Player Matchup

Aphrodite
Aphrodite
Charidan
Aphrodite
Level 120
God Stats
5W - 6L
1,463 SR
Queue Stats
136W - 146L
1,460 Elo+
Party 3
Osiris
Osiris
HAJJAJ
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Monkooky
Horus
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 97L
1,450 Elo+
Party 3
Apollo
Apollo
OracleBones
Apollo
Level 102
God Stats
4W - 4L
1,426 SR
Queue Stats
84W - 97L
1,475 Elo+
Party 3
Ravana
Ravana
ZeoUnis
Ravana
Level 105
God Stats
18W - 13L
1,638 SR
Queue Stats
71W - 87L
1,450 Elo+
Party 3
Team Averages
Level 91
1,506 SR
1,467 Elo+

VS

Team Averages
Level 62
1,531 SR
1,447 Elo+
Sobek
Sobek
NinjaGinger0
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
SirJohnJames
Ullr
Level 69
God Stats
11W - 15L
1,467 SR
Queue Stats
138W - 122L
1,449 Elo+
Party 2
Hera
Hera
XxSVNWrathxX
Hera
Level 28
God Stats
7W - 5L
1,744 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 1
King Arthur
King Arthur
Ysqcsd
King Arthur
Level 61
God Stats
1W - 2L
1,339 SR
Queue Stats
17W - 15L
1,346 Elo+
Solo
Ratatoskr
Ratatoskr
ZeoNox9780
Ratatoskr
Level 88
God Stats
10W - 9L
1,605 SR
Queue Stats
641W - 701L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charidan
Aphrodite
14
3 / 1 / 6
8,302
639
7,822
9,081
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
HAJJAJ
Osiris
14
5 / 0 / 0
8,282
637
6,957
9,252
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Monkooky
Horus
11
0 / 0 / 4
6,768
521
2,626
8,786
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
12
2 / 0 / 0
7,000
538
3,138
6,432
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
ZeoUnis
Ravana
13
6 / 1 / 2
7,887
607
8,139
5,681
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,151
473
3,950
9,756
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 1
5,838
449
4,485
4,329
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 0
6,037
464
6,944
7,564
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Ysqcsd
King Arthur
12
1 / 4 / 0
6,983
537
3,744
10,644
4,810
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
ZeoNox9780
Ratatoskr
10
0 / 4 / 0
5,906
454
4,642
11,237
3,466
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Charidan
Aphrodite
3
1
6
6
W
Osiris
HAJJAJ
Osiris
5
0
0
5
W
Horus
Monkooky
Horus
0
0
4
2
L
0
1
1
0.5
W
Apollo
2
0
0
2
L
0
0
1
0.5
L
1
7
0
0.14
L
King Arthur
Ysqcsd
King Arthur
1
4
0
0.25
L
Ratatoskr
ZeoNox9780
Ratatoskr
0
4
0
0
W
Ravana
ZeoUnis
Ravana
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
23,765
39,232
Taken
43,530
22,190
Mitigated
17,889
24,568
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Charidan
Aphrodite
7,822
1,654
2,437
6,235
9,081
3,797
821
2,073
6,896
49,598
0
W
Osiris
HAJJAJ
Osiris
6,957
1,377
0
6,713
9,252
6,100
746
2,256
6,801
0
48,677
W
Horus
Monkooky
Horus
2,626
1,702
399
4,264
8,786
7,447
273
3,767
4,927
0
10,466
L
3,950
63
0
5,185
9,756
6,415
0
1,339
8,367
21,453
0
W
Apollo
3,138
2,513
0
2,762
6,432
2,091
0
466
5,966
0
47,865
L
4,485
1,418
0
945
4,329
1,252
0
858
3,443
0
36,210
L
6,944
1,889
0
610
7,564
1,946
0
1,181
6,291
26,614
0
L
King Arthur
Ysqcsd
King Arthur
3,744
804
0
2,320
10,644
4,810
0
2,837
7,614
0
39,763
L
Ratatoskr
ZeoNox9780
Ratatoskr
4,642
927
0
3,764
11,237
3,466
0
1,118
9,993
0
36,517
W
Ravana
ZeoUnis
Ravana
8,139
2,328
0
1,758
5,681
2,755
1,700
1,841
3,748
0
47,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
30,915
416
Minions Killed
311
0
Camps Cleared
0
1,283,160
Distance Traveled
1,288,859
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,302
639
111
9
0
232,464
2
W
Osiris
8,282
637
105
8
0
255,253
0
W
Horus
6,768
521
17
1
0
262,501
5
L
Sobek
6,151
473
26
2
0
285,432
6
W
Apollo
7,000
538
95
7
0
243,100
3
L
Ullr
5,838
449
86
7
0
237,721
4
L
Hera
6,037
464
42
3
0
225,609
1
L
King Arthur
6,983
537
92
7
0
256,203
2
L
Ratatoskr
5,906
454
65
5
0
283,894
0
W
Ravana
7,887
607
88
7
0
289,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role