Player Matchup

Aphrodite
Aphrodite
Rosco Sir
Aphrodite
Level 102
God Stats
3W - 1L
1,786 SR
Queue Stats
130W - 93L
1,654 Elo+
Party 1
Skadi
Skadi
Wyatthuff21
Skadi
Level 26
God Stats
8W - 7L
1,835 SR
Queue Stats
28W - 22L
1,708 Elo+
Party 1
King Arthur
King Arthur
lts Rebellion
King Arthur
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
221W - 155L
1,560 Elo+
Party 1
Team Averages
Level 82
1,707 SR
1,641 Elo+

VS

Team Averages
Level 33
1,395 SR
1,343 Elo+
Cerberus
Cerberus
Hoolock-Gibbon
Cerberus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 2
Chaac
Chaac
god_of_catnip
Chaac
Level 71
God Stats
1W - 0L
1,308 SR
Queue Stats
24W - 41L
1,292 Elo+
Party 2
Discordia
Discordia
mywaywardson12
Discordia
Level 22
God Stats
6W - 4L
1,377 SR
Queue Stats
141W - 173L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rosco Sir
Aphrodite
12
1 / 3 / 6
8,508
567
10,125
11,436
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 5 / 4
8,988
599
9,353
9,734
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lts Rebellion
King Arthur
12
3 / 6 / 4
8,898
593
11,689
24,886
11,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 8
10,417
694
7,941
14,250
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 1 / 9
9,907
660
16,254
18,820
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
mywaywardson12
Discordia
13
7 / 5 / 5
10,459
697
13,563
9,007
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
14
14
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
8
7
L
Aphrodite
Rosco Sir
Aphrodite
1
3
6
1.33
L
3
5
4
1
W
4
1
9
8.5
L
King Arthur
lts Rebellion
King Arthur
3
6
4
0.83
W
Discordia
mywaywardson12
Discordia
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
37,758
46,056
Taken
42,077
21,662
Mitigated
33,810
17,586
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,941
277
1,173
4,957
14,250
13,160
118
4,246
9,510
20,840
0
L
Aphrodite
Rosco Sir
Aphrodite
10,125
1,098
5,285
6,182
11,436
6,995
0
4,795
6,366
24,743
0
L
9,353
2,702
0
1,220
9,734
3,363
347
4,284
5,250
0
28,347
W
16,254
2,176
723
11,575
18,820
18,004
17
5,197
13,217
0
40,930
L
King Arthur
lts Rebellion
King Arthur
11,689
623
0
4,899
24,886
11,304
0
12,721
11,700
0
34,408
W
Discordia
mywaywardson12
Discordia
13,563
658
1,417
1,794
9,007
2,646
604
1,008
7,881
35,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
30,783
115
Minions Killed
125
0
Camps Cleared
0
777,031
Distance Traveled
820,176
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,417
694
32
2
0
274,080
4
L
Aphrodite
8,508
567
31
2
0
262,872
1
L
Skadi
8,988
599
45
3
0
237,783
0
W
Chaac
9,907
660
55
4
0
293,878
2
L
King Arthur
8,898
593
39
3
0
276,376
0
W
Discordia
10,459
697
38
3
0
252,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role