Player Matchup

Danzaburou
Danzaburou
BigSageySage
Danzaburou
Level 14
God Stats
3W - 2L
1,554 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Tyr
Tyr
UnboundSlayerz
Tyr
Level 26
God Stats
15W - 11L
1,352 SR
Queue Stats
184W - 108L
1,565 Elo+
Party 1
Kali
Kali
xiCosmix
Kali
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 61L
1,583 Elo+
Party 1
Scylla
Scylla
xiSaevus
Scylla
Level 27
God Stats
2W - 0L
1,285 SR
Queue Stats
189W - 120L
1,606 Elo+
Party 1
Ares
Ares
小杀寂寞
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,293 Elo+
Solo
Team Averages
Level 32
1,438 SR
1,501 Elo+

VS

Team Averages
Level 4
1,514 SR
1,735 Elo+
Raijin
Raijin
AzianCanadian
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,635 Elo+
Party 2
Artemis
Artemis
MayKitten
Artemis
Level 4
God Stats
3W - 1L
1,764 SR
Queue Stats
13W - 10L
1,800 Elo+
Party 3
Cthulhu
Cthulhu
PrincessKayla
Cthulhu
Level 3
God Stats
9W - 5L
1,640 SR
Queue Stats
11W - 6L
1,800 Elo+
Party 3
Thanatos
Thanatos
ShyBlizzy
Thanatos
Level 4
God Stats
4W - 4L
1,414 SR
Queue Stats
16W - 24L
1,635 Elo+
Party 2
Bellona
Bellona
xDrippa
Bellona
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
16W - 23L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSageySage
Danzaburou
10
2 / 2 / 2
6,757
483
3,601
4,847
1,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 1
7,357
526
4,748
6,635
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
16
11 / 0 / 0
9,663
690
9,043
11,768
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xiSaevus
Scylla
14
4 / 3 / 6
8,126
580
8,611
8,637
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 8
7,262
519
4,206
12,482
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
6,794
485
5,652
7,446
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MayKitten
Artemis
9
1 / 4 / 5
5,736
410
4,753
6,891
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
10
2 / 3 / 4
6,687
478
4,551
7,872
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ShyBlizzy
Thanatos
11
2 / 7 / 2
6,553
468
3,713
12,131
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xDrippa
Bellona
12
0 / 2 / 2
6,546
468
7,492
10,452
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
21
Kills
9
10
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Danzaburou
BigSageySage
Danzaburou
2
2
2
1.5
L
Artemis
MayKitten
Artemis
1
4
5
0.88
L
Cthulhu
2
3
4
1.33
L
Thanatos
ShyBlizzy
Thanatos
2
7
2
0.43
W
1
0
1
1.5
L
Bellona
xDrippa
Bellona
0
2
2
0.5
W
Kali
11
0
0
11
W
Scylla
xiSaevus
Scylla
4
3
6
2.33
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
26,161
44,369
Taken
44,792
25,068
Mitigated
17,967
13,736
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,652
943
0
356
7,446
2,050
475
2,170
5,047
27,521
0
W
Danzaburou
BigSageySage
Danzaburou
3,601
1,130
0
996
4,847
1,582
792
1,886
2,961
0
25,300
L
Artemis
MayKitten
Artemis
4,753
1,962
0
2,019
6,891
1,951
932
2,475
4,384
0
20,234
L
Cthulhu
4,551
279
0
1,145
7,872
4,118
600
2,738
5,045
15,883
0
L
Thanatos
ShyBlizzy
Thanatos
3,713
1,348
0
6,905
12,131
3,455
585
3,827
8,225
0
28,103
W
4,748
969
0
4,021
6,635
3,926
789
275
6,360
0
32,668
L
Bellona
xDrippa
Bellona
7,492
2,675
0
4,805
10,452
6,393
600
1,175
8,949
0
35,947
W
Kali
9,043
4,370
0
5,165
11,768
8,783
20
635
11,133
0
70,811
W
Scylla
xiSaevus
Scylla
8,611
1,007
0
2,786
8,637
3,022
1,276
2,817
5,820
44,934
0
W
4,206
576
0
768
12,482
7,755
809
4,590
7,892
12,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
32,316
343
Minions Killed
253
0
Camps Cleared
0
1,244,168
Distance Traveled
1,130,381
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,794
485
48
3
0
228,371
0
W
Danzaburou
6,757
483
59
4
0
216,632
0
L
Artemis
5,736
410
39
3
0
197,793
0
L
Cthulhu
6,687
478
31
2
0
213,437
1
L
Thanatos
6,553
468
66
5
0
246,892
2
W
Tyr
7,357
526
76
5
0
265,783
3
L
Bellona
6,546
468
69
5
0
243,888
2
W
Kali
9,663
690
112
8
0
264,404
1
W
Scylla
8,126
580
87
6
0
233,526
3
W
Ares
7,262
519
9
1
0
263,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role