Player Matchup

Bacchus
Bacchus
v380ism
Bacchus
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
131W - 183L
1,401 Elo+
Party 2
Izanami
Izanami
vDarianism
Izanami
Level 48
God Stats
20W - 29L
1,169 SR
Queue Stats
167W - 238L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
vGreenism
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,366 Elo+
Party 2
Team Averages
Level 47
1,390 SR
1,389 Elo+

VS

Team Averages
Level 57
1,599 SR
1,443 Elo+
Janus
Janus
Dagmatt
Janus
Level 42
God Stats
13W - 12L
1,498 SR
Queue Stats
26W - 42L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
DanEH7
Xing Tian
Level 39
God Stats
1W - 0L
1,799 SR
Queue Stats
9W - 27L
1,393 Elo+
Party 1
Vamana
Vamana
My_Lick_Lit
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
v380ism
Bacchus
16
2 / 3 / 8
13,944
634
9,404
19,707
23,806
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
vDarianism
Izanami
18
6 / 4 / 6
14,153
643
26,753
19,839
8,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
vGreenism
Ao Kuang
16
7 / 10 / 4
14,219
646
16,020
24,622
10,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dagmatt
Janus
19
9 / 4 / 8
15,405
700
26,570
18,590
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DanEH7
Xing Tian
15
1 / 5 / 11
12,691
577
5,776
18,063
17,306
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
19
7 / 6 / 6
14,700
668
21,278
27,255
20,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
17
17
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Dagmatt
Janus
9
4
8
3.25
W
Xing Tian
DanEH7
Xing Tian
1
5
11
1.3
W
Vamana
7
6
6
1.67
L
Bacchus
v380ism
Bacchus
2
3
8
2
L
Izanami
vDarianism
Izanami
6
4
6
2.25
L
Ao Kuang
vGreenism
Ao Kuang
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,177
Damage
53,624
64,168
Taken
63,908
43,163
Mitigated
44,180
14,245
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dagmatt
Janus
26,570
904
878
5,815
18,590
6,400
1,021
7,738
10,852
87,388
0
W
Xing Tian
DanEH7
Xing Tian
5,776
209
416
153
18,063
17,306
206
6,540
11,523
19,120
0
W
Vamana
21,278
13,561
573
8,219
27,255
20,474
679
11,465
15,790
0
88,655
L
Bacchus
v380ism
Bacchus
9,404
356
1,078
1,728
19,707
23,806
224
9,736
9,585
25,776
0
L
Izanami
vDarianism
Izanami
26,753
21,741
879
2,415
19,839
8,931
751
9,605
9,781
0
93,859
L
Ao Kuang
vGreenism
Ao Kuang
16,020
4,520
1,755
6,390
24,622
10,426
0
12,028
12,083
39,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
42,796
196
Minions Killed
227
0
Camps Cleared
0
1,028,686
Distance Traveled
1,185,389
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,405
700
113
5
0
409,046
0
W
Xing Tian
12,691
577
24
1
0
348,402
0
W
Vamana
14,700
668
90
4
0
427,941
1
L
Bacchus
13,944
634
24
1
0
355,078
2
L
Izanami
14,153
643
126
6
0
343,132
0
L
Ao Kuang
14,219
646
46
2
0
330,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role