Player Matchup

Fenrir
Fenrir
Destroyer069
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,440 Elo+
Party 1
Hades
Hades
NTSAL
Hades
Level 4
God Stats
0W - 2L
1,538 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 1
Hel
Hel
Tiriia
Hel
Level 5
God Stats
0W - 4L
1,360 SR
Queue Stats
0W - 6L
1,134 Elo+
Party 1
Team Averages
Level 18
1,466 SR
1,310 Elo+

VS

Team Averages
Level 39
1,479 SR
1,262 Elo+
Cthulhu
Cthulhu
CDDD
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
994 Elo+
Solo
Izanami
Izanami
DBL GEE
Izanami
Level 77
God Stats
3W - 1L
1,622 SR
Queue Stats
175W - 217L
1,479 Elo+
Party 2
Olorun
Olorun
HumanM4le
Olorun
Level 24
God Stats
5W - 12L
1,316 SR
Queue Stats
46W - 69L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 3 / 2
17,104
684
32,558
25,076
13,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
NTSAL
Hades
17
3 / 8 / 8
14,280
571
5,017
21,853
18,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
Tiriia
Hel
18
0 / 7 / 9
14,216
569
5,692
21,270
9,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDDD
Cthulhu
19
1 / 1 / 16
15,075
603
13,989
19,118
20,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
DBL GEE
Izanami
20
14 / 6 / 3
18,708
748
28,050
15,857
7,573
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
HumanM4le
Olorun
17
3 / 10 / 6
14,520
581
12,829
15,958
4,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
17
Kills
18
18
Deaths
17
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CDDD
Cthulhu
1
1
16
9
W
Izanami
DBL GEE
Izanami
14
6
3
2.58
L
Fenrir
14
3
2
5
W
Olorun
HumanM4le
Olorun
3
10
6
0.6
L
Hades
NTSAL
Hades
3
8
8
0.88
L
Hel
Tiriia
Hel
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
54,868
68,199
Taken
50,933
41,394
Mitigated
32,756
24,801
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CDDD
Cthulhu
13,989
646
246
350
19,118
20,292
740
6,018
13,100
34,267
0
W
Izanami
DBL GEE
Izanami
28,050
19,802
0
80
15,857
7,573
1,508
1,731
14,126
0
137,055
L
Fenrir
32,558
7,126
0
3,099
25,076
13,752
273
9,840
15,236
0
114,587
W
Olorun
HumanM4le
Olorun
12,829
3,155
1,280
3,575
15,958
4,891
1,728
3,018
12,940
59,382
0
L
Hades
NTSAL
Hades
5,017
2,691
226
2,124
21,853
18,271
704
8,754
13,099
37,039
0
L
Hel
Tiriia
Hel
5,692
927
9,306
10,046
21,270
9,371
838
8,365
12,905
88,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,600
Gold Earned
48,303
300
Minions Killed
270
0
Camps Cleared
0
1,211,873
Distance Traveled
1,207,632
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,075
603
40
2
0
449,725
6
W
Izanami
18,708
748
167
7
0
405,573
8
L
Fenrir
17,104
684
111
4
0
451,873
2
W
Olorun
14,520
581
63
3
0
352,334
0
L
Hades
14,280
571
52
2
0
371,404
2
L
Hel
14,216
569
137
5
0
388,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role