Player Matchup

He Bo
He Bo
Odom
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Riptzer
Cerberus
Level 159
God Stats
14W - 1L
1,588 SR
Queue Stats
309W - 256L
1,661 Elo+
Party 1
The Morrigan
The Morrigan
Ráyyz
The Morrigan
Level 158
God Stats
3W - 2L
1,716 SR
Queue Stats
435W - 292L
1,712 Elo+
Party 1
Pele
Pele
TwoPointOhh
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,799 Elo+
Party 1
Tyr
Tyr
astrolagic
Tyr
Level 146
God Stats
2W - 0L
1,538 SR
Queue Stats
36W - 20L
1,844 Elo+
Party 1
Team Averages
Level 157
1,569 SR
1,703 Elo+

VS

Team Averages
Level 102
1,537 SR
1,707 Elo+
Tyr
Tyr
LieutnantDowns
Tyr
Level 62
God Stats
1W - 3L
1,631 SR
Queue Stats
245W - 130L
1,710 Elo+
Party 3
Artio
Artio
OhItsNexuss
Artio
Level 63
God Stats
4W - 6L
1,353 SR
Queue Stats
490W - 280L
1,717 Elo+
Party 3
Chang'e
Chang'e
StriderNoHIryu
Chang'e
Level 128
God Stats
11W - 8L
1,470 SR
Queue Stats
654W - 597L
1,702 Elo+
Party 2
Heimdallr
Heimdallr
adrxone
Heimdallr
Level 97
God Stats
3W - 4L
1,729 SR
Queue Stats
214W - 186L
1,695 Elo+
Party 2
Ratatoskr
Ratatoskr
plank-or-tin
Ratatoskr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 44L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Odom
He Bo
15
5 / 4 / 6
9,145
572
10,769
7,658
2,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Riptzer
Cerberus
12
2 / 1 / 9
8,456
529
7,918
11,342
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Ráyyz
The Morrigan
16
2 / 1 / 3
9,313
582
6,311
4,748
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 0 / 5
9,879
617
11,997
10,648
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 3
7,382
461
4,588
12,477
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
7,392
462
6,164
13,492
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 2
8,045
503
6,871
11,900
8,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 2
7,967
498
6,100
10,872
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
adrxone
Heimdallr
12
0 / 4 / 2
7,536
471
3,183
11,278
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
plank-or-tin
Ratatoskr
13
1 / 3 / 4
7,607
475
4,014
9,719
2,970
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
7
7
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
He Bo
Odom
He Bo
5
4
6
2
L
0
2
2
0.5
W
Cerberus
Riptzer
Cerberus
2
1
9
6.5
W
The Morrigan
Ráyyz
The Morrigan
2
1
3
3.5
L
3
6
2
0.67
W
9
0
5
11.5
L
Heimdallr
adrxone
Heimdallr
0
4
2
0.25
W
1
1
3
2.5
L
Ratatoskr
plank-or-tin
Ratatoskr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,583
Damage
26,332
46,873
Taken
57,261
27,485
Mitigated
26,800
15,827
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,164
530
0
4,513
13,492
7,607
0
5,394
7,977
0
19,440
W
He Bo
Odom
He Bo
10,769
200
0
1,224
7,658
2,549
0
1,939
5,719
59,954
0
L
6,871
813
158
5,554
11,900
8,298
0
2,549
9,051
45,479
0
W
Cerberus
Riptzer
Cerberus
7,918
396
0
4,154
11,342
8,396
0
3,337
8,005
33,126
0
W
The Morrigan
Ráyyz
The Morrigan
6,311
442
0
656
4,748
1,799
836
479
4,269
64,904
4,983
L
6,100
654
1,110
3,088
10,872
3,160
0
4,773
6,099
48,058
0
W
11,997
3,615
0
4,899
10,648
7,268
0
2,447
8,201
0
75,392
L
Heimdallr
adrxone
Heimdallr
3,183
1,696
0
2,884
11,278
4,765
0
4,159
6,776
0
48,178
W
4,588
545
0
4,894
12,477
7,473
0
4,769
7,708
0
32,307
L
Ratatoskr
plank-or-tin
Ratatoskr
4,014
627
0
3,445
9,719
2,970
0
5,062
4,632
0
46,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
38,547
489
Minions Killed
440
0
Camps Cleared
0
1,585,199
Distance Traveled
1,524,685
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,392
462
19
1
0
323,190
9
W
He Bo
9,145
572
125
8
0
295,104
6
L
Artio
8,045
503
96
6
0
294,422
6
W
Cerberus
8,456
529
51
3
0
324,962
5
W
The Morrigan
9,313
582
136
9
0
298,706
6
L
Chang'e
7,967
498
102
6
0
290,855
6
W
Pele
9,879
617
125
8
0
378,415
2
L
Heimdallr
7,536
471
111
7
0
261,181
2
W
Tyr
7,382
461
52
3
0
288,012
5
L
Ratatoskr
7,607
475
112
7
0
355,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role