Player Matchup

Medusa
Medusa
The-Run-Away__
Medusa
Level 56
God Stats
2W - 5L
1,714 SR
Queue Stats
532W - 734L
1,419 Elo+
Party 2
Olorun
Olorun
eli_magic
Olorun
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 347L
1,469 Elo+
Party 2
Vamana
Vamana
xBandito13x
Vamana
Level 57
God Stats
25W - 26L
1,435 SR
Queue Stats
70W - 102L
1,293 Elo+
Party 2
Team Averages
Level 80
1,550 SR
1,394 Elo+

VS

Team Averages
Level 76
1,503 SR
1,442 Elo+
Sun Wukong
Sun Wukong
ChaosXvermin
Sun Wukong
Level 60
God Stats
15W - 13L
1,545 SR
Queue Stats
18W - 19L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
XxV3T0xX
Danzaburou
Level 128
God Stats
14W - 14L
1,494 SR
Queue Stats
16W - 20L
1,382 Elo+
Party 1
Tiamat
Tiamat
zarhone
Tiamat
Level 40
God Stats
12W - 16L
1,469 SR
Queue Stats
215W - 168L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,634
664
6,940
12,443
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
eli_magic
Olorun
11
1 / 5 / 4
8,166
628
6,193
12,223
4,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
11
2 / 6 / 2
8,264
636
5,812
14,378
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaosXvermin
Sun Wukong
13
3 / 2 / 13
9,402
723
6,846
8,552
7,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
XxV3T0xX
Danzaburou
13
7 / 3 / 10
10,944
842
11,597
10,532
3,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
zarhone
Tiamat
15
9 / 1 / 9
10,781
829
14,159
4,921
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
19
19
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChaosXvermin
Sun Wukong
3
2
13
4.75
L
3
8
3
0.56
W
Danzaburou
XxV3T0xX
Danzaburou
7
3
10
4
L
Olorun
eli_magic
Olorun
1
5
4
0.6
L
Vamana
2
6
2
0.5
W
Tiamat
zarhone
Tiamat
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
32,602
39,044
Taken
24,005
20,496
Mitigated
16,478
9,832
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChaosXvermin
Sun Wukong
6,846
1,115
660
1,595
8,552
7,708
133
3,085
5,217
0
20,743
L
6,940
3,027
0
650
12,443
4,275
0
3,620
8,549
0
25,886
W
Danzaburou
XxV3T0xX
Danzaburou
11,597
4,724
0
2,409
10,532
3,784
0
2,185
8,272
0
44,865
L
Olorun
eli_magic
Olorun
6,193
2,462
1,418
4,223
12,223
4,653
0
3,632
8,353
29,686
0
L
Vamana
5,812
3,153
0
3,541
14,378
11,568
0
6,041
7,923
0
25,005
W
Tiamat
zarhone
Tiamat
14,159
494
0
1,484
4,921
4,986
635
993
3,852
43,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
31,127
128
Minions Killed
169
0
Camps Cleared
0
680,172
Distance Traveled
726,226
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,402
723
29
2
0
245,231
0
L
Medusa
8,634
664
36
3
0
228,959
1
W
Danzaburou
10,944
842
60
5
0
234,437
4
L
Olorun
8,166
628
39
3
0
203,826
0
L
Vamana
8,264
636
53
4
0
247,387
2
W
Tiamat
10,781
829
80
6
0
246,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role