Player Matchup

Ares
Ares
BMG_OptimusSlime
Ares
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 141L
1,391 Elo+
Party 1
Eset
Eset
G_nomeSayin
Eset
Level 128
God Stats
5W - 4L
1,631 SR
Queue Stats
298W - 298L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Gorthlak
Danzaburou
Level 65
God Stats
14W - 8L
1,547 SR
Queue Stats
25W - 19L
1,425 Elo+
Party 1
Hercules
Hercules
OshawottSenpai
Hercules
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
257W - 280L
1,410 Elo+
Solo
The Morrigan
The Morrigan
Saikfe
The Morrigan
Level 83
God Stats
5W - 4L
1,583 SR
Queue Stats
516W - 516L
1,413 Elo+
Solo
Team Averages
Level 86
1,552 SR
1,413 Elo+

VS

Team Averages
Level 82
1,640 SR
1,432 Elo+
Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
EnderlyPlanet
Loki
Level 82
God Stats
93W - 56L
1,626 SR
Queue Stats
269W - 263L
1,462 Elo+
Party 2
Hades
Hades
GAMEOVER_ME234
Hades
Level 81
God Stats
21W - 18L
1,513 SR
Queue Stats
731W - 761L
1,376 Elo+
Solo
Cernunnos
Cernunnos
Original_Dmoney
Cernunnos
Level 106
God Stats
3W - 2L
1,893 SR
Queue Stats
212W - 231L
1,412 Elo+
Solo
Cabrakan
Cabrakan
SethMc479
Cabrakan
Level 63
God Stats
3W - 2L
1,667 SR
Queue Stats
38W - 48L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,148
509
7,603
10,800
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 0 / 4
9,139
571
9,575
9,240
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Gorthlak
Danzaburou
13
2 / 2 / 1
7,851
491
8,587
11,379
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
4 / 1 / 3
9,057
566
7,449
13,197
8,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Saikfe
The Morrigan
15
1 / 1 / 4
9,074
567
6,793
7,548
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 0
6,827
427
4,061
10,420
6,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 0
7,699
481
7,142
11,675
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 1
7,761
485
6,168
11,743
4,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Original_Dmoney
Cernunnos
14
1 / 2 / 2
8,060
504
7,120
8,809
3,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SethMc479
Cabrakan
12
1 / 2 / 4
7,570
473
4,983
16,121
10,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
6
6
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
2
2
2
1.5
L
3
2
0
1.5
L
1
4
1
0.38
W
4
0
4
6
W
Danzaburou
Gorthlak
Danzaburou
2
2
1
1.25
L
Cernunnos
Original_Dmoney
Cernunnos
1
2
2
1
W
Hercules
4
1
3
5.5
W
The Morrigan
Saikfe
The Morrigan
1
1
4
3
L
Cabrakan
SethMc479
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
29,474
52,164
Taken
58,768
22,849
Mitigated
30,276
19,148
Healing
23,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,061
207
0
4,311
10,420
6,558
0
6,992
3,162
39,202
0
W
7,603
210
526
1,284
10,800
4,756
0
1,070
9,730
20,080
0
L
7,142
1,447
366
5,142
11,675
3,955
0
5,498
6,123
0
48,384
L
6,168
843
56
4,388
11,743
4,996
0
3,661
8,062
38,638
0
W
9,575
1,022
1,011
4,078
9,240
3,165
1,245
2,603
6,637
62,341
0
W
Danzaburou
Gorthlak
Danzaburou
8,587
3,123
99
5,231
11,379
3,866
0
2,521
8,858
0
60,601
L
Cernunnos
Original_Dmoney
Cernunnos
7,120
3,550
0
2,420
8,809
3,808
1,237
2,508
6,301
0
59,214
W
Hercules
7,449
2,363
0
5,088
13,197
8,208
357
6,211
6,986
28
49,900
W
The Morrigan
Saikfe
The Morrigan
6,793
1,347
0
1,831
7,548
2,854
136
2,807
4,741
55,786
0
L
Cabrakan
SethMc479
Cabrakan
4,983
814
0
6,759
16,121
10,959
0
4,954
11,121
27,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
37,917
438
Minions Killed
403
0
Camps Cleared
0
1,486,826
Distance Traveled
1,490,449
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,827
427
74
5
0
288,398
3
W
Ares
8,148
509
30
2
0
274,738
6
L
Loki
7,699
481
87
5
0
348,196
0
L
Hades
7,761
485
92
6
0
278,170
0
W
Eset
9,139
571
111
7
0
308,852
0
W
Danzaburou
7,851
491
85
5
0
288,019
4
L
Cernunnos
8,060
504
111
7
0
282,211
1
W
Hercules
9,057
566
91
6
0
292,268
0
W
The Morrigan
9,074
567
121
8
0
322,949
7
L
Cabrakan
7,570
473
39
2
0
293,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role