Player Matchup

Mercury
Mercury
DeferentTrack63
Mercury
Level 25
God Stats
14W - 17L
1,332 SR
Queue Stats
223W - 267L
1,299 Elo+
Party 1
Artemis
Artemis
DeusTamales
Artemis
Level 29
God Stats
8W - 7L
1,386 SR
Queue Stats
10W - 11L
1,251 Elo+
Solo
Tiamat
Tiamat
Uli_Gamex37
Tiamat
Level 11
God Stats
5W - 5L
1,313 SR
Queue Stats
5W - 10L
1,129 Elo+
Party 1
Osiris
Osiris
Xastax_8
Osiris
Level 27
God Stats
2W - 3L
1,220 SR
Queue Stats
115W - 127L
1,357 Elo+
Party 1
Bakasura
Bakasura
rebelforlyfe
Bakasura
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,243 Elo+
Solo
Team Averages
Level 24
1,350 SR
1,256 Elo+

VS

Team Averages
Level 20
1,394 SR
1,335 Elo+
Arachne
Arachne
Orion_Da_King
Arachne
Level 29
God Stats
21W - 21L
1,287 SR
Queue Stats
384W - 498L
1,319 Elo+
Solo
Tiamat
Tiamat
Tusk102
Tiamat
Level 29
God Stats
7W - 7L
1,285 SR
Queue Stats
12W - 7L
1,245 Elo+
Solo
Ymir
Ymir
jamer0_0
Ymir
Level 12
God Stats
8W - 15L
1,399 SR
Queue Stats
9W - 15L
1,358 Elo+
Solo
Izanami
Izanami
sasha_borisov9
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
snake-freund
Thanatos
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 178L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 5
13,546
589
13,239
16,208
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
DeusTamales
Artemis
17
3 / 1 / 5
11,339
493
13,312
9,048
3,380
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
1 / 3 / 3
11,582
504
5,299
10,361
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Xastax_8
Osiris
20
6 / 1 / 2
13,768
599
13,172
19,543
14,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
rebelforlyfe
Bakasura
17
2 / 3 / 5
10,824
471
5,102
18,988
6,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
9 / 3 / 0
12,762
555
18,982
20,281
11,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Tusk102
Tiamat
14
1 / 5 / 0
9,227
401
11,129
13,420
12,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
1 / 1 / 0
9,235
402
4,274
13,195
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 9 / 1
7,286
317
3,159
10,500
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
snake-freund
Thanatos
15
0 / 8 / 0
8,632
375
3,027
15,680
6,134

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
26
Kills
11
11
Deaths
26
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
W
Artemis
DeusTamales
Artemis
3
1
5
5.5
L
Arachne
9
3
0
3
L
Tiamat
Tusk102
Tiamat
1
5
0
0.2
W
Tiamat
1
3
3
0.83
W
Osiris
Xastax_8
Osiris
6
1
2
7
L
Ymir
1
1
0
1
W
Bakasura
rebelforlyfe
Bakasura
2
3
5
1.5
L
0
9
1
0.06
L
Thanatos
snake-freund
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
40,571
74,148
Taken
73,076
36,072
Mitigated
44,068
26,650
Healing
19,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,239
10,331
0
6,570
16,208
6,197
213
2,072
14,044
0
74,901
W
Artemis
DeusTamales
Artemis
13,312
5,160
0
845
9,048
3,380
4,747
3,701
4,937
0
71,892
L
Arachne
18,982
14,277
0
7,126
20,281
11,520
0
923
19,296
0
77,566
L
Tiamat
Tusk102
Tiamat
11,129
848
0
4,506
13,420
12,983
337
0
13,270
38,563
0
W
Tiamat
5,299
411
0
1,406
10,361
4,622
2,317
843
9,518
55,217
0
W
Osiris
Xastax_8
Osiris
13,172
5,111
0
8,377
19,543
14,946
6,439
3,643
15,623
0
93,464
L
Ymir
4,274
444
0
811
13,195
10,799
288
64
12,991
50,185
0
W
Bakasura
rebelforlyfe
Bakasura
5,102
4,246
0
9,452
18,988
6,927
2,055
3,925
14,623
0
53,874
L
3,159
2,463
0
1,865
10,500
2,632
495
1,246
9,188
0
24,211
L
Thanatos
snake-freund
Thanatos
3,027
280
0
5,076
15,680
6,134
0
2,643
12,741
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,059
Gold Earned
47,142
631
Minions Killed
376
0
Camps Cleared
0
2,129,125
Distance Traveled
1,729,803
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,546
589
93
4
0
529,578
0
W
Artemis
11,339
493
115
5
0
377,849
3
L
Arachne
12,762
555
107
5
0
473,886
0
L
Tiamat
9,227
401
58
3
0
340,314
4
W
Tiamat
11,582
504
127
6
0
329,242
0
W
Osiris
13,768
599
194
8
0
459,116
3
L
Ymir
9,235
402
91
4
0
371,587
0
W
Bakasura
10,824
471
102
4
0
433,340
5
L
Izanami
7,286
317
53
2
0
204,423
0
L
Thanatos
8,632
375
67
3
0
339,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role