Player Matchup

Cthulhu
Cthulhu
Naipesito
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,301 Elo+
Solo
Chang'e
Chang'e
Necrowno
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Stapler1
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,451 Elo+
Solo
Bellona
Bellona
iamveryverysad
Bellona
Level 17
God Stats
26W - 24L
1,518 SR
Queue Stats
167W - 141L
1,537 Elo+
Party 1
Medusa
Medusa
superkamiguru420
Medusa
Level 16
God Stats
14W - 18L
1,289 SR
Queue Stats
73W - 64L
1,540 Elo+
Party 1
Team Averages
Level 15
1,461 SR
1,466 Elo+

VS

Team Averages
Level 14
1,645 SR
1,455 Elo+
Mercury
Mercury
Duanos
Mercury
Level 16
God Stats
21W - 23L
1,710 SR
Queue Stats
79W - 83L
1,457 Elo+
Solo
King Arthur
King Arthur
HoomanLegend
King Arthur
Level 6
God Stats
5W - 3L
1,688 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2
Neith
Neith
Lonelyquill
Neith
Level 8
God Stats
10W - 10L
1,716 SR
Queue Stats
108W - 129L
1,418 Elo+
Solo
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 21
God Stats
69W - 53L
1,610 SR
Queue Stats
151W - 134L
1,455 Elo+
Party 2
Poseidon
Poseidon
Themilkman1826
Poseidon
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Naipesito
Cthulhu
20
2 / 3 / 27
12,397
954
17,322
17,715
22,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Necrowno
Chang'e
20
12 / 3 / 22
14,622
1,125
27,136
21,388
9,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Stapler1
Artemis
20
3 / 4 / 24
13,242
1,019
24,331
15,379
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 2 / 14
14,825
1,140
27,869
22,349
20,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 19
12,332
949
19,221
14,139
10,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duanos
Mercury
17
1 / 10 / 8
10,990
845
11,315
18,913
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
HoomanLegend
King Arthur
18
0 / 7 / 12
11,086
853
14,881
28,648
25,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 9 / 10
11,444
880
14,345
21,234
9,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
18
1 / 7 / 11
11,838
911
23,924
35,259
35,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
18
10 / 9 / 2
14,083
1,083
19,190
17,770
7,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
56
42
Kills
13
14
Deaths
42
106
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
Duanos
Mercury
1
10
8
0.5
L
King Arthur
HoomanLegend
King Arthur
0
7
12
0.86
L
1
9
10
0.67
W
Cthulhu
Naipesito
Cthulhu
2
3
27
5.17
W
Chang'e
Necrowno
Chang'e
12
3
22
7.67
L
Cthulhu
1
7
11
0.93
W
Artemis
Stapler1
Artemis
3
4
24
3.75
L
Poseidon
10
9
2
1.22
W
19
2
14
13
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,879
Damage
83,655
90,970
Taken
121,824
71,358
Mitigated
85,475
29,038
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Duanos
Mercury
11,315
5,202
0
874
18,913
8,160
0
7,914
10,999
0
16,289
L
King Arthur
HoomanLegend
King Arthur
14,881
2,145
0
5,673
28,648
25,961
0
9,142
19,506
922
23,821
L
14,345
7,481
0
1,027
21,234
9,038
0
10,533
10,701
0
36,613
W
Cthulhu
Naipesito
Cthulhu
17,322
1,270
713
0
17,715
22,332
0
8,484
8,657
32,925
0
W
Chang'e
Necrowno
Chang'e
27,136
3,234
10,341
8,713
21,388
9,815
0
11,133
9,740
51,523
0
L
Cthulhu
23,924
1,104
989
5,470
35,259
35,208
0
9,855
25,404
52,339
0
W
Artemis
Stapler1
Artemis
24,331
14,232
0
5,053
15,379
7,907
0
7,413
7,834
0
50,876
L
Poseidon
19,190
4,670
0
1,046
17,770
7,108
0
7,014
10,756
44,164
0
W
27,869
9,559
1,078
1,734
22,349
20,443
0
9,903
11,715
0
38,361
W
19,221
11,957
747
659
14,139
10,861
0
4,971
8,393
0
25,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,418
Gold Earned
59,441
206
Minions Killed
207
8
Camps Cleared
4
1,118,460
Distance Traveled
1,130,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,990
845
12
1
2
251,821
0
L
King Arthur
11,086
853
12
1
0
212,401
3
L
Neith
11,444
880
68
5
0
196,066
0
W
Cthulhu
12,397
954
42
3
1
212,900
0
W
Chang'e
14,622
1,125
49
4
3
236,430
0
L
Cthulhu
11,838
911
53
4
0
251,479
0
W
Artemis
13,242
1,019
70
5
1
179,654
0
L
Poseidon
14,083
1,083
62
5
2
218,888
0
W
Bellona
14,825
1,140
33
3
1
260,843
0
W
Medusa
12,332
949
12
1
2
228,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role