Player Matchup

Tsukuyomi
Tsukuyomi
KINGSTER111
Tsukuyomi
Level 67
God Stats
84W - 113L
1,456 SR
Queue Stats
228W - 293L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Matthew97657
Cabrakan
Level 87
God Stats
26W - 27L
1,502 SR
Queue Stats
243W - 251L
1,535 Elo+
Party 1
Tiamat
Tiamat
TheReason1824
Tiamat
Level 119
God Stats
28W - 23L
1,575 SR
Queue Stats
419W - 415L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
bmw806
Danzaburou
Level 126
God Stats
15W - 11L
1,537 SR
Queue Stats
186W - 196L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
javair17
Sun Wukong
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 251L
1,483 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,492 Elo+

VS

Team Averages
Level 77
1,522 SR
1,381 Elo+
Chang'e
Chang'e
BudEnbyGayming
Chang'e
Level 47
God Stats
2W - 6L
1,399 SR
Queue Stats
122W - 166L
1,402 Elo+
Solo
Bacchus
Bacchus
KhalidaNeferher
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,422 Elo+
Solo
Xbalanque
Xbalanque
Medicius
Xbalanque
Level 102
God Stats
25W - 18L
1,348 SR
Queue Stats
449W - 512L
1,431 Elo+
Solo
Loki
Loki
extrakrispie
Loki
Level 50
God Stats
19W - 17L
1,622 SR
Queue Stats
64W - 69L
1,496 Elo+
Solo
Hel
Hel
加米尼奥
Hel
Level 125
God Stats
0W - 1L
1,742 SR
Queue Stats
29W - 26L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KINGSTER111
Tsukuyomi
13
4 / 4 / 3
7,975
532
6,833
9,206
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Matthew97657
Cabrakan
13
1 / 1 / 9
8,482
565
5,602
8,714
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 2
9,211
614
7,566
6,393
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bmw806
Danzaburou
15
9 / 0 / 2
9,827
655
12,438
8,873
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
javair17
Sun Wukong
14
2 / 1 / 3
8,386
559
4,620
8,291
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,926
395
2,321
9,624
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 3
6,385
426
4,143
11,846
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
Medicius
Xbalanque
10
1 / 7 / 0
6,170
411
5,174
10,245
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 0
7,788
519
5,501
10,091
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 3 / 2
7,231
482
3,199
11,402
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
7
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Tsukuyomi
KINGSTER111
Tsukuyomi
4
4
3
1.38
L
0
4
3
0.38
W
Cabrakan
Matthew97657
Cabrakan
1
1
9
5.5
L
Xbalanque
Medicius
Xbalanque
1
7
0
0.14
W
5
1
2
6
W
Danzaburou
bmw806
Danzaburou
9
0
2
10
L
4
2
0
2
W
Sun Wukong
javair17
Sun Wukong
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
20,338
41,477
Taken
53,208
29,571
Mitigated
19,841
15,926
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,321
348
494
2,255
9,624
2,595
29
4,664
4,716
24,481
0
W
Tsukuyomi
KINGSTER111
Tsukuyomi
6,833
665
0
2,957
9,206
3,430
31
1,324
7,882
0
48,421
L
4,143
719
0
1,674
11,846
6,848
0
4,302
7,477
18,047
0
W
Cabrakan
Matthew97657
Cabrakan
5,602
891
0
1,941
8,714
8,724
105
2,506
6,143
22,916
0
L
Xbalanque
Medicius
Xbalanque
5,174
2,017
0
2,200
10,245
2,509
0
1,883
8,328
0
34,324
W
7,566
1,078
0
2,386
6,393
5,984
3,008
2,347
3,865
58,633
0
W
Danzaburou
bmw806
Danzaburou
12,438
6,187
0
6,001
8,873
5,051
1,001
907
7,966
0
70,553
L
5,501
769
0
3,288
10,091
3,008
0
1,105
8,921
0
36,600
W
Sun Wukong
javair17
Sun Wukong
4,620
1,218
0
2,641
8,291
6,382
306
2,333
5,958
0
38,343
L
3,199
390
452
2,864
11,402
4,881
0
853
10,174
25,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
33,500
433
Minions Killed
280
0
Camps Cleared
0
1,355,904
Distance Traveled
1,324,587
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,926
395
63
4
0
240,729
5
W
Tsukuyomi
7,975
532
90
6
0
264,314
0
L
Bacchus
6,385
426
28
2
0
293,394
0
W
Cabrakan
8,482
565
34
2
0
294,075
2
L
Xbalanque
6,170
411
72
5
0
216,754
1
W
Tiamat
9,211
614
126
8
0
271,087
3
W
Danzaburou
9,827
655
118
8
0
254,273
4
L
Loki
7,788
519
70
5
0
323,170
0
W
Sun Wukong
8,386
559
65
4
0
272,155
2
L
Hel
7,231
482
47
3
0
250,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role