Player Matchup

Nike
Nike
Kendrizzle
Nike
Level 28
God Stats
1W - 4L
1,612 SR
Queue Stats
42W - 37L
1,612 Elo+
Party 1
Izanami
Izanami
Myligga9
Izanami
Level 33
God Stats
0W - 1L
1,782 SR
Queue Stats
86W - 42L
1,772 Elo+
Party 1
Ra
Ra
Saenguiin
Ra
Level 49
God Stats
5W - 2L
1,645 SR
Queue Stats
112W - 63L
1,756 Elo+
Party 1
Team Averages
Level 37
1,680 SR
1,713 Elo+

VS

Team Averages
Level 115
1,492 SR
1,450 Elo+
Sol
Sol
FENIXXRED
Sol
Level 148
God Stats
10W - 12L
1,476 SR
Queue Stats
106W - 130L
1,406 Elo+
Solo
Cerberus
Cerberus
Thunderpimp13
Cerberus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 99L
1,445 Elo+
Solo
Danzaburou
Danzaburou
zaKewn
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
10,537
620
7,854
10,362
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Myligga9
Izanami
13
2 / 5 / 5
10,413
613
9,288
14,119
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 3
11,429
672
16,090
8,850
3,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
11,425
672
10,499
11,993
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Thunderpimp13
Cerberus
14
0 / 5 / 9
10,376
610
6,302
17,955
18,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
zaKewn
Danzaburou
16
8 / 1 / 2
12,885
758
10,030
13,049
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
11
11
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
2
4
7
1.38
L
Izanami
Myligga9
Izanami
2
5
5
0.9
L
6
2
3
3.75
W
Cerberus
Thunderpimp13
Cerberus
0
5
9
0.9
W
Danzaburou
zaKewn
Danzaburou
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
26,831
33,331
Taken
42,997
16,577
Mitigated
27,896
8,731
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,499
1,765
654
5,892
11,993
4,008
1,954
4,395
7,598
54,441
0
L
7,854
1,376
0
661
10,362
8,200
64
4,296
5,834
0
21,288
L
Izanami
Myligga9
Izanami
9,288
6,179
0
2,249
14,119
4,904
871
7,298
6,589
0
56,146
L
16,090
1,837
2,007
3,814
8,850
3,473
334
4,669
4,043
67,063
0
W
Cerberus
Thunderpimp13
Cerberus
6,302
379
0
2,771
17,955
18,231
136
6,418
11,537
22,381
0
W
Danzaburou
zaKewn
Danzaburou
10,030
5,397
0
5,001
13,049
5,657
1,806
5,619
7,430
0
73,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
34,686
217
Minions Killed
249
0
Camps Cleared
0
856,385
Distance Traveled
784,067
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,425
672
68
4
0
229,046
4
L
Nike
10,537
620
26
2
0
293,905
0
L
Izanami
10,413
613
98
6
0
274,967
0
L
Ra
11,429
672
93
5
0
287,513
2
W
Cerberus
10,376
610
74
4
0
281,393
6
W
Danzaburou
12,885
758
107
6
0
273,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role