Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Final_Critic
Ymir
Level 153
God Stats
11W - 5L
1,758 SR
Queue Stats
258W - 217L
1,501 Elo+
Party 1
Tyr
Tyr
Final_Torment
Tyr
Level 156
God Stats
22W - 23L
1,481 SR
Queue Stats
268W - 223L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
LavishLadyLuck
Sylvanus
Level 141
God Stats
65W - 53L
1,555 SR
Queue Stats
785W - 699L
1,488 Elo+
Party 1
Zeus
Zeus
Reegretz
Zeus
Level 62
God Stats
2W - 10L
1,577 SR
Queue Stats
452W - 418L
1,533 Elo+
Solo
Team Averages
Level 134
1,575 SR
1,507 Elo+

VS

Team Averages
Level 119
1,644 SR
1,496 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FUoH MAGIC
Ra
Level 65
God Stats
10W - 12L
1,508 SR
Queue Stats
366W - 343L
1,569 Elo+
Solo
Aphrodite
Aphrodite
ILPI BIG TWO
Aphrodite
Level 129
God Stats
3W - 1L
1,906 SR
Queue Stats
57W - 56L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
ILPI Skullvia
Amaterasu
Level 134
God Stats
4W - 4L
1,709 SR
Queue Stats
57W - 56L
1,471 Elo+
Party 2
Anhur
Anhur
epydemyc
Anhur
Level 141
God Stats
0W - 4L
1,598 SR
Queue Stats
54W - 56L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
6 / 2 / 1
6,956
632
6,136
6,059
1,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 4
5,129
466
2,207
6,188
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

13
3 / 0 / 0
7,072
643
7,861
6,244
3,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
9
1 / 2 / 9
6,137
558
3,355
7,575
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
11
2 / 3 / 0
6,073
552
4,987
4,652
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 2 / 2
6,971
634
6,964
8,704
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
6,087
553
4,157
5,119
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
ILPI BIG TWO
Aphrodite
9
1 / 4 / 3
5,718
520
2,970
7,297
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
ILPI Skullvia
Amaterasu
11
0 / 0 / 0
5,473
498
2,264
8,448
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
epydemyc
Anhur
9
1 / 4 / 1
5,365
488
2,229
7,184
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
10
10
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
1
3.25
L
Bakasura
 
Bakasura
6
2
2
3.5
L
2
2
4
2
W
0
3
4
0.67
W
3
0
0
3
L
Aphrodite
ILPI BIG TWO
Aphrodite
1
4
3
0.63
L
Amaterasu
ILPI Skullvia
Amaterasu
0
0
0
0
W
Sylvanus
1
2
9
2.75
W
Zeus
2
3
0
0.67
L
Anhur
epydemyc
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
18,584
30,718
Taken
36,752
13,720
Mitigated
14,670
12,244
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,136
2,155
304
2,235
6,059
1,866
295
988
4,335
0
44,320
L
Bakasura
 
Bakasura
6,964
4,827
0
2,314
8,704
2,926
0
3,136
5,424
0
32,695
L
4,157
357
422
1,169
5,119
1,557
0
3,247
1,550
30,065
0
W
2,207
434
0
1,631
6,188
2,301
0
956
4,997
22,991
0
W
7,861
1,953
0
3,311
6,244
3,871
0
278
5,706
0
46,237
L
Aphrodite
ILPI BIG TWO
Aphrodite
2,970
322
1,715
2,422
7,297
2,751
0
2,248
5,003
21,210
0
L
Amaterasu
ILPI Skullvia
Amaterasu
2,264
878
0
5,522
8,448
5,873
0
80
8,328
0
28,697
W
Sylvanus
3,355
828
659
2,742
7,575
4,508
0
2,885
4,307
17,415
0
W
Zeus
4,987
289
111
1,251
4,652
1,174
280
1,621
2,757
25,621
0
L
Anhur
epydemyc
Anhur
2,229
1,218
0
1,776
7,184
1,563
0
1,260
5,898
0
19,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
29,614
306
Minions Killed
285
0
Camps Cleared
0
952,107
Distance Traveled
1,019,934
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,956
632
75
7
0
182,627
1
L
Bakasura
6,971
634
72
7
0
225,718
1
L
Ra
6,087
553
69
6
0
225,069
3
W
Ymir
5,129
466
41
4
0
186,508
4
W
Tyr
7,072
643
96
9
0
217,356
3
L
Aphrodite
5,718
520
38
3
0
198,567
2
L
Amaterasu
5,473
498
58
5
0
197,412
0
W
Sylvanus
6,137
558
34
3
0
172,580
5
W
Zeus
6,073
552
60
5
0
193,036
3
L
Anhur
5,365
488
48
4
0
173,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role