Player Matchup

Hou Yi
Hou Yi
Arkenonx
Hou Yi
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 129L
1,460 Elo+
Party 2
Chronos
Chronos
JoshintoC
Chronos
Level 26
God Stats
7W - 7L
1,588 SR
Queue Stats
240W - 253L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Malachy
Cthulhu
Level 5
God Stats
6W - 4L
1,552 SR
Queue Stats
38W - 44L
1,593 Elo+
Party 2
Thanatos
Thanatos
Strang4r
Thanatos
Level 29
God Stats
89W - 105L
1,499 SR
Queue Stats
521W - 572L
1,501 Elo+
Party 3
Erlang Shen
Erlang Shen
VicisGod
Erlang Shen
Level 28
God Stats
2W - 1L
1,523 SR
Queue Stats
102W - 108L
1,495 Elo+
Party 3
Team Averages
Level 23
1,532 SR
1,510 Elo+

VS

Team Averages
Level 19
1,605 SR
1,528 Elo+
King Arthur
King Arthur
Ikuruga
King Arthur
Level 42
God Stats
9W - 7L
1,763 SR
Queue Stats
26W - 19L
1,611 Elo+
Party 1
Ao Kuang
Ao Kuang
Kaeyak
Ao Kuang
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 14L
1,825 Elo+
Party 1
Scylla
Scylla
MoDxPwnD
Scylla
Level 16
God Stats
5W - 6L
1,761 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 1
Tyr
Tyr
Potential
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,518 Elo+
Party 1
Kali
Kali
yjwqaq
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arkenonx
Hou Yi
10
6 / 2 / 5
6,302
630
7,011
7,181
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
JoshintoC
Chronos
11
2 / 0 / 1
6,123
612
1,251
3,855
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Malachy
Cthulhu
10
3 / 1 / 7
6,357
636
3,795
5,960
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Strang4r
Thanatos
12
3 / 2 / 3
6,567
657
4,579
7,132
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
VicisGod
Erlang Shen
10
4 / 0 / 0
5,879
588
4,299
6,053
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ikuruga
King Arthur
8
0 / 3 / 1
4,923
492
2,865
7,028
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Kaeyak
Ao Kuang
11
5 / 3 / 0
6,716
672
8,203
7,729
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
MoDxPwnD
Scylla
8
0 / 5 / 1
4,875
488
2,680
6,090
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 0
5,057
506
3,400
6,449
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
yjwqaq
Kali
6
0 / 5 / 0
4,175
418
790
4,906
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
5
5
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Arkenonx
Hou Yi
6
2
5
4.25
L
King Arthur
Ikuruga
King Arthur
0
3
1
0.17
W
Chronos
JoshintoC
Chronos
2
0
1
2.5
L
Ao Kuang
Kaeyak
Ao Kuang
5
3
0
1.67
W
Cthulhu
Malachy
Cthulhu
3
1
7
6.5
L
Scylla
MoDxPwnD
Scylla
0
5
1
0.1
L
0
3
0
0
W
Thanatos
Strang4r
Thanatos
3
2
3
2.25
W
Erlang Shen
VicisGod
Erlang Shen
4
0
0
4
L
Kali
yjwqaq
Kali
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
17,938
30,181
Taken
32,202
11,283
Mitigated
12,366
14,449
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Arkenonx
Hou Yi
7,011
3,416
0
3,305
7,181
2,074
647
1,919
5,228
0
24,537
L
King Arthur
Ikuruga
King Arthur
2,865
417
0
1,351
7,028
3,264
0
1,987
5,041
0
15,442
W
Chronos
JoshintoC
Chronos
1,251
197
0
1,365
3,855
1,208
686
1,903
1,788
27,516
0
L
Ao Kuang
Kaeyak
Ao Kuang
8,203
2,018
0
3,162
7,729
2,221
0
279
7,450
34,074
0
W
Cthulhu
Malachy
Cthulhu
3,795
522
101
1,090
5,960
2,809
184
1,931
3,978
12,267
0
L
Scylla
MoDxPwnD
Scylla
2,680
102
0
1,211
6,090
1,549
0
1,242
4,742
21,242
0
L
3,400
1,085
0
971
6,449
4,283
320
391
6,058
0
18,815
W
Thanatos
Strang4r
Thanatos
4,579
2,228
0
5,368
7,132
2,490
0
2,150
4,892
0
39,983
W
Erlang Shen
VicisGod
Erlang Shen
4,299
2,539
0
3,220
6,053
2,702
0
2,698
3,244
0
24,482
L
Kali
yjwqaq
Kali
790
189
0
100
4,906
1,049
0
1,041
3,865
0
5,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
25,746
222
Minions Killed
170
0
Camps Cleared
0
987,580
Distance Traveled
996,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,302
630
37
4
0
158,868
0
L
King Arthur
4,923
492
20
2
0
206,581
1
W
Chronos
6,123
612
58
6
0
202,371
2
L
Ao Kuang
6,716
672
62
6
0
216,677
3
W
Cthulhu
6,357
636
18
2
0
211,375
0
L
Scylla
4,875
488
45
5
0
193,113
0
L
Tyr
5,057
506
31
3
0
199,710
0
W
Thanatos
6,567
657
63
6
0
205,582
1
W
Erlang Shen
5,879
588
46
5
0
209,384
1
L
Kali
4,175
418
12
1
0
180,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role