Player Matchup

Yemoja
Yemoja
AvatarTurtle
Yemoja
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 43L
1,431 Elo+
Solo
Danzaburou
Danzaburou
NotKinshiki
Danzaburou
Level 24
God Stats
4W - 1L
1,442 SR
Queue Stats
50W - 36L
1,468 Elo+
Solo
Loki
Loki
sokyze11
Loki
Level 15
God Stats
2W - 7L
1,067 SR
Queue Stats
13W - 20L
1,353 Elo+
Solo
Ymir
Ymir
tehnar69
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Odin
Odin
蒜蓉折耳根
Odin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,337 Elo+
Solo
Team Averages
Level 12
1,402 SR
1,390 Elo+

VS

Team Averages
Level 7
1,443 SR
1,429 Elo+
Ares
Ares
ESKANOR1359
Ares
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 17L
1,307 Elo+
Solo
Nemesis
Nemesis
LaNNy3432
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Rainb0wPancake
Amaterasu
Level 15
God Stats
0W - 4L
1,206 SR
Queue Stats
15W - 24L
1,447 Elo+
Solo
Tiamat
Tiamat
Stekrux
Tiamat
Level 10
God Stats
6W - 3L
1,512 SR
Queue Stats
10W - 11L
1,389 Elo+
Solo
Ra
Ra
iamdanilstepanov
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 3 / 3
6,416
494
3,661
7,742
3,020
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
NotKinshiki
Danzaburou
13
10 / 0 / 3
8,107
624
9,186
8,705
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
4 / 0 / 5
7,421
571
3,279
5,475
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
10
6 / 3 / 5
7,032
541
5,418
8,606
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 4
6,839
526
4,989
8,341
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
5,238
403
2,317
9,121
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
LaNNy3432
Nemesis
7
0 / 7 / 1
5,050
388
1,492
8,322
2,094
Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Rainb0wPancake
Amaterasu
10
2 / 3 / 2
6,155
473
6,545
11,143
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Stekrux
Tiamat
9
3 / 4 / 0
6,157
474
7,844
6,515
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 10 / 1
5,049
388
2,350
7,549
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
26
Kills
6
6
Deaths
29
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
3
3
1.17
L
0
5
3
0.3
L
Nemesis
LaNNy3432
Nemesis
0
7
1
0.07
W
Danzaburou
NotKinshiki
Danzaburou
10
0
3
11.5
L
Amaterasu
Rainb0wPancake
Amaterasu
2
3
2
1
L
Tiamat
Stekrux
Tiamat
3
4
0
0.75
L
1
10
1
0.15
W
Loki
4
0
5
6.5
W
Ymir
6
3
5
2.83
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
20,548
38,869
Taken
42,650
19,520
Mitigated
18,343
13,262
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,661
786
103
1,745
7,742
3,020
791
861
6,777
17,971
0
L
2,317
467
0
834
9,121
5,196
0
1,468
7,603
7,545
0
L
Nemesis
LaNNy3432
Nemesis
1,492
704
0
1,822
8,322
2,094
0
1,541
6,781
0
21,690
W
Danzaburou
NotKinshiki
Danzaburou
9,186
6,817
0
6,380
8,705
3,156
2,471
3,254
5,214
0
47,059
L
Amaterasu
Rainb0wPancake
Amaterasu
6,545
3,491
0
5,180
11,143
5,026
0
2,859
8,113
0
24,859
L
Tiamat
Stekrux
Tiamat
7,844
1,583
0
1,914
6,515
3,857
233
1,041
5,364
23,357
0
L
2,350
754
334
275
7,549
2,170
0
2,170
5,279
11,471
0
W
Loki
3,279
748
0
3,570
5,475
1,546
0
452
4,953
0
39,822
W
Ymir
5,418
1,291
0
518
8,606
5,521
313
4,244
3,989
17,917
0
W
4,989
2,266
0
946
8,341
6,277
0
2,790
5,425
0
18,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
27,649
272
Minions Killed
136
0
Camps Cleared
0
1,140,953
Distance Traveled
1,128,501
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,416
494
38
3
0
180,926
1
L
Ares
5,238
403
10
1
0
200,217
3
L
Nemesis
5,050
388
36
3
0
235,047
4
W
Danzaburou
8,107
624
81
6
0
233,529
3
L
Amaterasu
6,155
473
47
4
0
245,700
2
L
Tiamat
6,157
474
29
2
0
209,883
2
L
Ra
5,049
388
14
1
0
237,654
2
W
Loki
7,421
571
89
7
0
243,714
1
W
Ymir
7,032
541
23
2
0
257,077
2
W
Odin
6,839
526
41
3
0
225,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role