Player Matchup

Nike
Nike
Baldy_Lockzz
Nike
Level 29
God Stats
15W - 11L
1,583 SR
Queue Stats
56W - 54L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Gabe the pro180
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Kie-Aarreon
Anubis
Level 28
God Stats
51W - 42L
1,575 SR
Queue Stats
52W - 43L
1,545 Elo+
Party 1
Apollo
Apollo
ThatOneGuy23630
Apollo
Level 27
God Stats
5W - 5L
1,608 SR
Queue Stats
74W - 49L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
capila4019
Ratatoskr
Level 4
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 3
Team Averages
Level 18
1,613 SR
1,530 Elo+

VS

Team Averages
Level 21
1,489 SR
1,449 Elo+
Fenrir
Fenrir
Surkashi
Fenrir
Level 12
God Stats
4W - 4L
1,456 SR
Queue Stats
28W - 32L
1,447 Elo+
Solo
Freya
Freya
TheLazyman24
Freya
Level 20
God Stats
4W - 2L
1,441 SR
Queue Stats
12W - 11L
1,426 Elo+
Party 2
Nike
Nike
aalvaarezz
Nike
Level 26
God Stats
2W - 1L
1,538 SR
Queue Stats
14W - 18L
1,382 Elo+
Solo
Skadi
Skadi
emerald viper
Skadi
Level 22
God Stats
10W - 13L
1,510 SR
Queue Stats
18W - 16L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
xDHZIAVOx
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,194
455
8,614
11,425
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 11 / 3
6,355
353
2,189
12,048
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
16
5 / 5 / 6
9,718
540
13,778
16,359
8,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 0
9,882
549
15,494
15,501
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
capila4019
Ratatoskr
4
0 / 10 / 0
5,316
295
584
7,554
1,796
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Surkashi
Fenrir
11
0 / 1 / 5
7,682
427
4,257
10,616
7,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 7 / 3
9,185
510
5,310
10,715
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 3
9,631
535
7,236
14,004
7,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 2 / 4
10,588
588
14,508
12,432
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xDHZIAVOx
Cthulhu
13
1 / 2 / 9
9,455
525
8,995
13,676
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
26
31
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
0
11
3
0.14
L
Anubis
5
5
6
1.6
W
Fenrir
Surkashi
Fenrir
0
1
5
2.5
L
6
2
0
3
W
5
7
3
0.93
W
6
1
3
7.5
L
Ratatoskr
capila4019
Ratatoskr
0
10
0
0
W
14
2
4
8
W
Cthulhu
xDHZIAVOx
Cthulhu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,659
Damage
40,306
62,887
Taken
61,443
32,163
Mitigated
38,650
17,029
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,614
1,565
0
1,892
11,425
9,414
147
933
10,142
0
34,659
L
2,189
475
0
386
12,048
4,763
300
2,373
9,650
7,998
0
L
Anubis
13,778
990
0
7,831
16,359
8,737
1,384
6,145
10,089
60,848
0
W
Fenrir
Surkashi
Fenrir
4,257
1,617
0
759
10,616
7,896
1,861
850
9,641
0
22,819
L
15,494
9,769
0
6,920
15,501
7,453
0
4,238
11,238
0
70,945
W
5,310
1,460
0
1,494
10,715
4,397
1,574
5,478
5,212
27,405
0
W
7,236
323
0
4,085
14,004
7,058
1,227
5,022
8,757
0
41,520
L
Ratatoskr
capila4019
Ratatoskr
584
41
0
0
7,554
1,796
0
616
6,913
0
5,776
W
14,508
8,857
0
6,399
12,432
8,393
1,364
863
11,444
0
62,840
W
Cthulhu
xDHZIAVOx
Cthulhu
8,995
2,163
0
1,094
13,676
10,906
626
3,754
9,857
38,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
46,541
295
Minions Killed
336
0
Camps Cleared
0
1,532,540
Distance Traveled
1,596,311
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,194
455
47
3
0
347,479
3
L
Cthulhu
6,355
353
20
1
0
274,624
1
L
Anubis
9,718
540
104
6
0
252,275
0
W
Fenrir
7,682
427
44
2
0
351,885
1
L
Apollo
9,882
549
118
7
0
320,848
2
W
Freya
9,185
510
56
3
0
242,943
0
W
Nike
9,631
535
73
4
0
342,198
1
L
Ratatoskr
5,316
295
6
0
0
337,314
2
W
Skadi
10,588
588
97
5
0
302,473
4
W
Cthulhu
9,455
525
66
4
0
356,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role