Player Matchup

Cerberus
Cerberus
ARealBlood
Cerberus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,799 Elo+
Solo
Pele
Pele
Emilio31fcb
Pele
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 289L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
Happygeek44
Baron Samedi
Level 84
God Stats
2W - 1L
1,281 SR
Queue Stats
244W - 260L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
LEGEND_LUCAS
Jing Wei
Level 83
God Stats
4W - 2L
1,265 SR
Queue Stats
318W - 329L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
Stormsailin
Sun Wukong
Level 102
God Stats
4W - 6L
1,299 SR
Queue Stats
307W - 344L
1,440 Elo+
Party 2
Team Averages
Level 89
1,369 SR
1,534 Elo+

VS

Team Averages
Level 89
1,569 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Droopyy-
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xtreme-TKD
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,739 SR
Queue Stats
148W - 136L
1,454 Elo+
Party 1
Loki
Loki
slump1324
Loki
Level 66
God Stats
61W - 66L
1,501 SR
Queue Stats
147W - 160L
1,478 Elo+
Solo
Sol
Sol
storybox6198
Sol
Level 69
God Stats
32W - 28L
1,604 SR
Queue Stats
457W - 425L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARealBlood
Cerberus
10
1 / 2 / 2
5,821
485
3,120
10,818
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 2 / 3
8,047
671
5,965
6,961
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Happygeek44
Baron Samedi
11
3 / 2 / 6
6,559
547
6,648
7,303
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
LEGEND_LUCAS
Jing Wei
10
0 / 2 / 1
5,614
468
3,363
7,792
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Stormsailin
Sun Wukong
13
2 / 0 / 0
7,268
606
3,492
5,536
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 5
5,537
461
3,608
4,910
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Droopyy-
Hades
8
0 / 3 / 1
5,159
430
1,950
4,677
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Xtreme-TKD
Ah Muzen Cab
10
2 / 1 / 2
5,802
484
9,271
6,396
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
4 / 4 / 0
6,791
566
3,398
8,390
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 2
6,942
579
4,299
8,730
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
8
8
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
5
2.5
W
Cerberus
ARealBlood
Cerberus
1
2
2
1
L
Hades
Droopyy-
Hades
0
3
1
0.17
W
7
2
3
4.25
W
Baron Samedi
Happygeek44
Baron Samedi
3
2
6
3
W
Jing Wei
LEGEND_LUCAS
Jing Wei
0
2
1
0.25
W
Sun Wukong
Stormsailin
Sun Wukong
2
0
0
2
L
Ah Muzen Cab
Xtreme-TKD
Ah Muzen Cab
2
1
2
3
L
Loki
4
4
0
1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
22,526
38,410
Taken
33,103
17,594
Mitigated
13,327
14,083
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,608
2,068
466
1,000
4,910
3,000
0
1,175
3,735
17,105
4,597
W
Cerberus
ARealBlood
Cerberus
3,120
607
0
4,633
10,818
5,282
0
1,673
9,145
18,999
0
L
Hades
Droopyy-
Hades
1,950
405
150
674
4,677
3,564
0
127
4,225
15,357
0
W
5,965
1,796
0
937
6,961
4,037
0
1,037
5,924
0
50,633
W
Baron Samedi
Happygeek44
Baron Samedi
6,648
545
296
2,768
7,303
3,075
0
3,414
3,889
27,589
0
W
Jing Wei
LEGEND_LUCAS
Jing Wei
3,363
2,649
0
3,438
7,792
1,664
0
1,689
6,103
0
30,082
W
Sun Wukong
Stormsailin
Sun Wukong
3,492
643
0
2,011
5,536
3,536
0
1,506
4,030
0
43,376
L
Ah Muzen Cab
Xtreme-TKD
Ah Muzen Cab
9,271
3,329
0
3,080
6,396
1,819
125
2,278
4,074
0
39,595
L
Loki
3,398
735
0
2,926
8,390
2,512
0
2,591
5,553
0
31,553
L
4,299
654
0
3,882
8,730
2,432
298
3,031
5,423
37,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
30,231
380
Minions Killed
288
0
Camps Cleared
0
1,182,133
Distance Traveled
1,073,197
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,537
461
31
3
0
192,682
1
W
Cerberus
5,821
485
52
4
0
250,559
4
L
Hades
5,159
430
37
3
0
208,626
2
W
Pele
8,047
671
98
8
0
260,684
2
W
Baron Samedi
6,559
547
53
4
0
218,682
3
W
Jing Wei
5,614
468
87
7
0
217,932
2
W
Sun Wukong
7,268
606
90
8
0
234,276
0
L
Ah Muzen Cab
5,802
484
71
6
0
205,432
0
L
Loki
6,791
566
70
6
0
248,738
3
L
Sol
6,942
579
79
7
0
217,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role