Player Matchup

Eset
Eset
DarkGingy11
Eset
Level 24
God Stats
2W - 2L
1,443 SR
Queue Stats
18W - 31L
1,232 Elo+
Party 2
Achilles
Achilles
EG-Creep-TX
Achilles
Level 26
God Stats
4W - 12L
1,310 SR
Queue Stats
142W - 157L
1,362 Elo+
Solo
Thanatos
Thanatos
Orihiko6645
Thanatos
Level 24
God Stats
28W - 33L
1,389 SR
Queue Stats
50W - 63L
1,300 Elo+
Solo
Hel
Hel
Tlmoffatt15
Hel
Level 21
God Stats
7W - 8L
1,415 SR
Queue Stats
10W - 12L
1,296 Elo+
Party 2
Loki
Loki
temp-229411
Loki
Level 18
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 13L
1,225 Elo+
Party 2
Team Averages
Level 23
1,363 SR
1,283 Elo+

VS

Team Averages
Level 29
1,512 SR
1,349 Elo+
Bellona
Bellona
A Wobbly Kabana
Bellona
Level 27
God Stats
15W - 22L
1,375 SR
Queue Stats
229W - 288L
1,322 Elo+
Party 1
Arachne
Arachne
Ice Dragon9375
Arachne
Level 28
God Stats
28W - 11L
1,607 SR
Queue Stats
63W - 52L
1,391 Elo+
Solo
Danzaburou
Danzaburou
JC052004
Danzaburou
Level 23
God Stats
18W - 20L
1,369 SR
Queue Stats
21W - 24L
1,325 Elo+
Solo
Ganesha
Ganesha
Jesus00001
Ganesha
Level 38
God Stats
7W - 3L
1,500 SR
Queue Stats
527W - 577L
1,353 Elo+
Party 1
Zeus
Zeus
vBIG OUNCESv
Zeus
Level 28
God Stats
3W - 2L
1,709 SR
Queue Stats
172W - 213L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 5
10,969
457
14,159
17,656
5,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
EG-Creep-TX
Achilles
17
9 / 7 / 7
12,345
514
16,477
29,122
25,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Orihiko6645
Thanatos
11
5 / 4 / 0
8,796
367
5,798
11,426
3,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 17 / 6
9,318
388
8,565
20,650
4,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 18 / 4
9,910
413
7,513
21,346
6,777
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 8
14,152
590
16,727
16,548
15,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 7 / 8
12,869
536
9,666
24,274
10,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
JC052004
Danzaburou
18
17 / 4 / 8
14,786
616
12,816
13,552
5,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Jesus00001
Ganesha
20
2 / 1 / 32
14,650
610
16,354
23,452
35,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
14 / 6 / 5
14,135
589
23,750
15,896
6,418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
21
Kills
52
55
Deaths
23
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
16
5
8
4
L
5
9
5
0.83
L
Achilles
EG-Creep-TX
Achilles
9
7
7
1.79
W
3
7
8
1
W
Danzaburou
JC052004
Danzaburou
17
4
8
5.25
W
Ganesha
Jesus00001
Ganesha
2
1
32
18
L
Thanatos
Orihiko6645
Thanatos
5
4
0
1.25
L
1
17
6
0.24
L
1
18
4
0.17
W
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,512
Damage
79,313
100,200
Taken
93,722
45,569
Mitigated
73,952
12,619
Healing
27,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,727
7,440
437
2,003
16,548
15,907
3,453
5,076
11,472
0
55,043
L
14,159
870
413
661
17,656
5,105
310
7,523
10,090
34,916
0
L
Achilles
EG-Creep-TX
Achilles
16,477
8,967
0
3,735
29,122
25,645
0
11,817
17,305
0
69,632
W
9,666
7,060
0
11,169
24,274
10,427
0
4,705
19,569
0
103,973
W
Danzaburou
JC052004
Danzaburou
12,816
6,504
0
4,235
13,552
5,252
4,557
5,371
8,181
0
87,261
W
Ganesha
Jesus00001
Ganesha
16,354
1,273
0
6,706
23,452
35,948
1,269
6,298
17,154
61,166
0
L
Thanatos
Orihiko6645
Thanatos
5,798
1,773
0
5,201
11,426
3,179
277
6,359
5,067
0
23,083
L
8,565
629
974
1,635
20,650
4,863
537
5,644
15,006
47,369
0
L
7,513
2,954
0
0
21,346
6,777
804
8,718
12,628
0
53,329
W
23,750
2,755
0
3,104
15,896
6,418
3,169
2,829
13,067
74,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
70,592
349
Minions Killed
528
0
Camps Cleared
0
1,658,483
Distance Traveled
2,261,672
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,152
590
95
4
0
444,369
1
L
Eset
10,969
457
41
2
0
383,081
4
L
Achilles
12,345
514
110
5
0
350,793
2
W
Arachne
12,869
536
134
6
0
462,670
0
W
Danzaburou
14,786
616
110
5
0
468,835
0
W
Ganesha
14,650
610
65
3
0
498,384
2
L
Thanatos
8,796
367
44
2
0
247,170
0
L
Hel
9,318
388
60
3
0
323,431
0
L
Loki
9,910
413
94
4
0
354,008
3
W
Zeus
14,135
589
124
5
0
387,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role