Player Matchup

Guan Yu
Guan Yu
Axolotte
Guan Yu
Level 16
God Stats
2W - 0L
1,848 SR
Queue Stats
47W - 43L
1,524 Elo+
Party 1
Yemoja
Yemoja
GerCarc
Yemoja
Level 13
God Stats
4W - 1L
1,829 SR
Queue Stats
14W - 10L
1,609 Elo+
Party 3
Sol
Sol
Jackromsick
Sol
Level 28
God Stats
9W - 7L
1,471 SR
Queue Stats
53W - 42L
1,545 Elo+
Party 1
Anubis
Anubis
KFAChunihh
Anubis
Level 17
God Stats
3W - 3L
1,467 SR
Queue Stats
11W - 7L
1,526 Elo+
Party 3
Loki
Loki
Kouzeen
Loki
Level 10
God Stats
1W - 5L
1,233 SR
Queue Stats
12W - 10L
1,511 Elo+
Party 3
Team Averages
Level 17
1,570 SR
1,543 Elo+

VS

Team Averages
Level 23
1,556 SR
1,450 Elo+
Bellona
Bellona
Juampi_Vga
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,332 Elo+
Solo
Skadi
Skadi
SoledbyCharles-
Skadi
Level 28
God Stats
11W - 12L
1,434 SR
Queue Stats
59W - 81L
1,453 Elo+
Party 2
Ares
Ares
tomasrg16
Ares
Level 23
God Stats
3W - 1L
1,719 SR
Queue Stats
34W - 42L
1,444 Elo+
Party 2
Arachne
Arachne
vhrs_01
Arachne
Level 29
God Stats
14W - 24L
1,555 SR
Queue Stats
48W - 55L
1,525 Elo+
Party 2
Anubis
Anubis
zGhosT_Reis
Anubis
Level 29
God Stats
19W - 16L
1,572 SR
Queue Stats
49W - 59L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Axolotte
Guan Yu
13
3 / 1 / 16
9,359
551
5,419
12,093
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
GerCarc
Yemoja
14
2 / 2 / 6
8,854
521
5,586
6,866
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
15 / 2 / 7
9,800
576
17,869
8,636
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
KFAChunihh
Anubis
15
7 / 4 / 2
10,034
590
8,536
9,010
3,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Kouzeen
Loki
14
4 / 4 / 7
8,927
525
5,309
11,847
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Juampi_Vga
Bellona
15
7 / 2 / 0
9,255
544
8,919
13,980
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 1
6,608
389
4,643
10,375
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
10
0 / 9 / 1
6,696
394
1,807
11,043
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
vhrs_01
Arachne
13
5 / 5 / 3
8,237
485
8,048
12,375
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
1 / 8 / 3
7,986
470
9,025
13,288
5,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
31
Kills
13
13
Deaths
32
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Axolotte
Guan Yu
3
1
16
11
W
Yemoja
GerCarc
Yemoja
2
2
6
2.5
W
15
2
7
9.25
L
Bellona
Juampi_Vga
Bellona
7
2
0
3.5
W
Anubis
KFAChunihh
Anubis
7
4
2
2
W
Loki
Kouzeen
Loki
4
4
7
1.88
L
0
8
1
0.06
L
Ares
0
9
1
0.06
L
Arachne
vhrs_01
Arachne
5
5
3
1.3
L
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
32,442
48,452
Taken
61,061
23,210
Mitigated
28,596
16,955
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Axolotte
Guan Yu
5,419
1,058
2,016
3,661
12,093
9,097
1,122
2,372
9,721
0
27,873
W
Yemoja
GerCarc
Yemoja
5,586
972
706
218
6,866
4,538
408
1,769
5,097
33,953
0
W
17,869
5,379
0
3,067
8,636
2,560
3,442
2,294
6,342
42,396
0
L
Bellona
Juampi_Vga
Bellona
8,919
1,923
0
6,810
13,980
9,301
500
6,562
7,284
0
53,710
W
Anubis
KFAChunihh
Anubis
8,536
107
0
2,816
9,010
3,172
531
4,217
4,793
48,600
0
W
Loki
Kouzeen
Loki
5,309
1,398
0
4,471
11,847
3,843
0
180
11,667
0
46,860
L
4,643
1,985
0
1,016
10,375
4,392
300
4,648
5,500
0
35,545
L
Ares
1,807
160
0
403
11,043
6,039
600
4,491
6,379
20,524
0
L
Arachne
vhrs_01
Arachne
8,048
6,332
0
3,165
12,375
3,787
428
5,252
6,933
0
35,380
L
Anubis
9,025
189
0
4,054
13,288
5,077
180
10,150
2,974
38,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
38,782
356
Minions Killed
340
0
Camps Cleared
0
1,614,929
Distance Traveled
1,400,736
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,359
551
32
2
0
366,170
2
W
Yemoja
8,854
521
60
4
0
333,321
5
W
Sol
9,800
576
78
5
0
294,234
1
L
Bellona
9,255
544
103
6
0
324,432
0
W
Anubis
10,034
590
100
6
0
253,022
0
W
Loki
8,927
525
86
5
0
368,182
2
L
Skadi
6,608
389
66
4
0
260,998
0
L
Ares
6,696
394
25
1
0
269,721
0
L
Arachne
8,237
485
73
4
0
328,750
1
L
Anubis
7,986
470
73
4
0
216,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role