084
5,759
34,634
0
L
Tiamat
Johnny3029
Tiamat
1,347
182
0
1,096
6,467
2,820
0
3,270
3,197
9,831
0
W
Mercury
Ragnarock187
Mercury
4,975
1,954
0
320
6,450
2,055
2,228
1,460
4,872
0
31,038
L
2,691
1,295
0
2,660
10,200
3,147
0
1,768
8,432
0
22,473
W
Cthulhu
2,654
449
0
756
8,043
3,467
1,194
2,206
5,683
17,453
0
W
5,888
4,643
0
3,716
8,345
2,714
2,377
3,274
4,835
0
35,026
W
2,707
266
0
231
6,990
2,863
175
3,383
3,332
9,639
0
W
10,280
679
0
500
5,336
1,909
115
1,925
3,167
57,038
0
L
Ymir
742
341
0
225
9,692
4,328
452
3,205
6,487
6,314
0
L
Jormungandr
zombiemother
Jormungandr
5,346
1,253
0
654
8,230
5,208
255
5,314
2,916
26,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
28,388
278
Minions Killed
181
0
Camps Cleared
0
1,184,493
Distance Traveled
1,015,417
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,043
465
66
5
0
219,371
0
L
Tiamat
5,192
399
9
1
0
197,143
1
W
Mercury
7,604
585
54
4
0
284,284
1
L
Awilix
5,598
431
48
4
0
211,389
0
W
Cthulhu
6,700
515
26
2
0
244,427
0
W
Medusa
7,157
551
61
5
0
192,070
2
W
Ares
5,668
436
9
1
0
210,644
0
W
Janus
9,453
727
128
10
0
253,068
0
L
Ymir
5,536
426
10
1
0
181,300
1
L
Jormungandr
6,019
463
48
4
0
206,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role