Player Matchup

Ra
Ra
Bronze I
JDoty_
Ra
Bronze I
Level 76
God Stats
1W - 3L
1,399 SR
Queue Stats
61W - 55L
990 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
RemRemedy
Cthulhu
Bronze III
Level 109
God Stats
3W - 4L
1,423 SR
Queue Stats
37W - 35L
1,157 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze I
brenpax
Sun Wukong
Bronze I
Level 59
God Stats
41W - 35L
1,400 SR
Queue Stats
52W - 51L
1,002 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,408 SR
1,050 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,418 SR
1,099 MMR
Danzaburou
Danzaburou
Silver II
CarlitosDiiJey
Danzaburou
Silver II
Level 66
God Stats
50W - 57L
1,461 SR
Queue Stats
255W - 299L
1,205 MMR
Solo
Kukulkan
Kukulkan
Silver II
ClanceArmstrong
Kukulkan
Silver II
Level 89
God Stats
5W - 8L
1,523 SR
Queue Stats
25W - 34L
1,211 MMR
Party 2
Ymir
Ymir
Silver IV
CyrilFiggis_007
Ymir
Silver IV
Level 98
God Stats
0W - 3L
1,269 SR
Queue Stats
35W - 51L
882 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 2 / 12
14,030
668
11,949
11,897
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RemRemedy
Cthulhu
17
6 / 3 / 13
15,614
744
16,590
25,879
34,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
brenpax
Sun Wukong
19
13 / 1 / 9
15,016
715
18,029
23,155
20,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
King ArthurZeusKumbhakarnaAnubisHades

VS

Bans
BacchusHeraMedusaScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlitosDiiJey
Danzaburou
18
4 / 5 / 2
14,127
673
19,199
17,867
7,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
14
1 / 13 / 1
11,599
552
15,751
16,988
6,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 5
12,291
585
8,906
20,482
19,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
6
6
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarlitosDiiJey
Danzaburou
4
5
2
1
L
Kukulkan
1
13
1
0.12
L
1
5
5
0.7
W
Ra
4
2
12
5
W
Cthulhu
RemRemedy
Cthulhu
6
3
13
4.17
W
Sun Wukong
brenpax
Sun Wukong
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,568
Damage
43,856
60,931
Taken
55,337
61,387
Mitigated
33,538
20,769
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarlitosDiiJey
Danzaburou
19,199
7,628
780
3,198
17,867
7,400
330
8,621
9,066
0
94,686
L
Kukulkan
15,751
758
429
1,148
16,988
6,633
210
7,896
8,866
41,114
0
L
8,906
784
988
2,971
20,482
19,505
0
11,386
8,830
38,518
0
W
Ra
11,949
957
4,018
4,060
11,897
5,650
1,044
6,707
5,190
91,470
0
W
Cthulhu
RemRemedy
Cthulhu
16,590
570
1,194
2,176
25,879
34,942
120
7,182
18,697
53,911
0
W
Sun Wukong
brenpax
Sun Wukong
18,029
4,981
0
9,321
23,155
20,795
1,438
11,276
11,879
72
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
38,017
257
Minions Killed
223
0
Camps Cleared
0
1,220,173
Distance Traveled
914,568
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,127
673
116
6
0
318,918
3
L
Kukulkan
11,599
552
53
3
0
265,693
2
L
Ymir
12,291
585
54
3
0
329,957
3
W
Ra
14,030
668
136
6
0
409,106
4
W
Cthulhu
15,614
744
59
3
0
384,402
5
W
Sun Wukong
15,016
715
62
3
0
426,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role