Player Matchup

Merlin
Merlin
Brodies Life052
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,335 Elo+
Party 1
Agni
Agni
CORINGACashew83
Agni
Level 17
God Stats
4W - 4L
1,239 SR
Queue Stats
236W - 284L
1,234 Elo+
Solo
Set
Set
JoeHam015
Set
Level 19
God Stats
14W - 14L
1,431 SR
Queue Stats
40W - 35L
1,320 Elo+
Solo
Izanami
Izanami
Shelangoski
Izanami
Level 7
God Stats
5W - 1L
1,649 SR
Queue Stats
90W - 91L
1,368 Elo+
Party 1
Chaac
Chaac
xXDark-Oblivion
Chaac
Level 28
God Stats
12W - 9L
1,437 SR
Queue Stats
54W - 53L
1,314 Elo+
Solo
Team Averages
Level 36
1,451 SR
1,314 Elo+

VS

Team Averages
Level 14
1,348 SR
1,299 Elo+
Bellona
Bellona
CHiEF__CaLi909
Bellona
Level 24
God Stats
47W - 74L
1,301 SR
Queue Stats
92W - 147L
1,311 Elo+
Solo
Izanami
Izanami
NOCRY-Aizentank
Izanami
Level 14
God Stats
46W - 57L
1,272 SR
Queue Stats
180W - 236L
1,108 Elo+
Solo
Ymir
Ymir
YogaTeam2
Ymir
Level 18
God Stats
1W - 4L
1,167 SR
Queue Stats
26W - 34L
1,283 Elo+
Solo
Osiris
Osiris
auxence1
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
saitamaserio
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,885
530
7,299
4,604
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 5
6,414
493
4,195
3,572
1,678
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
5 / 0 / 7
7,452
573
4,903
5,894
2,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Shelangoski
Izanami
13
8 / 0 / 4
7,916
609
11,289
8,742
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
13 / 0 / 1
8,110
624
6,835
5,527
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,304
485
1,457
8,051
7,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 4 / 0
5,243
403
5,760
9,210
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
7
0 / 9 / 0
4,925
379
969
13,194
4,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
auxence1
Osiris
6
0 / 11 / 0
4,527
348
1,405
10,021
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
8
0 / 9 / 0
5,152
396
3,193
10,003
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
35
Kills
0
0
Deaths
36
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
3
0
0
W
3
0
5
5.5
W
5
0
7
8.5
L
0
4
0
0
W
Izanami
Shelangoski
Izanami
8
0
4
10
L
Ymir
0
9
0
0
L
Osiris
auxence1
Osiris
0
11
0
0
L
Olorun
0
9
0
0
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
12,784
28,339
Taken
50,479
10,928
Mitigated
21,474
9,956
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,299
653
447
1,567
4,604
1,183
774
0
4,604
25,618
0
L
1,457
361
0
471
8,051
7,233
1,572
696
7,355
0
29,684
W
4,195
662
418
634
3,572
1,678
811
1,387
2,110
20,366
0
W
4,903
3,605
0
1,929
5,894
2,025
1,669
891
4,903
0
34,694
L
5,760
3,628
0
1,403
9,210
2,289
0
3,659
5,133
0
31,653
W
Izanami
Shelangoski
Izanami
11,289
8,030
0
4,393
8,742
2,729
1,930
801
7,941
0
56,578
L
Ymir
969
168
0
1,420
13,194
4,074
0
2,876
10,076
10,324
0
L
Osiris
auxence1
Osiris
1,405
435
0
250
10,021
5,227
0
1,618
8,317
0
5,306
L
Olorun
3,193
1,660
74
2,217
10,003
2,651
330
1,899
8,104
20,613
0
W
6,835
2,790
0
568
5,527
3,313
0
1,083
4,219
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
26,151
307
Minions Killed
203
0
Camps Cleared
0
1,200,913
Distance Traveled
1,082,234
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,885
530
41
3
0
195,853
0
L
Bellona
6,304
485
82
6
0
197,659
0
W
Agni
6,414
493
33
3
0
224,816
3
W
Set
7,452
573
75
6
0
260,595
0
L
Izanami
5,243
403
63
5
0
224,208
0
W
Izanami
7,916
609
99
8
0
224,837
0
L
Ymir
4,925
379
16
1
0
177,672
0
L
Osiris
4,527
348
11
1
0
245,505
0
L
Olorun
5,152
396
31
2
0
237,190
0
W
Chaac
8,110
624
59
5
0
294,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role