Player Matchup

Janus
Janus
Gokulcool
Janus
Level 26
God Stats
8W - 11L
1,516 SR
Queue Stats
79W - 77L
1,474 Elo+
Solo
Merlin
Merlin
Hejlia
Merlin
Level 15
God Stats
3W - 7L
1,500 SR
Queue Stats
78W - 68L
1,306 Elo+
Party 3
Serqet
Serqet
Necrra
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
Waterwar2000
Heimdallr
Level 5
God Stats
22W - 27L
1,500 SR
Queue Stats
153W - 154L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
alienmacaron
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 18
1,503 SR
1,431 Elo+

VS

Team Averages
Level 21
1,552 SR
1,451 Elo+
Chernobog
Chernobog
EvoHydriz
Chernobog
Level 8
God Stats
2W - 0L
1,810 SR
Queue Stats
9W - 6L
1,490 Elo+
Party 1
Hades
Hades
Hashenstein
Hades
Level 29
God Stats
3W - 3L
1,486 SR
Queue Stats
80W - 100L
1,465 Elo+
Party 2
Yemoja
Yemoja
MissGorl
Yemoja
Level 24
God Stats
28W - 19L
1,521 SR
Queue Stats
128W - 159L
1,382 Elo+
Solo
Guan Yu
Guan Yu
ThatStraightGuy
Guan Yu
Level 18
God Stats
18W - 10L
1,693 SR
Queue Stats
61W - 53L
1,423 Elo+
Party 1
Arachne
Arachne
ThePeeplezChamp
Arachne
Level 27
God Stats
6W - 6L
1,251 SR
Queue Stats
85W - 105L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gokulcool
Janus
15
4 / 3 / 3
8,536
534
5,964
6,506
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Hejlia
Merlin
13
0 / 7 / 0
7,299
456
6,237
7,978
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Necrra
Serqet
10
1 / 6 / 1
6,697
419
2,445
12,869
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Waterwar2000
Heimdallr
11
2 / 6 / 6
7,152
447
10,051
12,610
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
alienmacaron
Aphrodite
11
2 / 7 / 3
6,557
410
2,709
8,986
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EvoHydriz
Chernobog
13
9 / 6 / 3
8,265
517
8,040
11,101
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 0 / 2
9,257
579
6,500
8,925
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
MissGorl
Yemoja
12
2 / 3 / 8
8,344
522
7,200
8,627
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 2
9,784
612
6,421
10,661
8,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 0 / 6
9,304
582
5,131
7,139
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
29
29
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
EvoHydriz
Chernobog
9
6
3
1.75
L
Janus
Gokulcool
Janus
4
3
3
1.83
W
6
0
2
7
L
Merlin
Hejlia
Merlin
0
7
0
0
W
Yemoja
MissGorl
Yemoja
2
3
8
2
L
Serqet
Necrra
Serqet
1
6
1
0.25
W
7
0
2
8
W
5
0
6
8
L
Heimdallr
Waterwar2000
Heimdallr
2
6
6
0.83
L
Aphrodite
alienmacaron
Aphrodite
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
33,292
48,949
Taken
46,453
15,349
Mitigated
27,685
11,116
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
EvoHydriz
Chernobog
8,040
4,279
0
2,324
11,101
5,334
868
3,117
7,881
0
32,233
L
Janus
Gokulcool
Janus
5,964
398
0
468
6,506
2,077
0
2,452
4,054
53,879
0
W
6,500
1,253
256
4,501
8,925
4,336
895
2,545
5,833
50,803
0
L
Merlin
Hejlia
Merlin
6,237
506
0
520
7,978
1,845
0
317
7,661
38,691
0
W
Yemoja
MissGorl
Yemoja
7,200
1,074
1,518
2,016
8,627
5,387
226
2,432
6,091
27,140
0
L
Serqet
Necrra
Serqet
2,445
609
0
3,044
12,869
3,683
0
2,051
10,818
0
32,711
W
6,421
277
528
1,919
10,661
8,008
865
4,688
4,989
0
57,110
W
5,131
2,860
0
3,391
7,139
4,620
8
1,023
6,027
0
65,214
L
Heimdallr
Waterwar2000
Heimdallr
10,051
5,138
0
2,113
12,610
4,434
606
5,116
7,494
0
36,725
L
Aphrodite
alienmacaron
Aphrodite
2,709
522
2,420
2,551
8,986
3,310
217
3,764
5,222
13,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
44,954
371
Minions Killed
435
0
Camps Cleared
0
1,428,243
Distance Traveled
1,558,362
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,265
517
63
4
0
294,813
1
L
Janus
8,536
534
121
8
0
322,351
7
W
Hades
9,257
579
101
6
0
265,066
0
L
Merlin
7,299
456
99
6
0
268,733
2
W
Yemoja
8,344
522
38
2
0
308,695
0
L
Serqet
6,697
419
63
4
0
292,173
0
W
Guan Yu
9,784
612
122
8
0
338,299
3
W
Arachne
9,304
582
111
7
0
351,489
2
L
Heimdallr
7,152
447
61
4
0
273,541
1
L
Aphrodite
6,557
410
27
2
0
271,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role