Player Matchup

Odin
Odin
Coreyhough39
Odin
Level 16
God Stats
13W - 15L
1,400 SR
Queue Stats
17W - 24L
1,354 Elo+
Party 1
Eset
Eset
TVGApparition
Eset
Level 69
God Stats
4W - 7L
1,406 SR
Queue Stats
28W - 32L
1,388 Elo+
Party 1
Da Ji
Da Ji
Захард
Da Ji
Level 60
God Stats
11W - 11L
1,475 SR
Queue Stats
66W - 96L
1,290 Elo+
Solo
Team Averages
Level 48
1,427 SR
1,344 Elo+

VS

Team Averages
Level 140
1,715 SR
1,701 Elo+
Artemis
Artemis
BFGDeadly
Artemis
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
220W - 187L
1,659 Elo+
Party 2
Janus
Janus
BuzzBuzz199Xx
Janus
Level 157
God Stats
10W - 9L
1,760 SR
Queue Stats
264W - 165L
1,707 Elo+
Party 2
Fenrir
Fenrir
babyagentphil
Fenrir
Level 124
God Stats
8W - 2L
1,885 SR
Queue Stats
384W - 243L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,339
596
2,497
15,065
8,071
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 8 / 1
8,999
643
8,402
12,284
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 8 / 2
8,066
576
4,363
16,089
6,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BFGDeadly
Artemis
14
6 / 2 / 10
10,376
741
10,432
7,738
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 0 / 8
11,538
824
17,636
6,081
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 3 / 10
11,290
806
8,373
14,140
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
24
24
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
BFGDeadly
Artemis
6
2
10
5.5
W
10
0
8
14
L
1
8
2
0.25
L
2
8
1
0.31
W
8
3
10
4.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
36,441
43,438
Taken
27,959
19,126
Mitigated
16,285
5,679
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BFGDeadly
Artemis
10,432
5,743
0
2,864
7,738
3,929
2,203
2,551
5,187
0
37,100
W
17,636
701
168
2,393
6,081
1,985
0
1,737
4,344
67,720
0
L
2,497
1,130
561
576
15,065
8,071
0
5,601
9,139
0
11,602
L
8,402
353
964
1,192
12,284
4,808
0
5,579
6,448
25,998
0
W
8,373
1,244
0
4,018
14,140
10,371
0
4,144
9,996
0
34,638
L
4,363
858
0
2,386
16,089
6,247
0
5,731
10,087
0
22,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,404
Gold Earned
33,204
72
Minions Killed
193
0
Camps Cleared
0
622,925
Distance Traveled
772,573
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,376
741
65
5
0
219,509
0
W
Janus
11,538
824
91
7
0
275,460
0
L
Odin
8,339
596
14
1
0
171,353
2
L
Eset
8,999
643
31
2
0
221,227
2
W
Fenrir
11,290
806
37
3
0
277,604
1
L
Da Ji
8,066
576
27
2
0
230,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role