Player Matchup

Hades
Hades
DeZoetsappige
Hades
Level 22
God Stats
17W - 17L
1,492 SR
Queue Stats
48W - 57L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
KurkoMoka
Kuzenbo
Level 26
God Stats
17W - 28L
1,284 SR
Queue Stats
193W - 215L
1,487 Elo+
Party 1
Poseidon
Poseidon
MARS6507
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,735 Elo+
Solo
Danzaburou
Danzaburou
RETYPOIU
Danzaburou
Level 18
God Stats
1W - 1L
1,461 SR
Queue Stats
4W - 4L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Scrimshie
Heimdallr
Level 24
God Stats
21W - 38L
1,397 SR
Queue Stats
100W - 133L
1,421 Elo+
Party 1
Team Averages
Level 19
1,427 SR
1,518 Elo+

VS

Team Averages
Level 17
1,406 SR
1,529 Elo+
Neith
Neith
Arex091
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BEz00kA
Hercules
Level 28
God Stats
15W - 7L
1,218 SR
Queue Stats
113W - 113L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Crystalyk
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Osiris
Osiris
SUNBATHING
Osiris
Level 15
God Stats
1W - 1L
1,313 SR
Queue Stats
127W - 86L
1,741 Elo+
Solo
Ra
Ra
wasd520
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
10,119
482
10,134
17,059
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KurkoMoka
Kuzenbo
16
5 / 4 / 1
9,943
473
12,513
20,559
25,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
MARS6507
Poseidon
3
0 / 1 / 0
5,843
278
64
649
44
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RETYPOIU
Danzaburou
13
1 / 10 / 4
8,139
388
6,531
13,731
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Scrimshie
Heimdallr
13
2 / 6 / 3
8,325
396
4,061
15,066
6,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
17
7 / 1 / 9
12,111
577
10,415
12,759
4,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
BEz00kA
Hercules
18
2 / 0 / 10
11,653
555
8,616
14,794
20,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Crystalyk
Cthulhu
14
3 / 3 / 8
10,524
501
5,503
14,933
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
SUNBATHING
Osiris
20
18 / 1 / 2
15,901
757
23,176
15,331
17,902
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 5
9,131
435
5,357
9,316
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
30
30
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Arex091
Neith
7
1
9
11.5
W
Hercules
BEz00kA
Hercules
2
0
10
7
W
Cthulhu
Crystalyk
Cthulhu
3
3
8
2.33
L
2
9
3
0.39
L
Kuzenbo
KurkoMoka
Kuzenbo
5
4
1
1.38
L
Poseidon
MARS6507
Poseidon
0
1
0
0
L
Danzaburou
RETYPOIU
Danzaburou
1
10
4
0.3
W
Osiris
SUNBATHING
Osiris
18
1
2
19
L
Heimdallr
Scrimshie
Heimdallr
2
6
3
0.58
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
53,067
67,064
Taken
67,133
45,691
Mitigated
55,550
8,547
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arex091
Neith
10,415
4,054
0
8,791
12,759
4,489
7,458
5,336
7,423
0
71,002
W
Hercules
BEz00kA
Hercules
8,616
1,692
0
6,852
14,794
20,681
3,583
4,145
10,649
13,100
54,710
W
Cthulhu
Crystalyk
Cthulhu
5,503
198
578
3,818
14,933
9,189
416
7,022
7,911
31,204
0
L
10,134
1,204
131
3,087
17,059
9,449
1,505
2,611
14,448
49,323
0
L
Kuzenbo
KurkoMoka
Kuzenbo
12,513
4,646
0
1,118
20,559
25,573
0
3,324
17,235
41,666
0
L
Poseidon
MARS6507
Poseidon
64
0
0
0
649
44
0
0
649
2,061
0
L
Danzaburou
RETYPOIU
Danzaburou
6,531
311
0
784
13,731
4,524
48
4,145
9,586
0
37,012
W
Osiris
SUNBATHING
Osiris
23,176
9,847
0
3,363
15,331
17,902
1,031
3,427
11,904
0
160,140
L
Heimdallr
Scrimshie
Heimdallr
4,061
1,140
0
3,427
15,066
6,101
859
2,003
13,063
0
36,824
W
5,357
324
520
1,659
9,316
3,289
3,047
2,781
6,535
35,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
59,320
269
Minions Killed
640
0
Camps Cleared
0
1,420,201
Distance Traveled
2,015,412
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,111
577
132
6
0
369,073
3
W
Hercules
11,653
555
129
6
0
413,104
1
W
Cthulhu
10,524
501
54
3
0
389,581
1
L
Hades
10,119
482
89
4
0
341,345
4
L
Kuzenbo
9,943
473
47
2
0
385,977
5
L
Poseidon
5,843
278
5
0
0
21,848
0
L
Danzaburou
8,139
388
65
3
0
328,345
2
W
Osiris
15,901
757
249
12
0
523,737
1
L
Heimdallr
8,325
396
63
3
0
342,686
2
W
Ra
9,131
435
76
4
0
319,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role