Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GingerMonstaa
Danzaburou
Level 158
God Stats
27W - 15L
1,500 SR
Queue Stats
381W - 263L
1,684 Elo+
Solo
Agni
Agni
MFDDR
Agni
Level 128
God Stats
127W - 28L
1,892 SR
Queue Stats
312W - 133L
1,710 Elo+
Party 1
Team Averages
Level 147
1,631 SR
1,631 Elo+

VS

Team Averages
Level 131
1,631 SR
1,639 Elo+
Yemoja
Yemoja
BasatieBoy
Yemoja
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 25L
1,506 Elo+
Solo
Scylla
Scylla
Freak Demon3534
Scylla
Level 152
God Stats
46W - 21L
2,064 SR
Queue Stats
453W - 288L
1,741 Elo+
Solo
Loki
Loki
GSsix
Loki
Level 155
God Stats
1W - 7L
1,329 SR
Queue Stats
776W - 586L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 1 / 9
5,803
967
1,321
6,300
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
GingerMonstaa
Danzaburou
8
4 / 0 / 5
5,663
944
4,082
5,143
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
MFDDR
Agni
8
5 / 0 / 5
5,895
983
5,060
3,457
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BasatieBoy
Yemoja
7
0 / 3 / 0
4,461
744
2,059
4,293
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 3 / 0
4,434
739
2,318
2,905
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
GSsix
Loki
7
0 / 5 / 1
4,491
749
2,774
5,066
1,994
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
9
6.5
L
Yemoja
BasatieBoy
Yemoja
0
3
0
0
L
1
3
0
0.33
L
Loki
GSsix
Loki
0
5
1
0.1
W
Danzaburou
GingerMonstaa
Danzaburou
4
0
5
6.5
W
Agni
MFDDR
Agni
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
7,151
14,900
Taken
12,264
6,587
Mitigated
4,413
5,583
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,321
38
0
2,478
6,300
3,863
0
1,745
4,461
5,204
0
L
Yemoja
BasatieBoy
Yemoja
2,059
178
713
595
4,293
1,568
0
1,833
2,361
10,735
0
L
2,318
349
0
250
2,905
851
0
1,822
965
9,572
0
L
Loki
GSsix
Loki
2,774
205
0
232
5,066
1,994
0
2,342
2,527
0
10,595
W
Danzaburou
GingerMonstaa
Danzaburou
4,082
1,817
0
2,050
5,143
1,634
178
1,369
3,690
0
21,423
W
Agni
MFDDR
Agni
5,060
841
0
1,055
3,457
1,090
144
1,067
2,344
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,361
Gold Earned
13,386
66
Minions Killed
65
0
Camps Cleared
0
327,863
Distance Traveled
256,534
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,803
967
8
1
0
113,833
1
L
Yemoja
4,461
744
30
5
0
88,655
1
L
Scylla
4,434
739
16
3
0
65,254
1
L
Loki
4,491
749
19
3
0
102,625
1
W
Danzaburou
5,663
944
30
5
0
107,568
0
W
Agni
5,895
983
28
5
0
106,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role