Player Matchup

Baron Samedi
Baron Samedi
DesertBull
Baron Samedi
Level 28
God Stats
2W - 2L
1,754 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Loki
Loki
F502
Loki
Level 18
God Stats
15W - 6L
1,500 SR
Queue Stats
60W - 47L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
Gael-Mello
Baba Yaga
Level 18
God Stats
2W - 4L
1,424 SR
Queue Stats
109W - 98L
1,375 Elo+
Party 1
Izanami
Izanami
PitosKO
Izanami
Level 8
God Stats
0W - 2L
1,308 SR
Queue Stats
64W - 54L
1,314 Elo+
Party 1
Yemoja
Yemoja
amandamunhoz_
Yemoja
Level 14
God Stats
6W - 7L
1,557 SR
Queue Stats
75W - 65L
1,339 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,376 Elo+

VS

Team Averages
Level 9
1,480 SR
1,521 Elo+
Chang'e
Chang'e
DJPK
Chang'e
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 40L
1,472 Elo+
Solo
Cupid
Cupid
ElBlackie123
Cupid
Level 17
God Stats
7W - 3L
1,916 SR
Queue Stats
96W - 90L
1,536 Elo+
Party 2
Thoth
Thoth
Vivaz
Thoth
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 2L
1,462 Elo+
Party 3
Kali
Kali
cynicboy
Kali
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 47L
1,671 Elo+
Party 2
Bellona
Bellona
zReeT
Bellona
Level 5
God Stats
1W - 2L
1,219 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DesertBull
Baron Samedi
12
2 / 5 / 3
7,180
479
11,078
13,136
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
F502
Loki
12
2 / 4 / 2
7,413
494
2,710
12,142
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Gael-Mello
Baba Yaga
13
3 / 4 / 0
7,685
512
4,602
9,970
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
PitosKO
Izanami
11
2 / 5 / 2
6,745
450
6,038
10,169
3,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 3
7,274
485
3,472
5,948
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJPK
Chang'e
12
1 / 2 / 5
7,918
528
4,117
9,324
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 0 / 1
7,881
525
10,644
7,639
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Vivaz
Thoth
15
9 / 2 / 1
9,442
629
15,670
10,532
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
11
0 / 2 / 5
6,756
450
2,758
9,156
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
zReeT
Bellona
12
1 / 3 / 1
6,778
452
3,773
10,162
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
19
19
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DJPK
Chang'e
1
2
5
1.75
L
Baron Samedi
DesertBull
Baron Samedi
2
5
3
0.7
W
8
0
1
8.5
L
Loki
F502
Loki
2
4
2
0.75
L
Baba Yaga
Gael-Mello
Baba Yaga
3
4
0
0.75
L
Izanami
PitosKO
Izanami
2
5
2
0.6
W
Thoth
Vivaz
Thoth
9
2
1
4.75
L
0
1
3
1.5
W
Kali
0
2
5
1.25
W
Bellona
zReeT
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
36,962
51,365
Taken
46,813
22,977
Mitigated
19,893
13,895
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DJPK
Chang'e
4,117
544
1,473
5,105
9,324
3,373
752
2,232
7,092
26,922
0
L
Baron Samedi
DesertBull
Baron Samedi
11,078
766
208
3,998
13,136
9,033
100
5,984
6,633
35,795
0
W
10,644
5,313
338
3,846
7,639
2,443
176
2,862
4,777
0
36,229
L
Loki
F502
Loki
2,710
744
0
4,086
12,142
3,842
0
2,031
10,019
0
42,729
L
Baba Yaga
Gael-Mello
Baba Yaga
4,602
343
0
2,856
9,970
3,304
0
5,517
4,179
32,122
0
L
Izanami
PitosKO
Izanami
6,038
3,495
0
178
10,169
3,055
0
4,413
5,652
0
42,495
W
Thoth
Vivaz
Thoth
15,670
442
0
4,091
10,532
3,849
32
4,535
5,997
62,799
0
L
3,472
851
1,001
1,568
5,948
3,743
0
1,534
4,414
21,769
0
W
Kali
2,758
1,429
0
3,803
9,156
3,139
744
2,789
6,367
0
26,567
W
Bellona
zReeT
Bellona
3,773
634
0
2,540
10,162
7,089
490
6,734
3,428
3,037
21,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
38,775
299
Minions Killed
331
0
Camps Cleared
0
1,387,075
Distance Traveled
1,480,331
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,918
528
43
3
0
284,547
1
L
Baron Samedi
7,180
479
53
4
0
235,607
2
W
Cupid
7,881
525
56
4
0
288,585
0
L
Loki
7,413
494
75
5
0
302,852
0
L
Baba Yaga
7,685
512
49
3
0
295,187
0
L
Izanami
6,745
450
90
6
0
260,574
0
W
Thoth
9,442
629
121
8
0
313,726
1
L
Yemoja
7,274
485
32
2
0
292,855
0
W
Kali
6,756
450
63
4
0
295,291
0
W
Bellona
6,778
452
48
3
0
298,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role